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-rw-r--r--conf-tmpl/battle/battle.conf4
1 files changed, 3 insertions, 1 deletions
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf
index ada4b5a70..ee97405d1 100644
--- a/conf-tmpl/battle/battle.conf
+++ b/conf-tmpl/battle/battle.conf
@@ -38,7 +38,9 @@ damage_walk_delay_rate: 100
// Move-delay adjustment for multi-hitting attacks.
// When hit by a multi-hitting skill like Lord of Vermillion or Jupitel Thunder, characters will be
// unable to move for an additional "(number of hits -1) * multihit_delay" milliseconds.
-multihit_delay: 230
+// 80 is the setting that feels like Aegis (vs Sonic Blows)
+// 230 is the setting that makes walkdelay last until the last hit (vs Jupitel thunder)
+multihit_delay: 80
// Damaged delay rate for players (Note 2)
// (Setting to no/0 will be like always endure)