diff options
Diffstat (limited to 'conf-tmpl')
-rw-r--r-- | conf-tmpl/battle/battle.conf | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf index ada4b5a70..ee97405d1 100644 --- a/conf-tmpl/battle/battle.conf +++ b/conf-tmpl/battle/battle.conf @@ -38,7 +38,9 @@ damage_walk_delay_rate: 100 // Move-delay adjustment for multi-hitting attacks. // When hit by a multi-hitting skill like Lord of Vermillion or Jupitel Thunder, characters will be // unable to move for an additional "(number of hits -1) * multihit_delay" milliseconds. -multihit_delay: 230 +// 80 is the setting that feels like Aegis (vs Sonic Blows) +// 230 is the setting that makes walkdelay last until the last hit (vs Jupitel thunder) +multihit_delay: 80 // Damaged delay rate for players (Note 2) // (Setting to no/0 will be like always endure) |