diff options
-rw-r--r-- | src/map/battle.c | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index aa9bdbb62..e777b4507 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -4019,23 +4019,22 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t return (damage_lv)skill_attack(BF_WEAPON,src,src,target,MO_TRIPLEATTACK,skillv,tick,0); } - if (sc) - { - if (sc->data[SC_SACRIFICE]) - { + if (sc) { + if (sc->data[SC_SACRIFICE]) { int skilllv = sc->data[SC_SACRIFICE]->val1; - /** - * We need to calculate the DMG before the hp reduction, because it can kill the source. - * For futher information: bugreport:4950 - **/ - damage_lv ret_val = (damage_lv)skill_attack(BF_WEAPON,src,src,target,PA_SACRIFICE,skilllv,tick,0); + damage_lv ret_val; if( --sc->data[SC_SACRIFICE]->val2 <= 0 ) status_change_end(src, SC_SACRIFICE, INVALID_TIMER); + /** + * We need to calculate the DMG before the hp reduction, because it can kill the source. + * For futher information: bugreport:4950 + **/ + ret_val = (damage_lv)skill_attack(BF_WEAPON,src,src,target,PA_SACRIFICE,skilllv,tick,0); + status_zap(src, sstatus->max_hp*9/100, 0);//Damage to self is always 9% - //FIXME: invalid return type! return ret_val; } if (sc->data[SC_MAGICALATTACK]) |