diff options
-rw-r--r-- | Changelog.txt | 6 | ||||
-rw-r--r-- | conf-tmpl/battle_athena.conf | 2 | ||||
-rw-r--r-- | src/map/battle.c | 16 | ||||
-rw-r--r-- | src/map/skill.c | 10 |
4 files changed, 24 insertions, 10 deletions
diff --git a/Changelog.txt b/Changelog.txt index d3a4ae2b5..478ff0d98 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,11 @@ Date Added 12/16 + * Corrected Extremity Fist to not require Explosion Spirits when being used + right after using Combo Finish or Dilemma [celest] + * Added instant cast weapon skills rely on attack speed as cast delays, not + on dex [celest] + * Fixed mob_ghostring_fix not working [celest] + * Changed default value for mob_ghostring_fix to 'yes' [celest] * Added #itemlist, removed @charitemlist [MC Cameri] * Changed @job and #job so that when it's used it unequips all the items, to prevent sprite errors [MC Cameri] * Fixed a misuse of mysql_config (thanks Daegalus for diff --git a/conf-tmpl/battle_athena.conf b/conf-tmpl/battle_athena.conf index 6b0381074..f0ae5e9b1 100644 --- a/conf-tmpl/battle_athena.conf +++ b/conf-tmpl/battle_athena.conf @@ -560,7 +560,7 @@ pc_attack_attr_none: no mob_attack_attr_none: no // mob attacks againsts players wearing ghostring armor do full damage -mob_ghostring_fix: no +mob_ghostring_fix: yes // Does the Golden Thief Bug card only work during pvp? // no or 0 - gtb works all the time diff --git a/src/map/battle.c b/src/map/battle.c index 34c9d5ebb..494b7a323 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2717,11 +2717,11 @@ static struct Damage battle_calc_mob_weapon_attack( if(damage < 0) damage = 0; // 属 性の適用 - if (!((battle_config.mob_ghostring_fix == 1) && - (battle_get_element(target) == 8) && - (target->type==BL_PC))) // [MouseJstr] - if(skill_num != 0 || s_ele != 0 || !battle_config.mob_attack_attr_none) - damage=battle_attr_fix(damage, s_ele, battle_get_element(target) ); + if (!((battle_config.mob_ghostring_fix == 1) && + (battle_get_elem_type(target) == 8) && + (target->type==BL_PC))) // [MouseJstr] + if(skill_num != 0 || s_ele != 0 || !battle_config.mob_attack_attr_none) + damage=battle_attr_fix(damage, s_ele, battle_get_element(target) ); //if(sc_data && sc_data[SC_AURABLADE].timer!=-1) /* オーラブレード 必中 */ // damage += sc_data[SC_AURABLADE].val1 * 10; @@ -5394,9 +5394,9 @@ void battle_set_defaults() { battle_config.pc_cloak_check_type = 0; battle_config.monster_cloak_check_type = 0; battle_config.gvg_short_damage_rate = 100; - battle_config.gvg_long_damage_rate = 100; - battle_config.gvg_magic_damage_rate = 100; - battle_config.gvg_misc_damage_rate = 100; + battle_config.gvg_long_damage_rate = 60; + battle_config.gvg_magic_damage_rate = 50; + battle_config.gvg_misc_damage_rate = 60; battle_config.gvg_eliminate_time = 7000; battle_config.mob_changetarget_byskill = 0; battle_config.pc_attack_direction_change = 1; diff --git a/src/map/skill.c b/src/map/skill.c index 740caf777..2cba675c2 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1,4 +1,4 @@ -// $Id: skill.c,v 1.8 2004/12/15 8:56:46 PM Celestia $ +// $Id: skill.c,v 1.8 2004/12/16 6:46:08 PM Celestia $ /* スキル?係 */ #include <stdio.h> @@ -7259,6 +7259,9 @@ int skill_check_condition(struct map_session_data *sd,int type) } break; case ST_EXPLOSIONSPIRITS: + if (skill == MO_EXTREMITYFIST && ((sd->sc_data[SC_COMBO].timer != -1 && (sd->sc_data[SC_COMBO].val1 == MO_COMBOFINISH || sd->sc_data[SC_COMBO].val1 == CH_CHAINCRUSH)) || sd->sc_data[SC_BLADESTOP].timer!=-1)) { + break; + } if(sd->sc_data[SC_EXPLOSIONSPIRITS].timer == -1) { clif_skill_fail(sd,skill,0,0); return 0; @@ -7730,6 +7733,11 @@ int skill_use_id( struct map_session_data *sd, int target_id, skill_status_change_end(&sd->bl, SC_MEMORIZE, -1); } + // instant cast attack skills depend on aspd as delay [celest] + if (casttime == 0 && delay == 0 && skill_db[skill_num].skill_type == BF_WEAPON) { + delay = battle_get_adelay (&sd->bl) * battle_config.delay_rate / 100; + } + if(battle_config.pc_skill_log) printf("PC %d skill use target_id=%d skill=%d lv=%d cast=%d\n",sd->bl.id,target_id,skill_num,skill_lv,casttime); |