diff options
-rw-r--r-- | Changelog-Trunk.txt | 5 | ||||
-rw-r--r-- | src/map/clif.c | 2 | ||||
-rw-r--r-- | src/map/pc.c | 4 | ||||
-rw-r--r-- | src/map/skill.c | 6 |
4 files changed, 11 insertions, 6 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 52fc99590..f575040eb 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/06/26
+ * Autospells will now again check for the skill's nk value, so that skills
+ tagged "nodamage" skills will not trigger autospells. [Skotlex]
+ * Corrected clif_item_sub so that pet eggs will correctly be sent as
+ equipment (fixes them showing up "broken" and with random refine levels)
+ [Skotlex]
* [Added]:
- buildin_unitkill just for kicks. [Lance]
diff --git a/src/map/clif.c b/src/map/clif.c index 9994de65e..2527ffebe 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -2217,7 +2217,7 @@ void clif_item_sub(unsigned char *buf, int n, struct item *i, struct item_data * WBUFW(buf,n)=i->nameid;
WBUFB(buf,n+2)=itemtype(id->type);
WBUFB(buf,n+3)=i->identify;
- if (equip > 0) { //Equippable item.
+ if (equip > 0 || id->type == 7) { //Equippable item (pet eggs also count).
WBUFW(buf,n+4)=equip;
WBUFW(buf,n+6)=i->equip;
WBUFB(buf,n+8)=i->attribute;
diff --git a/src/map/pc.c b/src/map/pc.c index 030c174bc..417aab16f 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -390,7 +390,9 @@ int pc_equippoint(struct map_session_data *sd,int n) if(sd->inventory_data[n]) {
ep = sd->inventory_data[n]->equip;
- if(sd->inventory_data[n]->look == 1 || sd->inventory_data[n]->look == 2 || sd->inventory_data[n]->look == 6) {
+ if(sd->inventory_data[n]->look == W_DAGGER ||
+ sd->inventory_data[n]->look == W_1HSWORD ||
+ sd->inventory_data[n]->look == W_1HAXE) {
if(ep == 2 && (pc_checkskill(sd,AS_LEFT) > 0 || (sd->class_&MAPID_UPPERMASK) == MAPID_ASSASSIN))
return 34;
}
diff --git a/src/map/skill.c b/src/map/skill.c index f787bf5fd..a849e55b2 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1336,10 +1336,8 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int } //Reports say that autospell effects get triggered on skills and pretty much everything including splash attacks. [Skotlex] - //No need to check the NK value as this function is only called on attacks - //(or stuff that should invoke these things. - if(sd && !status_isdead(bl) && src != bl/* && - !(skillid && skill_get_nk(skillid)&NK_NO_DAMAGE)*/) { + if(sd && !status_isdead(bl) && src != bl && + !(skillid && skill_get_nk(skillid)&NK_NO_DAMAGE)) { struct block_list *tbl; struct unit_data *ud; int i, skilllv; |