diff options
-rw-r--r-- | Changelog-Trunk.txt | 3 | ||||
-rw-r--r-- | src/map/skill.c | 6 |
2 files changed, 8 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 1ff24936c..bd03cc246 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,9 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 09/05/07 + * Fixed up the base success rate of normal strip skills [Playtester] + - normal strip skills: 5% + 5%*level + - Full Strip: 5% + 2%*level * Fixed splash damage from Baphomet Card might miss. [Inkfish] * Check if group unit is expired before processing it. (bugreport:3054) [Inkfish] * Fixed Grand Corss outdated behavior (bugreport:1590) [Inkfish] diff --git a/src/map/skill.c b/src/map/skill.c index e65b87639..ab5d6cea6 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4327,7 +4327,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in int d = 0; //Rate in percent - i = 5 + 2*skilllv + (sstatus->dex - tstatus->dex)/5; + if ( skillid == ST_FULLSTRIP ) { + i = 5 + 2*skilllv + (sstatus->dex - tstatus->dex)/5; + } else { + i = 5 + 5*skilllv + (sstatus->dex - tstatus->dex)/5; + } if (i < 5) i = 5; //Minimum rate 5% //Duration in ms |