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authorkisuka <kisuka@kisuka.com>2019-10-08 17:53:48 -0700
committerkisuka <kisuka@kisuka.com>2019-10-08 17:53:48 -0700
commit992c977e23c3b2d38980e635379ed93da3b76d78 (patch)
treef348af2203db007d29513b9116ffc7e4b2622cbd /src/map
parentd026e28fd78f60dfa21da381f17f2a8cc9ae3d11 (diff)
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Removed jAthena 1082 legacy code related to Castle Defense Rate.
Diffstat (limited to 'src/map')
-rw-r--r--src/map/battle.c6
-rw-r--r--src/map/battle.h1
2 files changed, 0 insertions, 7 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 37fc03bca..726547c66 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3467,11 +3467,6 @@ static int64 battle_calc_gvg_damage(struct block_list *src, struct block_list *b
case NC_SELFDESTRUCTION:
break;
default:
- /* Uncomment if you want god-mode Emperiums at 100 defense. [Kisuka]
- if (md && md->guardian_data) {
- damage -= damage * (md->guardian_data->castle->defense/100) * battle_config.castle_defense_rate/100;
- }
- */
break;
}
return damage;
@@ -7188,7 +7183,6 @@ static const struct battle_data {
{ "skill_removetrap_type", &battle_config.skill_removetrap_type, 0, 0, 1, },
{ "disp_experience", &battle_config.disp_experience, 0, 0, 1, },
{ "disp_zeny", &battle_config.disp_zeny, 0, 0, 1, },
- { "castle_defense_rate", &battle_config.castle_defense_rate, 100, 0, 100, },
{ "bone_drop", &battle_config.bone_drop, 0, 0, 2, },
{ "buyer_name", &battle_config.buyer_name, 1, 0, 1, },
{ "skill_wall_check", &battle_config.skill_wall_check, 1, 0, 1, },
diff --git a/src/map/battle.h b/src/map/battle.h
index 4400d37d1..e9bc6b258 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -342,7 +342,6 @@ struct Battle_Config {
int skill_removetrap_type;
int disp_experience;
int disp_zeny;
- int castle_defense_rate;
int backstab_bow_penalty;
int hp_rate;
int sp_rate;