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author | malufett <malufett.eat.my.binaries@gmail.com> | 2013-10-16 03:11:25 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2013-10-16 03:11:25 +0800 |
commit | 9692bc034537693d331148ae8bd15153265c6cf0 (patch) | |
tree | 274e4f14e69802e5bfd59976f3a7bf7649f98ab8 /src/map/status.c | |
parent | 3e58e470d0bfc5e615246ef6a7ffff6a1190e0c9 (diff) | |
download | hercules-9692bc034537693d331148ae8bd15153265c6cf0.tar.gz hercules-9692bc034537693d331148ae8bd15153265c6cf0.tar.bz2 hercules-9692bc034537693d331148ae8bd15153265c6cf0.tar.xz hercules-9692bc034537693d331148ae8bd15153265c6cf0.zip |
Fixed Bug#7374
-Hercules now fully support Monster Transformation.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/map/status.c b/src/map/status.c index ae900e04d..8a2ac7cd6 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -991,6 +991,9 @@ void initChangeTables(void) { status->ChangeFlagTable[SC_ALL_RIDING] = SCB_SPEED; status->ChangeFlagTable[SC_WEDDING] = SCB_SPEED; + status->ChangeFlagTable[SC_MTF_ASPD] = SCB_ASPD|SCB_HIT; + status->ChangeFlagTable[SC_MTF_MATK] = SCB_MATK; + status->ChangeFlagTable[SC_MTF_MLEATKED] |= SCB_ALL; /* status->DisplayType Table [Ind/Hercules] */ status->DisplayType[SC_ALL_RIDING] = true; @@ -3083,6 +3086,8 @@ int status_calc_pc_(struct map_session_data* sd, bool first) { sd->subele[ELE_EARTH] += i; sd->subele[ELE_FIRE] -= i; } + if( sc->data[SC_MTF_MLEATKED] ) + sd->subele[ELE_NEUTRAL] += 2; if( sc->data[SC_FIRE_INSIGNIA] && sc->data[SC_FIRE_INSIGNIA]->val1 == 3 ) sd->magic_addele[ELE_FIRE] += 25; if( sc->data[SC_WATER_INSIGNIA] && sc->data[SC_WATER_INSIGNIA]->val1 == 3 ) @@ -4590,6 +4595,9 @@ unsigned short status_calc_matk(struct block_list *bl, struct status_change *sc, matk += matk * sc->data[SC_MOONLIT_SERENADE]->val2/100; if (sc->data[SC_MELODYOFSINK]) matk += matk * sc->data[SC_MELODYOFSINK]->val3/100; + if (sc->data[SC_MTF_MATK]) + matk += matk * 25 / 100; + if (sc->data[SC_BEYOND_OF_WARCRY]) matk -= matk * sc->data[SC_BEYOND_OF_WARCRY]->val3/100; @@ -4639,6 +4647,8 @@ signed short status_calc_hit(struct block_list *bl, struct status_change *sc, in if( !viewable ){ /* some statuses that are hidden in the status window */ + if(sc->data[SC_MTF_ASPD]) + hit += 5; return (short)cap_value(hit,1,SHRT_MAX); } @@ -5342,6 +5352,8 @@ short status_calc_fix_aspd(struct block_list *bl, struct status_change *sc, int aspd -= 50; // +5 ASPD if( sc && sc->data[SC_FIGHTINGSPIRIT] && sc->data[SC_FIGHTINGSPIRIT]->val2 ) aspd -= (bl->type==BL_PC?pc->checkskill((TBL_PC *)bl, RK_RUNEMASTERY):10) / 10 * 40; + if( sc && sc->data[SC_MTF_ASPD] ) + aspd -= 10; return cap_value(aspd, 0, 2000); // will be recap for proper bl anyway } @@ -9631,6 +9643,10 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const case SC_FULL_THROTTLE: sc_start(bl,SC_REBOUND,100,sce->val1,skill->get_time2(ALL_FULL_THROTTLE,sce->val1)); break; + case SC_MONSTER_TRANSFORM: + if( sce->val2 ) + status_change_end(bl, (sc_type)sce->val2, INVALID_TIMER); + break; case SC_ITEMSCRIPT: if( sd ) { switch( sce->val1 ) { |