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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-23 18:41:56 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-23 18:41:56 +0000
commiteb0a137041d3a5ee6385762b8374e98b3867d5a0 (patch)
treef11f4036af32507c0e6bbc92b55d17d07f4e3692 /src/map/skill.c
parent9157078e09096898afee0c9be17737df72bebaee (diff)
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- Minor cleanups
- Adjusted menu-based skills so you can't reuse the same skill until you've dealt with the menu. - Adjust autospells so that removing an autospell works when the script of the card that removes the autospell is triggered before the script that adds the spell. - The "requested name of gm-hidden char" warning will not be displayed when the object in question is an NPC (since you can use Intravision to do this). - Corrected the header format for invisible npcs. - Venom Knife no longer takes into accounts cards or EDP. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9905 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index e70aa222e..8a46abe2a 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -851,9 +851,6 @@ int skillnotok (int skillid, struct map_session_data *sd)
if (battle_config.gm_skilluncond && pc_isGM(sd) >= battle_config.gm_skilluncond)
return 0; // gm's can do anything damn thing they want
- if(sd->menuskill_id && skillid != sd->menuskill_id)
- return 1; //Can't use skills while a menu is open.
-
// Check skill restrictions [Celest]
if(!map_flag_vs(m) && skill_get_nocast (skillid) & 1)
return 1;