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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-30 16:19:31 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-30 16:19:31 +0000
commit4fdf699da7e0f80e4d66fb54a9aa5783fba9b6ff (patch)
tree8bcff911a0008309d17434722abf315c053aa511 /src/map/pc.c
parent07e50b28bf6cdfe0d9fcb2c3fd48fe74e68b2470 (diff)
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- Autoloot now uses the item's base drop chance rather than final drop rate to determine if it should autoloot the item or not.
- Fixed super novices getting +10 to all stats temporarily whentheir death count isn't zero. - Fixed Kahai displaying HP-SP as the total healed instead of HP - Cleaned up skill_repairweapon to prevent crashes when the target vanishes/changes/whatever before the weapon to repair has been selected. - Parsing the Storage/Guild Storage from the char server will now fail if the storage has been modified and not saved yet. - Being hit now cancels confuse. - Added back the bleeding icon. - Fixed Combo Finish Soul Linked Effect being a 11x11 area o.O git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5121 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index adc090e87..afafbe4c8 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -818,6 +818,8 @@ int pc_authok(struct map_session_data *sd, int login_id2, time_t connect_until_t
// Notify everyone that this char logged in [Skotlex].
clif_foreachclient(clif_friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 1);
+ //Prevent S. Novices from getting the no-death bonus just yet. [Skotlex]
+ sd->die_counter=-1;
sd->feel_level=-1;
//Until the reg values arrive, set them to not require trigger...
sd->state.event_death = 1;
@@ -906,7 +908,8 @@ int pc_reg_received(struct map_session_data *sd)
sd->change_level = pc_readglobalreg(sd,"jobchange_level");
sd->die_counter = pc_readglobalreg(sd,"PC_DIE_COUNTER");
-
+ if (!sd->die_counter && (sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE)
+ status_calc_pc(sd, 0); //Check +10 to all stats bonus.
if (pc_checkskill(sd, TK_MISSION)) {
sd->mission_mobid = pc_readglobalreg(sd,"TK_MISSION_ID");
sd->mission_count = pc_readglobalreg(sd,"TK_MISSION_COUNT");
@@ -5328,7 +5331,8 @@ int pc_damage(struct block_list *src,struct map_session_data *sd,int damage)
status_change_end(&sd->bl, SC_GRAVITATION, -1);
}
}
-
+ if (sd->sc_data[SC_CONFUSION].timer != -1)
+ status_change_end(&sd->bl, SC_CONFUSION, -1);
}
// 演奏/ダンスの中?