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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-07 07:31:58 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-07 07:31:58 +0000 |
commit | bbedfd67468dc5105169fc114a54d30ae1a36f23 (patch) | |
tree | 7dd6639299a0a4ec315b2e40db2c0a59989fb415 /src/map/mob.h | |
parent | b713afa8b0b482ff4a4f13cef138b430dee1767b (diff) | |
download | hercules-bbedfd67468dc5105169fc114a54d30ae1a36f23.tar.gz hercules-bbedfd67468dc5105169fc114a54d30ae1a36f23.tar.bz2 hercules-bbedfd67468dc5105169fc114a54d30ae1a36f23.tar.xz hercules-bbedfd67468dc5105169fc114a54d30ae1a36f23.zip |
- Added support for the new party invite/reply packets from the latest client version.
- Cleared up some TODO's
- Added auto-rejecting party/guild invites when the target is disconnected from the server.
- Added a correction in the walking code to abort it when map_moveblock cancels the player's walking (by warping/knocking back),the default code would fail because unit_stopwalking would do nothing since the walk timer was already -1 in that moment.
- Corrected mob_randomwalk to use unsigned int for the tick variable.
- Changed the default @Main format to prevent crashes in the newer clients.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11134 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.h')
-rw-r--r-- | src/map/mob.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mob.h b/src/map/mob.h index e75de3912..93fe8225e 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -162,7 +162,7 @@ int mob_once_spawn_area(struct map_session_data *sd,const char *mapname, int mob_spawn_guardian(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, int guardian); // Spawning Guardians [Valaris] int mob_guardian_guildchange(struct block_list *bl,va_list ap); //Change Guardian's ownership. [Skotlex] -int mob_randomwalk(struct mob_data *md,int tick); +int mob_randomwalk(struct mob_data *md,unsigned int tick); int mob_target(struct mob_data *md,struct block_list *bl,int dist); int mob_unlocktarget(struct mob_data *md,int tick); |