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authorsmokexyz <sagunkho@hotmail.com>2018-06-30 04:20:03 +0100
committerAsheraf <acheraf1998@gmail.com>2018-07-24 21:41:20 +0100
commit19aa33a5f61f0996d76d19db7dbe9d81f5daa090 (patch)
treeb54e07d42a58e34820e3131f750b56b7130cb461 /src/map/mob.c
parent78c75cade7f445231f11395a6faef9b0a55568dc (diff)
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Implementation of the official Achievement System.
Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1 Script Commands - ``` achievement_progress(<ach_id>,<obj_idx>,<progress>,<incremental?>{,<char_id>}); ``` Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out. This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules. Does not include the title system yet. A big thanks to - @MishimaHaruna for constantly reviewing. @4144 for all the support. @Asheraf for a lot of official information. Co-authored-by: "Dastgir" <dastgirp@gmail.com>
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 0dbff9211..27039490c 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -44,6 +44,7 @@
#include "map/script.h"
#include "map/skill.h"
#include "map/status.h"
+#include "map/achievement.h"
#include "common/HPM.h"
#include "common/cbasetypes.h"
#include "common/conf.h"
@@ -2188,6 +2189,10 @@ static void mob_damage(struct mob_data *md, struct block_list *src, int damage)
if (src)
mob->log_damage(md, src, damage);
md->dmgtick = timer->gettick();
+
+ // Achievements [Smokexyz/Hercules]
+ if (src != NULL && src->type == BL_PC)
+ achievement->validate_mob_damage(BL_UCAST(BL_PC, src), damage, false);
}
if (battle_config.show_mob_info&3)
@@ -2420,6 +2425,8 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type)
}
if(zeny) // zeny from mobs [Valaris]
pc->getzeny(tmpsd[i], zeny, LOG_TYPE_PICKDROP_MONSTER, NULL);
+
+ achievement->validate_mob_kill(tmpsd[i], md->db->mob_id); // Achievements [Smokexyz/Hercules]
}
}