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author | Haru <haru@dotalux.com> | 2020-07-27 10:55:27 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-27 10:55:27 +0200 |
commit | da6bd5bd44ab14f8dd2658912e92d959ed26b7ad (patch) | |
tree | 7807a698d05ee0b47f3e5148330e2ab521879702 /src/map/map.h | |
parent | e90730312b92edc237088d601b1047ceff3402eb (diff) | |
parent | 9f39a74248de7908955cb876fa2fb936babd2546 (diff) | |
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Merge pull request #2790 from Kenpachi2k13/def_ele_tolerance
Add bonuses to reduce received damage based on attacker's defense element
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/map.h b/src/map/map.h index e7c0cb50d..30e73960c 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -557,6 +557,7 @@ enum status_point_types { //we better clean up this enum and change it name [Hem SP_SKILL_USE_SP,SP_MAGIC_ATK_ELE, SP_ADD_FIXEDCAST, SP_ADD_VARIABLECAST, //2055-2058 SP_SET_DEF_RACE,SP_SET_MDEF_RACE, //2059-2060 SP_RACE_TOLERANCE,SP_ADDMAXWEIGHT, //2061-2062 + SP_SUB_DEF_ELE, SP_MAGIC_SUB_DEF_ELE, // 2063-2064 /* must be the last, plugins add bonuses from this value onwards */ SP_LAST_KNOWN, |