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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-27 15:44:57 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-27 15:44:57 +0000
commit0e5784703b00fe94eb19e24298d3dde5dbc811da (patch)
tree1ef976c17a6049639fb6a7248e7dcb28e70c480d /src/map/map.c
parente374dbba803c5d79ec3113bc80fece056193df31 (diff)
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- Now when you set the guardian's HP, if the guardian is spawned, it's HP will be updated accordingly (and if you set it to 0, the guardian is killed)
- Added functions status_set_hp/status_set_sp to set hp/sp to a given value. Applied usage of these on the Berserk and Soul Change code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7922 54d463be-8e91-2dee-dedb-b68131a5f0ec
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