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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-27 15:44:57 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-27 15:44:57 +0000 |
commit | 0e5784703b00fe94eb19e24298d3dde5dbc811da (patch) | |
tree | 1ef976c17a6049639fb6a7248e7dcb28e70c480d /src/map/map.c | |
parent | e374dbba803c5d79ec3113bc80fece056193df31 (diff) | |
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- Now when you set the guardian's HP, if the guardian is spawned, it's HP will be updated accordingly (and if you set it to 0, the guardian is killed)
- Added functions status_set_hp/status_set_sp to set hp/sp to a given value. Applied usage of these on the Berserk and Soul Change code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7922 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.c')
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