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author | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-05-08 16:58:57 +0000 |
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committer | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-05-08 16:58:57 +0000 |
commit | b6f1b6b9a11bdb8a5001dbc042d54fce0a963705 (patch) | |
tree | cd37827a952867c4dc561f2961d3687561582e31 /src/map/atcommand.c | |
parent | ffa877bd248a6f6a014dd29e4c158b7399cb0a98 (diff) | |
download | hercules-b6f1b6b9a11bdb8a5001dbc042d54fce0a963705.tar.gz hercules-b6f1b6b9a11bdb8a5001dbc042d54fce0a963705.tar.bz2 hercules-b6f1b6b9a11bdb8a5001dbc042d54fce0a963705.tar.xz hercules-b6f1b6b9a11bdb8a5001dbc042d54fce0a963705.zip |
- Added some new items and headgears.
- Changed the way DEF Potion and MDEF potion works to official.
- Cleanups to Barricade Engine. It now can be used in WoE 2.0, i will release optional scripts soon.
- Fixes to @noks. Now if the mob is targeting someone else the protection get lost.
- Added new status effects icons to cash items.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12693 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r-- | src/map/atcommand.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 1f69df496..239f1aa32 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -7801,28 +7801,28 @@ int atcommand_showdelay(const int fd, struct map_session_data* sd, const char* c *------------------------------------------*/ int atcommand_barricade(const int fd, struct map_session_data* sd, const char* command, const char* message) { - int x = 0, y = 0, size = 1, killable = 0, dir = 0; + int x = 0, y = 0, size = 1, killable = 0, shootable = 0, dir = 0; char event[50]; short result; - if( !message || !*message || (sscanf(message, "%d %d %d %d %d %50s", &x, &y, &size, &dir, &killable, event) < 6) ) + if( !message || !*message || (sscanf(message, "%d %d %d %d %d %d %50s", &x, &y, &size, &dir, &killable, &shootable, event) < 7) ) { - clif_displaymessage(fd, "usage @barricade <x> <y> <size> <dir> <killable> <event>"); + clif_displaymessage(fd, "usage @barricade <x> <y> <size> <dir> <killable> <shootable> <event>"); return -1; } if( x == -1 ) x = sd->bl.x; if( y == -1 ) y = sd->bl.y; - result = mob_barricade_build(sd->bl.m, x, y, size, dir, (bool)killable, event); + result = mob_barricade_build(sd->bl.m, x, y, "--ja--", size, dir, (bool)killable, false, (bool)shootable, false, event); switch( result ) { case 0: clif_displaymessage(fd, "Barricade build."); return 0; break; case 1: clif_displaymessage(fd, "Barricade fail. Invalid Size"); break; - case 2: clif_displaymessage(fd, "Barricade fail. Wall problem."); break; - case 3: clif_displaymessage(fd, "Barricade fail. Invalid Event"); break; - case 4: clif_displaymessage(fd, "Barricade fail. Event already exists"); break; + case 2: clif_displaymessage(fd, "Barricade fail. Invalid Event"); break; + case 3: clif_displaymessage(fd, "Barricade fail. Event already exists"); break; + case 4: clif_displaymessage(fd, "Barricade fail. Wall problem."); break; } return -1; |