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authorHaru <haru@dotalux.com>2013-09-26 02:34:45 +0200
committerHaru <haru@dotalux.com>2013-09-26 02:34:45 +0200
commit3e5bca5a3df07320ff5c41edbb282df041c36f66 (patch)
treec593fcf36c9113cd750013fff084052110cf56ce /src/map/atcommand.c
parentafcad494411995396b906f214d1c4ffcf485cc0a (diff)
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Renamed variables that would conflict with a rename of iMap to map
Note to plugin developers: if you were importing the "map", you'll need to change it to "maplist" Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r--src/map/atcommand.c409
1 files changed, 190 insertions, 219 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 0fd54200d..57d2a73ef 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -418,11 +418,11 @@ ACMD(mapmove)
if (!iMap->search_freecell(NULL, m, &x, &y, 10, 10, 1))
x = y = 0; //Invalid cell, use random spot.
}
- if (map[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ if (maplist[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(247));
return false;
}
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(248));
return false;
}
@@ -468,8 +468,7 @@ ACMD(where)
/*==========================================
*
*------------------------------------------*/
-ACMD(jumpto)
-{
+ACMD(jumpto) {
struct map_session_data *pl_sd = NULL;
nullpo_retr(-1, sd);
@@ -479,26 +478,22 @@ ACMD(jumpto)
return false;
}
- if((pl_sd=iMap->nick2sd((char *)message)) == NULL && (pl_sd=iMap->charid2sd(atoi(message))) == NULL)
- {
+ if((pl_sd=iMap->nick2sd((char *)message)) == NULL && (pl_sd=iMap->charid2sd(atoi(message))) == NULL) {
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE))
- {
- clif->message(fd, msg_txt(247)); // You are not authorized to warp to this map.
+ if (pl_sd->bl.m >= 0 && maplist[pl_sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif->message(fd, msg_txt(247)); // You are not authorized to warp to this map.
return false;
}
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE))
- {
- clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map.
+ if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map.
return false;
}
- if( pc_isdead(sd) )
- {
+ if( pc_isdead(sd) ) {
clif->message(fd, msg_txt(664));
return false;
}
@@ -523,8 +518,8 @@ ACMD(jump)
sscanf(message, "%hd %hd", &x, &y);
- if (map[sd->bl.m].flag.noteleport && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
- clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map.
+ if (maplist[sd->bl.m].flag.noteleport && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map.
return false;
}
@@ -639,11 +634,11 @@ ACMD(who)
StrBuf->Printf(&buf, msg_txt(30), count); // %d players found.
} else {
if (count == 0)
- StrBuf->Printf(&buf, msg_txt(54), map[map_id].name); // No player found in map '%s'.
+ StrBuf->Printf(&buf, msg_txt(54), maplist[map_id].name); // No player found in map '%s'.
else if (count == 1)
- StrBuf->Printf(&buf, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
+ StrBuf->Printf(&buf, msg_txt(55), maplist[map_id].name); // 1 player found in map '%s'.
else
- StrBuf->Printf(&buf, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
+ StrBuf->Printf(&buf, msg_txt(56), count, maplist[map_id].name); // %d players found in map '%s'.
}
clif->message(fd, StrBuf->Value(&buf));
StrBuf->Destroy(&buf);
@@ -757,19 +752,18 @@ ACMD(save)
/*==========================================
*
*------------------------------------------*/
-ACMD(load)
-{
+ACMD(load) {
int16 m;
nullpo_retr(-1, sd);
m = iMap->mapindex2mapid(sd->status.save_point.map);
- if (m >= 0 && map[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
- clif->message(fd, msg_txt(249)); // You are not authorized to warp to your save map.
+ if (m >= 0 && maplist[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif->message(fd, msg_txt(249)); // You are not authorized to warp to your save map.
return false;
}
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
- clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map.
+ if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map.
return false;
}
@@ -896,8 +890,7 @@ ACMD(option)
/*==========================================
*
*------------------------------------------*/
-ACMD(hide)
-{
+ACMD(hide) {
nullpo_retr(-1, sd);
if (sd->sc.option & OPTION_INVISIBLE) {
sd->sc.option &= ~OPTION_INVISIBLE;
@@ -908,10 +901,10 @@ ACMD(hide)
clif->message(fd, msg_txt(10)); // Invisible: Off
// increment the number of pvp players on the map
- map[sd->bl.m].users_pvp++;
+ maplist[sd->bl.m].users_pvp++;
- if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank )
- {// register the player for ranking calculations
+ if( maplist[sd->bl.m].flag.pvp && !maplist[sd->bl.m].flag.pvp_nocalcrank ) {
+ // register the player for ranking calculations
sd->pvp_timer = timer->add( timer->gettick() + 200, pc->calc_pvprank_timer, sd->bl.id, 0 );
}
//bugreport:2266
@@ -922,10 +915,10 @@ ACMD(hide)
clif->message(fd, msg_txt(11)); // Invisible: On
// decrement the number of pvp players on the map
- map[sd->bl.m].users_pvp--;
+ maplist[sd->bl.m].users_pvp--;
- if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER )
- {// unregister the player for ranking
+ if( maplist[sd->bl.m].flag.pvp && !maplist[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER ) {
+ // unregister the player for ranking
timer->delete( sd->pvp_timer, pc->calc_pvprank_timer );
sd->pvp_timer = INVALID_TIMER;
}
@@ -1476,17 +1469,16 @@ static int atcommand_pvpoff_sub(struct block_list *bl,va_list ap)
return 0;
}
-ACMD(pvpoff)
-{
+ACMD(pvpoff) {
nullpo_retr(-1, sd);
- if (!map[sd->bl.m].flag.pvp) {
+ if (!maplist[sd->bl.m].flag.pvp) {
clif->message(fd, msg_txt(160)); // PvP is already Off.
return false;
}
- iMap->zone_change2(sd->bl.m,map[sd->bl.m].prev_zone);
- map[sd->bl.m].flag.pvp = 0;
+ iMap->zone_change2(sd->bl.m,maplist[sd->bl.m].prev_zone);
+ maplist[sd->bl.m].flag.pvp = 0;
if (!battle_config.pk_mode) {
clif->map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING);
@@ -1515,17 +1507,16 @@ static int atcommand_pvpon_sub(struct block_list *bl,va_list ap)
return 0;
}
-ACMD(pvpon)
-{
+ACMD(pvpon) {
nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.pvp) {
+ if (maplist[sd->bl.m].flag.pvp) {
clif->message(fd, msg_txt(161)); // PvP is already On.
return false;
}
iMap->zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_PVP_NAME));
- map[sd->bl.m].flag.pvp = 1;
+ maplist[sd->bl.m].flag.pvp = 1;
if (!battle_config.pk_mode) {// display pvp circle and rank
clif->map_property_mapall(sd->bl.m, MAPPROPERTY_FREEPVPZONE);
@@ -1541,17 +1532,16 @@ ACMD(pvpon)
/*==========================================
*
*------------------------------------------*/
-ACMD(gvgoff)
-{
+ACMD(gvgoff) {
nullpo_retr(-1, sd);
- if (!map[sd->bl.m].flag.gvg) {
+ if (!maplist[sd->bl.m].flag.gvg) {
clif->message(fd, msg_txt(162)); // GvG is already Off.
return false;
}
- iMap->zone_change2(sd->bl.m,map[sd->bl.m].prev_zone);
- map[sd->bl.m].flag.gvg = 0;
+ iMap->zone_change2(sd->bl.m,maplist[sd->bl.m].prev_zone);
+ maplist[sd->bl.m].flag.gvg = 0;
clif->map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING);
clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP);
iMap->foreachinmap(atcommand_stopattack,sd->bl.m, BL_CHAR, 0);
@@ -1563,17 +1553,16 @@ ACMD(gvgoff)
/*==========================================
*
*------------------------------------------*/
-ACMD(gvgon)
-{
+ACMD(gvgon) {
nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.gvg) {
+ if (maplist[sd->bl.m].flag.gvg) {
clif->message(fd, msg_txt(163)); // GvG is already On.
return false;
}
iMap->zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_GVG_NAME));
- map[sd->bl.m].flag.gvg = 1;
+ maplist[sd->bl.m].flag.gvg = 1;
clif->map_property_mapall(sd->bl.m, MAPPROPERTY_AGITZONE);
clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP);
clif->message(fd, msg_txt(34)); // GvG: On.
@@ -1863,14 +1852,13 @@ ACMD(go)
town = 35;
}
- if (town >= 0 && town < ARRAYLENGTH(data))
- {
+ if (town >= 0 && town < ARRAYLENGTH(data)) {
m = iMap->mapname2mapid(data[town].map);
- if (m >= 0 && map[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ if (m >= 0 && maplist[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(247));
return false;
}
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(248));
return false;
}
@@ -2215,7 +2203,7 @@ ACMD(gat)
for (y = 2; y >= -2; y--) {
sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
- map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
+ maplist[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
iMap->getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
iMap->getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
iMap->getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
@@ -2712,11 +2700,11 @@ ACMD(recall) {
return false;
}
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(1019)); // You are not authorized to warp someone to this map.
return false;
}
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ if (pl_sd->bl.m >= 0 && maplist[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(1020)); // You are not authorized to warp this player from their map.
return false;
}
@@ -3423,20 +3411,18 @@ ACMD(recallall)
memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map.
return false;
}
count = 0;
iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) )
- {
- if (sd->status.account_id != pl_sd->status.account_id && pc->get_group_level(sd) >= pc->get_group_level(pl_sd))
- {
+ for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) {
+ if (sd->status.account_id != pl_sd->status.account_id && pc->get_group_level(sd) >= pc->get_group_level(pl_sd)) {
if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)
continue; // Don't waste time warping the character to the same place.
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE))
+ if (pl_sd->bl.m >= 0 && maplist[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE))
count++;
else {
if (pc_isdead(pl_sd)) { //Wake them up
@@ -3478,7 +3464,7 @@ ACMD(guildrecall)
return false;
}
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map.
return false;
}
@@ -3495,11 +3481,10 @@ ACMD(guildrecall)
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) )
{
- if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id)
- {
+ if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id) {
if (pc->get_group_level(pl_sd) > pc->get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
continue; // Skip GMs greater than you... or chars already on the cell
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE))
+ if (pl_sd->bl.m >= 0 && maplist[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE))
count++;
else
pc->setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
@@ -3537,7 +3522,7 @@ ACMD(partyrecall)
return false;
}
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map.
return false;
}
@@ -3552,13 +3537,11 @@ ACMD(partyrecall)
count = 0;
iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) )
- {
- if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id)
- {
+ for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) {
+ if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id) {
if (pc->get_group_level(pl_sd) > pc->get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
continue; // Skip GMs greater than you... or chars already on the cell
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE))
+ if (pl_sd->bl.m >= 0 && maplist[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE))
count++;
else
pc->setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
@@ -3814,129 +3797,129 @@ ACMD(mapinfo) {
}
mapit->free(iter);
- sprintf(atcmd_output, msg_txt(1040), mapname, map[m_id].zone->name, map[m_id].users, map[m_id].npc_num, chat_num, vend_num); // Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
+ sprintf(atcmd_output, msg_txt(1040), mapname, maplist[m_id].zone->name, maplist[m_id].users, maplist[m_id].npc_num, chat_num, vend_num); // Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1041)); // ------ Map Flags ------
- if (map[m_id].flag.town)
+ if (maplist[m_id].flag.town)
clif->message(fd, msg_txt(1042)); // Town Map
- if (battle_config.autotrade_mapflag == map[m_id].flag.autotrade)
+ if (battle_config.autotrade_mapflag == maplist[m_id].flag.autotrade)
clif->message(fd, msg_txt(1043)); // Autotrade Enabled
else
clif->message(fd, msg_txt(1044)); // Autotrade Disabled
- if (map[m_id].flag.battleground)
+ if (maplist[m_id].flag.battleground)
clif->message(fd, msg_txt(1045)); // Battlegrounds ON
strcpy(atcmd_output,msg_txt(1046)); // PvP Flags:
- if (map[m_id].flag.pvp)
+ if (maplist[m_id].flag.pvp)
strcat(atcmd_output, msg_txt(1047)); // Pvp ON |
- if (map[m_id].flag.pvp_noguild)
+ if (maplist[m_id].flag.pvp_noguild)
strcat(atcmd_output, msg_txt(1048)); // NoGuild |
- if (map[m_id].flag.pvp_noparty)
+ if (maplist[m_id].flag.pvp_noparty)
strcat(atcmd_output, msg_txt(1049)); // NoParty |
- if (map[m_id].flag.pvp_nightmaredrop)
+ if (maplist[m_id].flag.pvp_nightmaredrop)
strcat(atcmd_output, msg_txt(1050)); // NightmareDrop |
- if (map[m_id].flag.pvp_nocalcrank)
+ if (maplist[m_id].flag.pvp_nocalcrank)
strcat(atcmd_output, msg_txt(1051)); // NoCalcRank |
clif->message(fd, atcmd_output);
strcpy(atcmd_output,msg_txt(1052)); // GvG Flags:
- if (map[m_id].flag.gvg)
+ if (maplist[m_id].flag.gvg)
strcat(atcmd_output, msg_txt(1053)); // GvG ON |
- if (map[m_id].flag.gvg_dungeon)
+ if (maplist[m_id].flag.gvg_dungeon)
strcat(atcmd_output, msg_txt(1054)); // GvG Dungeon |
- if (map[m_id].flag.gvg_castle)
+ if (maplist[m_id].flag.gvg_castle)
strcat(atcmd_output, msg_txt(1055)); // GvG Castle |
- if (map[m_id].flag.gvg_noparty)
+ if (maplist[m_id].flag.gvg_noparty)
strcat(atcmd_output, msg_txt(1056)); // NoParty |
clif->message(fd, atcmd_output);
strcpy(atcmd_output,msg_txt(1057)); // Teleport Flags:
- if (map[m_id].flag.noteleport)
+ if (maplist[m_id].flag.noteleport)
strcat(atcmd_output, msg_txt(1058)); // NoTeleport |
- if (map[m_id].flag.monster_noteleport)
+ if (maplist[m_id].flag.monster_noteleport)
strcat(atcmd_output, msg_txt(1059)); // Monster NoTeleport |
- if (map[m_id].flag.nowarp)
+ if (maplist[m_id].flag.nowarp)
strcat(atcmd_output, msg_txt(1060)); // NoWarp |
- if (map[m_id].flag.nowarpto)
+ if (maplist[m_id].flag.nowarpto)
strcat(atcmd_output, msg_txt(1061)); // NoWarpTo |
- if (map[m_id].flag.noreturn)
+ if (maplist[m_id].flag.noreturn)
strcat(atcmd_output, msg_txt(1062)); // NoReturn |
- if (map[m_id].flag.nomemo)
+ if (maplist[m_id].flag.nomemo)
strcat(atcmd_output, msg_txt(1064)); // NoMemo |
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(1065), // No Exp Penalty: %s | No Zeny Penalty: %s
- (map[m_id].flag.noexppenalty) ? msg_txt(1066) : msg_txt(1067), (map[m_id].flag.nozenypenalty) ? msg_txt(1066) : msg_txt(1067)); // On / Off
+ (maplist[m_id].flag.noexppenalty) ? msg_txt(1066) : msg_txt(1067),
+ (maplist[m_id].flag.nozenypenalty) ? msg_txt(1066) : msg_txt(1067)); // On / Off
clif->message(fd, atcmd_output);
- if (map[m_id].flag.nosave) {
- if (!map[m_id].save.map)
+ if (maplist[m_id].flag.nosave) {
+ if (!maplist[m_id].save.map)
clif->message(fd, msg_txt(1068)); // No Save (Return to last Save Point)
- else if (map[m_id].save.x == -1 || map[m_id].save.y == -1 ) {
- sprintf(atcmd_output, msg_txt(1069), mapindex_id2name(map[m_id].save.map)); // No Save, Save Point: %s,Random
+ else if (maplist[m_id].save.x == -1 || maplist[m_id].save.y == -1 ) {
+ sprintf(atcmd_output, msg_txt(1069), mapindex_id2name(maplist[m_id].save.map)); // No Save, Save Point: %s,Random
clif->message(fd, atcmd_output);
- }
- else {
+ } else {
sprintf(atcmd_output, msg_txt(1070), // No Save, Save Point: %s,%d,%d
- mapindex_id2name(map[m_id].save.map),map[m_id].save.x,map[m_id].save.y);
+ mapindex_id2name(maplist[m_id].save.map),maplist[m_id].save.x,maplist[m_id].save.y);
clif->message(fd, atcmd_output);
}
}
strcpy(atcmd_output,msg_txt(1071)); // Weather Flags:
- if (map[m_id].flag.snow)
+ if (maplist[m_id].flag.snow)
strcat(atcmd_output, msg_txt(1072)); // Snow |
- if (map[m_id].flag.fog)
+ if (maplist[m_id].flag.fog)
strcat(atcmd_output, msg_txt(1073)); // Fog |
- if (map[m_id].flag.sakura)
+ if (maplist[m_id].flag.sakura)
strcat(atcmd_output, msg_txt(1074)); // Sakura |
- if (map[m_id].flag.clouds)
+ if (maplist[m_id].flag.clouds)
strcat(atcmd_output, msg_txt(1075)); // Clouds |
- if (map[m_id].flag.clouds2)
+ if (maplist[m_id].flag.clouds2)
strcat(atcmd_output, msg_txt(1076)); // Clouds2 |
- if (map[m_id].flag.fireworks)
+ if (maplist[m_id].flag.fireworks)
strcat(atcmd_output, msg_txt(1077)); // Fireworks |
- if (map[m_id].flag.leaves)
+ if (maplist[m_id].flag.leaves)
strcat(atcmd_output, msg_txt(1078)); // Leaves |
- if (map[m_id].flag.nightenabled)
+ if (maplist[m_id].flag.nightenabled)
strcat(atcmd_output, msg_txt(1080)); // Displays Night |
clif->message(fd, atcmd_output);
strcpy(atcmd_output,msg_txt(1081)); // Other Flags:
- if (map[m_id].flag.nobranch)
+ if (maplist[m_id].flag.nobranch)
strcat(atcmd_output, msg_txt(1082)); // NoBranch |
- if (map[m_id].flag.notrade)
+ if (maplist[m_id].flag.notrade)
strcat(atcmd_output, msg_txt(1083)); // NoTrade |
- if (map[m_id].flag.novending)
+ if (maplist[m_id].flag.novending)
strcat(atcmd_output, msg_txt(1084)); // NoVending |
- if (map[m_id].flag.nodrop)
+ if (maplist[m_id].flag.nodrop)
strcat(atcmd_output, msg_txt(1085)); // NoDrop |
- if (map[m_id].flag.noskill)
+ if (maplist[m_id].flag.noskill)
strcat(atcmd_output, msg_txt(1086)); // NoSkill |
- if (map[m_id].flag.noicewall)
+ if (maplist[m_id].flag.noicewall)
strcat(atcmd_output, msg_txt(1087)); // NoIcewall |
- if (map[m_id].flag.allowks)
+ if (maplist[m_id].flag.allowks)
strcat(atcmd_output, msg_txt(1088)); // AllowKS |
- if (map[m_id].flag.reset)
+ if (maplist[m_id].flag.reset)
strcat(atcmd_output, msg_txt(1089)); // Reset |
clif->message(fd, atcmd_output);
strcpy(atcmd_output,msg_txt(1090)); // Other Flags:
- if (map[m_id].nocommand)
+ if (maplist[m_id].nocommand)
strcat(atcmd_output, msg_txt(1091)); // NoCommand |
- if (map[m_id].flag.nobaseexp)
+ if (maplist[m_id].flag.nobaseexp)
strcat(atcmd_output, msg_txt(1092)); // NoBaseEXP |
- if (map[m_id].flag.nojobexp)
+ if (maplist[m_id].flag.nojobexp)
strcat(atcmd_output, msg_txt(1093)); // NoJobEXP |
- if (map[m_id].flag.nomobloot)
+ if (maplist[m_id].flag.nomobloot)
strcat(atcmd_output, msg_txt(1094)); // NoMobLoot |
- if (map[m_id].flag.nomvploot)
+ if (maplist[m_id].flag.nomvploot)
strcat(atcmd_output, msg_txt(1095)); // NoMVPLoot |
- if (map[m_id].flag.partylock)
+ if (maplist[m_id].flag.partylock)
strcat(atcmd_output, msg_txt(1096)); // PartyLock |
- if (map[m_id].flag.guildlock)
+ if (maplist[m_id].flag.guildlock)
strcat(atcmd_output, msg_txt(1097)); // GuildLock |
clif->message(fd, atcmd_output);
@@ -3959,9 +3942,8 @@ ACMD(mapinfo) {
break;
case 2:
clif->message(fd, msg_txt(1100)); // ----- NPCs in Map -----
- for (i = 0; i < map[m_id].npc_num;)
- {
- nd = map[m_id].npc[i];
+ for (i = 0; i < maplist[m_id].npc_num;) {
+ nd = maplist[m_id].npc[i];
switch(nd->dir) {
case 0: strcpy(direction, msg_txt(1101)); break; // North
case 1: strcpy(direction, msg_txt(1102)); break; // North West
@@ -5077,10 +5059,9 @@ ACMD(killable)
* @skillon by MouseJstr
* turn skills on for the map
*------------------------------------------*/
-ACMD(skillon)
-{
+ACMD(skillon) {
nullpo_retr(-1, sd);
- map[sd->bl.m].flag.noskill = 0;
+ maplist[sd->bl.m].flag.noskill = 0;
clif->message(fd, msg_txt(244));
return true;
}
@@ -5089,10 +5070,9 @@ ACMD(skillon)
* @skilloff by MouseJstr
* Turn skills off on the map
*------------------------------------------*/
-ACMD(skilloff)
-{
+ACMD(skilloff) {
nullpo_retr(-1, sd);
- map[sd->bl.m].flag.noskill = 1;
+ maplist[sd->bl.m].flag.noskill = 1;
clif->message(fd, msg_txt(243));
return true;
}
@@ -5125,8 +5105,8 @@ ACMD(npcmove)
return false; //Not on a map.
}
- x = cap_value(x, 0, map[m].xs-1);
- y = cap_value(y, 0, map[m].ys-1);
+ x = cap_value(x, 0, maplist[m].xs-1);
+ y = cap_value(y, 0, maplist[m].ys-1);
iMap->foreachinrange(clif->outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
iMap->moveblock(&nd->bl, x, y, timer->gettick());
iMap->foreachinrange(clif->insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
@@ -5619,7 +5599,7 @@ ACMD(changelook)
ACMD(autotrade) {
nullpo_retr(-1, sd);
- if( map[sd->bl.m].flag.autotrade != battle_config.autotrade_mapflag ) {
+ if( maplist[sd->bl.m].flag.autotrade != battle_config.autotrade_mapflag ) {
clif->message(fd, msg_txt(1179)); // Autotrade is not allowed on this map.
return false;
}
@@ -5662,7 +5642,7 @@ ACMD(changegm)
return false;
}
- if( map[sd->bl.m].flag.guildlock || map[sd->bl.m].flag.gvg_castle ) {
+ if( maplist[sd->bl.m].flag.guildlock || maplist[sd->bl.m].flag.gvg_castle ) {
clif->message(fd, msg_txt(1182)); // You cannot change guild leaders on this map.
return false;
}
@@ -5878,15 +5858,14 @@ ACMD(autolootitem)
/*==========================================
* It is made to rain.
*------------------------------------------*/
-//ACMD(rain)
-//{
+//ACMD(rain) {
// nullpo_retr(-1, sd);
-// if (map[sd->bl.m].flag.rain) {
-// map[sd->bl.m].flag.rain=0;
+// if (maplist[sd->bl.m].flag.rain) {
+// maplist[sd->bl.m].flag.rain=0;
// clif->weather(sd->bl.m);
// clif->message(fd, msg_txt(1201)); // The rain has stopped.
// } else {
-// map[sd->bl.m].flag.rain=1;
+// maplist[sd->bl.m].flag.rain=1;
// clif->weather(sd->bl.m);
// clif->message(fd, msg_txt(1202)); // It has started to rain.
// }
@@ -5896,15 +5875,14 @@ ACMD(autolootitem)
/*==========================================
* It is made to snow.
*------------------------------------------*/
-ACMD(snow)
-{
+ACMD(snow) {
nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.snow) {
- map[sd->bl.m].flag.snow=0;
+ if (maplist[sd->bl.m].flag.snow) {
+ maplist[sd->bl.m].flag.snow=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1203)); // Snow has stopped falling.
} else {
- map[sd->bl.m].flag.snow=1;
+ maplist[sd->bl.m].flag.snow=1;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1204)); // It has started to snow.
}
@@ -5915,15 +5893,14 @@ ACMD(snow)
/*==========================================
* Cherry tree snowstorm is made to fall. (Sakura)
*------------------------------------------*/
-ACMD(sakura)
-{
+ACMD(sakura) {
nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.sakura) {
- map[sd->bl.m].flag.sakura=0;
+ if (maplist[sd->bl.m].flag.sakura) {
+ maplist[sd->bl.m].flag.sakura=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1205)); // Cherry tree leaves no longer fall.
} else {
- map[sd->bl.m].flag.sakura=1;
+ maplist[sd->bl.m].flag.sakura=1;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1206)); // Cherry tree leaves have begun to fall.
}
@@ -5933,15 +5910,14 @@ ACMD(sakura)
/*==========================================
* Clouds appear.
*------------------------------------------*/
-ACMD(clouds)
-{
+ACMD(clouds) {
nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.clouds) {
- map[sd->bl.m].flag.clouds=0;
+ if (maplist[sd->bl.m].flag.clouds) {
+ maplist[sd->bl.m].flag.clouds=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1207)); // The clouds has disappear.
} else {
- map[sd->bl.m].flag.clouds=1;
+ maplist[sd->bl.m].flag.clouds=1;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1208)); // Clouds appear.
}
@@ -5952,15 +5928,14 @@ ACMD(clouds)
/*==========================================
* Different type of clouds using effect 516
*------------------------------------------*/
-ACMD(clouds2)
-{
+ACMD(clouds2) {
nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.clouds2) {
- map[sd->bl.m].flag.clouds2=0;
+ if (maplist[sd->bl.m].flag.clouds2) {
+ maplist[sd->bl.m].flag.clouds2=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1209)); // The alternative clouds disappear.
} else {
- map[sd->bl.m].flag.clouds2=1;
+ maplist[sd->bl.m].flag.clouds2=1;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1210)); // Alternative clouds appear.
}
@@ -5971,15 +5946,14 @@ ACMD(clouds2)
/*==========================================
* Fog hangs over.
*------------------------------------------*/
-ACMD(fog)
-{
+ACMD(fog) {
nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.fog) {
- map[sd->bl.m].flag.fog=0;
+ if (maplist[sd->bl.m].flag.fog) {
+ maplist[sd->bl.m].flag.fog=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1211)); // The fog has gone.
} else {
- map[sd->bl.m].flag.fog=1;
+ maplist[sd->bl.m].flag.fog=1;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1212)); // Fog hangs over.
}
@@ -5989,15 +5963,14 @@ ACMD(fog)
/*==========================================
* Fallen leaves fall.
*------------------------------------------*/
-ACMD(leaves)
-{
+ACMD(leaves) {
nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.leaves) {
- map[sd->bl.m].flag.leaves=0;
+ if (maplist[sd->bl.m].flag.leaves) {
+ maplist[sd->bl.m].flag.leaves=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1213)); // Leaves no longer fall.
} else {
- map[sd->bl.m].flag.leaves=1;
+ maplist[sd->bl.m].flag.leaves=1;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1214)); // Fallen leaves fall.
}
@@ -6008,15 +5981,14 @@ ACMD(leaves)
/*==========================================
* Fireworks appear.
*------------------------------------------*/
-ACMD(fireworks)
-{
+ACMD(fireworks) {
nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.fireworks) {
- map[sd->bl.m].flag.fireworks=0;
+ if (maplist[sd->bl.m].flag.fireworks) {
+ maplist[sd->bl.m].flag.fireworks=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1215)); // Fireworks have ended.
} else {
- map[sd->bl.m].flag.fireworks=1;
+ maplist[sd->bl.m].flag.fireworks=1;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1216)); // Fireworks have launched.
}
@@ -6027,20 +5999,19 @@ ACMD(fireworks)
/*==========================================
* Clearing Weather Effects by Dexity
*------------------------------------------*/
-ACMD(clearweather)
-{
+ACMD(clearweather) {
nullpo_retr(-1, sd);
/**
* No longer available, keeping here just in case it's back someday. [Ind]
**/
- //map[sd->bl.m].flag.rain=0;
- map[sd->bl.m].flag.snow=0;
- map[sd->bl.m].flag.sakura=0;
- map[sd->bl.m].flag.clouds=0;
- map[sd->bl.m].flag.clouds2=0;
- map[sd->bl.m].flag.fog=0;
- map[sd->bl.m].flag.fireworks=0;
- map[sd->bl.m].flag.leaves=0;
+ //maplist[sd->bl.m].flag.rain=0;
+ maplist[sd->bl.m].flag.snow=0;
+ maplist[sd->bl.m].flag.sakura=0;
+ maplist[sd->bl.m].flag.clouds=0;
+ maplist[sd->bl.m].flag.clouds2=0;
+ maplist[sd->bl.m].flag.fog=0;
+ maplist[sd->bl.m].flag.fireworks=0;
+ maplist[sd->bl.m].flag.leaves=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(291));
@@ -7319,11 +7290,10 @@ ACMD(whereis)
snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1289), monster->jname); // %s spawns in:
clif->message(fd, atcmd_output);
- for (i = 0; i < ARRAYLENGTH(monster->spawn) && monster->spawn[i].qty; i++)
- {
+ for (i = 0; i < ARRAYLENGTH(monster->spawn) && monster->spawn[i].qty; i++) {
j = iMap->mapindex2mapid(monster->spawn[i].mapindex);
if (j < 0) continue;
- snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", map[j].name, monster->spawn[i].qty);
+ snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", maplist[j].name, monster->spawn[i].qty);
clif->message(fd, atcmd_output);
}
if (i == 0)
@@ -7599,14 +7569,16 @@ ACMD(fakename)
* Ragnarok Resources
*------------------------------------------*/
ACMD(mapflag) {
-#define checkflag( cmd ) if ( map[ sd->bl.m ].flag.cmd ) clif->message(sd->fd,#cmd)
-#define setflag( cmd ) \
-if ( strcmp( flag_name , #cmd ) == 0 ){\
-map[ sd->bl.m ].flag.cmd = flag;\
-sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",#cmd,flag?"On":"Off",flag);\
-clif->message(sd->fd,atcmd_output);\
-return true;\
-}
+#define checkflag( cmd ) if ( maplist[ sd->bl.m ].flag.cmd ) clif->message(sd->fd,#cmd)
+#define setflag( cmd ) do {\
+ if ( strcmp( flag_name , #cmd ) == 0 ) { \
+ maplist[ sd->bl.m ].flag.cmd = flag; \
+ sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",#cmd,flag?"On":"Off",flag); \
+ clif->message(sd->fd,atcmd_output); \
+ return true; \
+ } \
+} while(0)
+
char flag_name[100];
short flag=0,i;
nullpo_retr(-1, sd);
@@ -7636,20 +7608,20 @@ return true;\
for (i = 0; flag_name[i]; i++) flag_name[i] = TOLOWER(flag_name[i]); //lowercase
if ( strcmp( flag_name , "gvg" ) == 0 ) {
- if( flag && !map[sd->bl.m].flag.gvg )
+ if( flag && !maplist[sd->bl.m].flag.gvg )
iMap->zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_GVG_NAME));
- else if ( !flag && map[sd->bl.m].flag.gvg )
- iMap->zone_change2(sd->bl.m,map[sd->bl.m].prev_zone);
+ else if ( !flag && maplist[sd->bl.m].flag.gvg )
+ iMap->zone_change2(sd->bl.m,maplist[sd->bl.m].prev_zone);
} else if ( strcmp( flag_name , "pvp" ) == 0 ) {
- if( flag && !map[sd->bl.m].flag.pvp )
+ if( flag && !maplist[sd->bl.m].flag.pvp )
iMap->zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_PVP_NAME));
- else if ( !flag && map[sd->bl.m].flag.pvp )
- iMap->zone_change2(sd->bl.m,map[sd->bl.m].prev_zone);
+ else if ( !flag && maplist[sd->bl.m].flag.pvp )
+ iMap->zone_change2(sd->bl.m,maplist[sd->bl.m].prev_zone);
} else if ( strcmp( flag_name , "battleground" ) == 0 ) {
- if( flag && !map[sd->bl.m].flag.battleground )
+ if( flag && !maplist[sd->bl.m].flag.battleground )
iMap->zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_BG_NAME));
- else if ( !flag && map[sd->bl.m].flag.battleground )
- iMap->zone_change2(sd->bl.m,map[sd->bl.m].prev_zone);
+ else if ( !flag && maplist[sd->bl.m].flag.battleground )
+ iMap->zone_change2(sd->bl.m,maplist[sd->bl.m].prev_zone);
}
setflag(autotrade); setflag(allowks); setflag(nomemo); setflag(noteleport);
@@ -8086,15 +8058,14 @@ ACMD(ksprotection)
/*==========================================
* Map Kill Steal Protection Setting
*------------------------------------------*/
-ACMD(allowks)
-{
+ACMD(allowks) {
nullpo_retr(-1,sd);
- if( map[sd->bl.m].flag.allowks ) {
- map[sd->bl.m].flag.allowks = 0;
+ if( maplist[sd->bl.m].flag.allowks ) {
+ maplist[sd->bl.m].flag.allowks = 0;
clif->message(fd, msg_txt(1330)); // [ Map K.S Protection Active ]
} else {
- map[sd->bl.m].flag.allowks = 1;
+ maplist[sd->bl.m].flag.allowks = 1;
clif->message(fd, msg_txt(1331)); // [ Map K.S Protection Inactive ]
}
return true;
@@ -8793,11 +8764,11 @@ ACMD(join) {
return false;
}
if( hChSys.local && strcmpi(name + 1, hChSys.local_name) == 0 ) {
- if( !map[sd->bl.m].channel ) {
+ if( !maplist[sd->bl.m].channel ) {
clif->chsys_mjoin(sd);
return true;
} else
- channel = map[sd->bl.m].channel;
+ channel = maplist[sd->bl.m].channel;
} else if( hChSys.ally && sd->status.guild_id && strcmpi(name + 1, hChSys.ally_name) == 0 ) {
struct guild *g = sd->guild;
if( !g ) return false;/* unlikely, but we wont let it crash anyway. */
@@ -8963,7 +8934,7 @@ ACMD(channel) {
bool show_all = pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ? true : false;
clif->message(fd, msg_txt(1410)); // -- Public Channels
if( hChSys.local ) {
- sprintf(atcmd_output, msg_txt(1409), hChSys.local_name, map[sd->bl.m].channel ? db_size(map[sd->bl.m].channel->users) : 0);// - #%s ( %d users )
+ sprintf(atcmd_output, msg_txt(1409), hChSys.local_name, maplist[sd->bl.m].channel ? db_size(maplist[sd->bl.m].channel->users) : 0);// - #%s ( %d users )
clif->message(fd, atcmd_output);
}
if( hChSys.ally && sd->status.guild_id ) {
@@ -9902,7 +9873,7 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message
// 1 = player invoked
if ( type == 1) {
//Commands are disabled on maps flagged as 'nocommand'
- if ( map[sd->bl.m].nocommand && pc->get_group_level(sd) < map[sd->bl.m].nocommand ) {
+ if ( maplist[sd->bl.m].nocommand && pc->get_group_level(sd) < maplist[sd->bl.m].nocommand ) {
clif->message(fd, msg_txt(143));
return false;
}
@@ -10020,9 +9991,9 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message
clif->message(fd, msg_txt(1393)); // You can't use commands while dead
return true;
}
- for(i = 0; i < map[sd->bl.m].zone->disabled_commands_count; i++) {
- if( info->func == map[sd->bl.m].zone->disabled_commands[i]->cmd ) {
- if( pc->get_group_level(sd) < map[sd->bl.m].zone->disabled_commands[i]->group_lv ) {
+ for(i = 0; i < maplist[sd->bl.m].zone->disabled_commands_count; i++) {
+ if( info->func == maplist[sd->bl.m].zone->disabled_commands[i]->cmd ) {
+ if( pc->get_group_level(sd) < maplist[sd->bl.m].zone->disabled_commands[i]->group_lv ) {
clif->colormes(sd->fd,COLOR_RED,"This command is disabled in this area");
return true;
} else