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author | Haru <haru@dotalux.com> | 2013-09-26 02:34:45 +0200 |
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committer | Haru <haru@dotalux.com> | 2013-09-26 02:34:45 +0200 |
commit | 3e5bca5a3df07320ff5c41edbb282df041c36f66 (patch) | |
tree | c593fcf36c9113cd750013fff084052110cf56ce /src/map/atcommand.c | |
parent | afcad494411995396b906f214d1c4ffcf485cc0a (diff) | |
download | hercules-3e5bca5a3df07320ff5c41edbb282df041c36f66.tar.gz hercules-3e5bca5a3df07320ff5c41edbb282df041c36f66.tar.bz2 hercules-3e5bca5a3df07320ff5c41edbb282df041c36f66.tar.xz hercules-3e5bca5a3df07320ff5c41edbb282df041c36f66.zip |
Renamed variables that would conflict with a rename of iMap to map
Note to plugin developers: if you were importing the "map", you'll need
to change it to "maplist"
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r-- | src/map/atcommand.c | 409 |
1 files changed, 190 insertions, 219 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 0fd54200d..57d2a73ef 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -418,11 +418,11 @@ ACMD(mapmove) if (!iMap->search_freecell(NULL, m, &x, &y, 10, 10, 1)) x = y = 0; //Invalid cell, use random spot. } - if (map[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (maplist[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(247)); return false; } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); return false; } @@ -468,8 +468,7 @@ ACMD(where) /*========================================== * *------------------------------------------*/ -ACMD(jumpto) -{ +ACMD(jumpto) { struct map_session_data *pl_sd = NULL; nullpo_retr(-1, sd); @@ -479,26 +478,22 @@ ACMD(jumpto) return false; } - if((pl_sd=iMap->nick2sd((char *)message)) == NULL && (pl_sd=iMap->charid2sd(atoi(message))) == NULL) - { + if((pl_sd=iMap->nick2sd((char *)message)) == NULL && (pl_sd=iMap->charid2sd(atoi(message))) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. return false; } - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) - { - clif->message(fd, msg_txt(247)); // You are not authorized to warp to this map. + if (pl_sd->bl.m >= 0 && maplist[pl_sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif->message(fd, msg_txt(247)); // You are not authorized to warp to this map. return false; } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) - { - clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. + if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. return false; } - if( pc_isdead(sd) ) - { + if( pc_isdead(sd) ) { clif->message(fd, msg_txt(664)); return false; } @@ -523,8 +518,8 @@ ACMD(jump) sscanf(message, "%hd %hd", &x, &y); - if (map[sd->bl.m].flag.noteleport && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { - clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. + if (maplist[sd->bl.m].flag.noteleport && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. return false; } @@ -639,11 +634,11 @@ ACMD(who) StrBuf->Printf(&buf, msg_txt(30), count); // %d players found. } else { if (count == 0) - StrBuf->Printf(&buf, msg_txt(54), map[map_id].name); // No player found in map '%s'. + StrBuf->Printf(&buf, msg_txt(54), maplist[map_id].name); // No player found in map '%s'. else if (count == 1) - StrBuf->Printf(&buf, msg_txt(55), map[map_id].name); // 1 player found in map '%s'. + StrBuf->Printf(&buf, msg_txt(55), maplist[map_id].name); // 1 player found in map '%s'. else - StrBuf->Printf(&buf, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'. + StrBuf->Printf(&buf, msg_txt(56), count, maplist[map_id].name); // %d players found in map '%s'. } clif->message(fd, StrBuf->Value(&buf)); StrBuf->Destroy(&buf); @@ -757,19 +752,18 @@ ACMD(save) /*========================================== * *------------------------------------------*/ -ACMD(load) -{ +ACMD(load) { int16 m; nullpo_retr(-1, sd); m = iMap->mapindex2mapid(sd->status.save_point.map); - if (m >= 0 && map[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { - clif->message(fd, msg_txt(249)); // You are not authorized to warp to your save map. + if (m >= 0 && maplist[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif->message(fd, msg_txt(249)); // You are not authorized to warp to your save map. return false; } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { - clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. + if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. return false; } @@ -896,8 +890,7 @@ ACMD(option) /*========================================== * *------------------------------------------*/ -ACMD(hide) -{ +ACMD(hide) { nullpo_retr(-1, sd); if (sd->sc.option & OPTION_INVISIBLE) { sd->sc.option &= ~OPTION_INVISIBLE; @@ -908,10 +901,10 @@ ACMD(hide) clif->message(fd, msg_txt(10)); // Invisible: Off // increment the number of pvp players on the map - map[sd->bl.m].users_pvp++; + maplist[sd->bl.m].users_pvp++; - if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank ) - {// register the player for ranking calculations + if( maplist[sd->bl.m].flag.pvp && !maplist[sd->bl.m].flag.pvp_nocalcrank ) { + // register the player for ranking calculations sd->pvp_timer = timer->add( timer->gettick() + 200, pc->calc_pvprank_timer, sd->bl.id, 0 ); } //bugreport:2266 @@ -922,10 +915,10 @@ ACMD(hide) clif->message(fd, msg_txt(11)); // Invisible: On // decrement the number of pvp players on the map - map[sd->bl.m].users_pvp--; + maplist[sd->bl.m].users_pvp--; - if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER ) - {// unregister the player for ranking + if( maplist[sd->bl.m].flag.pvp && !maplist[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER ) { + // unregister the player for ranking timer->delete( sd->pvp_timer, pc->calc_pvprank_timer ); sd->pvp_timer = INVALID_TIMER; } @@ -1476,17 +1469,16 @@ static int atcommand_pvpoff_sub(struct block_list *bl,va_list ap) return 0; } -ACMD(pvpoff) -{ +ACMD(pvpoff) { nullpo_retr(-1, sd); - if (!map[sd->bl.m].flag.pvp) { + if (!maplist[sd->bl.m].flag.pvp) { clif->message(fd, msg_txt(160)); // PvP is already Off. return false; } - iMap->zone_change2(sd->bl.m,map[sd->bl.m].prev_zone); - map[sd->bl.m].flag.pvp = 0; + iMap->zone_change2(sd->bl.m,maplist[sd->bl.m].prev_zone); + maplist[sd->bl.m].flag.pvp = 0; if (!battle_config.pk_mode) { clif->map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING); @@ -1515,17 +1507,16 @@ static int atcommand_pvpon_sub(struct block_list *bl,va_list ap) return 0; } -ACMD(pvpon) -{ +ACMD(pvpon) { nullpo_retr(-1, sd); - if (map[sd->bl.m].flag.pvp) { + if (maplist[sd->bl.m].flag.pvp) { clif->message(fd, msg_txt(161)); // PvP is already On. return false; } iMap->zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_PVP_NAME)); - map[sd->bl.m].flag.pvp = 1; + maplist[sd->bl.m].flag.pvp = 1; if (!battle_config.pk_mode) {// display pvp circle and rank clif->map_property_mapall(sd->bl.m, MAPPROPERTY_FREEPVPZONE); @@ -1541,17 +1532,16 @@ ACMD(pvpon) /*========================================== * *------------------------------------------*/ -ACMD(gvgoff) -{ +ACMD(gvgoff) { nullpo_retr(-1, sd); - if (!map[sd->bl.m].flag.gvg) { + if (!maplist[sd->bl.m].flag.gvg) { clif->message(fd, msg_txt(162)); // GvG is already Off. return false; } - iMap->zone_change2(sd->bl.m,map[sd->bl.m].prev_zone); - map[sd->bl.m].flag.gvg = 0; + iMap->zone_change2(sd->bl.m,maplist[sd->bl.m].prev_zone); + maplist[sd->bl.m].flag.gvg = 0; clif->map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING); clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP); iMap->foreachinmap(atcommand_stopattack,sd->bl.m, BL_CHAR, 0); @@ -1563,17 +1553,16 @@ ACMD(gvgoff) /*========================================== * *------------------------------------------*/ -ACMD(gvgon) -{ +ACMD(gvgon) { nullpo_retr(-1, sd); - if (map[sd->bl.m].flag.gvg) { + if (maplist[sd->bl.m].flag.gvg) { clif->message(fd, msg_txt(163)); // GvG is already On. return false; } iMap->zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_GVG_NAME)); - map[sd->bl.m].flag.gvg = 1; + maplist[sd->bl.m].flag.gvg = 1; clif->map_property_mapall(sd->bl.m, MAPPROPERTY_AGITZONE); clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP); clif->message(fd, msg_txt(34)); // GvG: On. @@ -1863,14 +1852,13 @@ ACMD(go) town = 35; } - if (town >= 0 && town < ARRAYLENGTH(data)) - { + if (town >= 0 && town < ARRAYLENGTH(data)) { m = iMap->mapname2mapid(data[town].map); - if (m >= 0 && map[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (m >= 0 && maplist[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(247)); return false; } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); return false; } @@ -2215,7 +2203,7 @@ ACMD(gat) for (y = 2; y >= -2; y--) { sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X", - map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y, + maplist[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y, iMap->getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE), iMap->getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE), iMap->getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE), @@ -2712,11 +2700,11 @@ ACMD(recall) { return false; } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1019)); // You are not authorized to warp someone to this map. return false; } - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (pl_sd->bl.m >= 0 && maplist[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1020)); // You are not authorized to warp this player from their map. return false; } @@ -3423,20 +3411,18 @@ ACMD(recallall) memset(atcmd_output, '\0', sizeof(atcmd_output)); - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. return false; } count = 0; iter = mapit_getallusers(); - for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) - { - if (sd->status.account_id != pl_sd->status.account_id && pc->get_group_level(sd) >= pc->get_group_level(pl_sd)) - { + for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) { + if (sd->status.account_id != pl_sd->status.account_id && pc->get_group_level(sd) >= pc->get_group_level(pl_sd)) { if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) continue; // Don't waste time warping the character to the same place. - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) + if (pl_sd->bl.m >= 0 && maplist[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else { if (pc_isdead(pl_sd)) { //Wake them up @@ -3478,7 +3464,7 @@ ACMD(guildrecall) return false; } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. return false; } @@ -3495,11 +3481,10 @@ ACMD(guildrecall) iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) { - if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id) - { + if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id) { if (pc->get_group_level(pl_sd) > pc->get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)) continue; // Skip GMs greater than you... or chars already on the cell - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) + if (pl_sd->bl.m >= 0 && maplist[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else pc->setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); @@ -3537,7 +3522,7 @@ ACMD(partyrecall) return false; } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (sd->bl.m >= 0 && maplist[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. return false; } @@ -3552,13 +3537,11 @@ ACMD(partyrecall) count = 0; iter = mapit_getallusers(); - for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) - { - if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id) - { + for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) { + if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id) { if (pc->get_group_level(pl_sd) > pc->get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)) continue; // Skip GMs greater than you... or chars already on the cell - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) + if (pl_sd->bl.m >= 0 && maplist[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else pc->setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); @@ -3814,129 +3797,129 @@ ACMD(mapinfo) { } mapit->free(iter); - sprintf(atcmd_output, msg_txt(1040), mapname, map[m_id].zone->name, map[m_id].users, map[m_id].npc_num, chat_num, vend_num); // Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d + sprintf(atcmd_output, msg_txt(1040), mapname, maplist[m_id].zone->name, maplist[m_id].users, maplist[m_id].npc_num, chat_num, vend_num); // Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1041)); // ------ Map Flags ------ - if (map[m_id].flag.town) + if (maplist[m_id].flag.town) clif->message(fd, msg_txt(1042)); // Town Map - if (battle_config.autotrade_mapflag == map[m_id].flag.autotrade) + if (battle_config.autotrade_mapflag == maplist[m_id].flag.autotrade) clif->message(fd, msg_txt(1043)); // Autotrade Enabled else clif->message(fd, msg_txt(1044)); // Autotrade Disabled - if (map[m_id].flag.battleground) + if (maplist[m_id].flag.battleground) clif->message(fd, msg_txt(1045)); // Battlegrounds ON strcpy(atcmd_output,msg_txt(1046)); // PvP Flags: - if (map[m_id].flag.pvp) + if (maplist[m_id].flag.pvp) strcat(atcmd_output, msg_txt(1047)); // Pvp ON | - if (map[m_id].flag.pvp_noguild) + if (maplist[m_id].flag.pvp_noguild) strcat(atcmd_output, msg_txt(1048)); // NoGuild | - if (map[m_id].flag.pvp_noparty) + if (maplist[m_id].flag.pvp_noparty) strcat(atcmd_output, msg_txt(1049)); // NoParty | - if (map[m_id].flag.pvp_nightmaredrop) + if (maplist[m_id].flag.pvp_nightmaredrop) strcat(atcmd_output, msg_txt(1050)); // NightmareDrop | - if (map[m_id].flag.pvp_nocalcrank) + if (maplist[m_id].flag.pvp_nocalcrank) strcat(atcmd_output, msg_txt(1051)); // NoCalcRank | clif->message(fd, atcmd_output); strcpy(atcmd_output,msg_txt(1052)); // GvG Flags: - if (map[m_id].flag.gvg) + if (maplist[m_id].flag.gvg) strcat(atcmd_output, msg_txt(1053)); // GvG ON | - if (map[m_id].flag.gvg_dungeon) + if (maplist[m_id].flag.gvg_dungeon) strcat(atcmd_output, msg_txt(1054)); // GvG Dungeon | - if (map[m_id].flag.gvg_castle) + if (maplist[m_id].flag.gvg_castle) strcat(atcmd_output, msg_txt(1055)); // GvG Castle | - if (map[m_id].flag.gvg_noparty) + if (maplist[m_id].flag.gvg_noparty) strcat(atcmd_output, msg_txt(1056)); // NoParty | clif->message(fd, atcmd_output); strcpy(atcmd_output,msg_txt(1057)); // Teleport Flags: - if (map[m_id].flag.noteleport) + if (maplist[m_id].flag.noteleport) strcat(atcmd_output, msg_txt(1058)); // NoTeleport | - if (map[m_id].flag.monster_noteleport) + if (maplist[m_id].flag.monster_noteleport) strcat(atcmd_output, msg_txt(1059)); // Monster NoTeleport | - if (map[m_id].flag.nowarp) + if (maplist[m_id].flag.nowarp) strcat(atcmd_output, msg_txt(1060)); // NoWarp | - if (map[m_id].flag.nowarpto) + if (maplist[m_id].flag.nowarpto) strcat(atcmd_output, msg_txt(1061)); // NoWarpTo | - if (map[m_id].flag.noreturn) + if (maplist[m_id].flag.noreturn) strcat(atcmd_output, msg_txt(1062)); // NoReturn | - if (map[m_id].flag.nomemo) + if (maplist[m_id].flag.nomemo) strcat(atcmd_output, msg_txt(1064)); // NoMemo | clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1065), // No Exp Penalty: %s | No Zeny Penalty: %s - (map[m_id].flag.noexppenalty) ? msg_txt(1066) : msg_txt(1067), (map[m_id].flag.nozenypenalty) ? msg_txt(1066) : msg_txt(1067)); // On / Off + (maplist[m_id].flag.noexppenalty) ? msg_txt(1066) : msg_txt(1067), + (maplist[m_id].flag.nozenypenalty) ? msg_txt(1066) : msg_txt(1067)); // On / Off clif->message(fd, atcmd_output); - if (map[m_id].flag.nosave) { - if (!map[m_id].save.map) + if (maplist[m_id].flag.nosave) { + if (!maplist[m_id].save.map) clif->message(fd, msg_txt(1068)); // No Save (Return to last Save Point) - else if (map[m_id].save.x == -1 || map[m_id].save.y == -1 ) { - sprintf(atcmd_output, msg_txt(1069), mapindex_id2name(map[m_id].save.map)); // No Save, Save Point: %s,Random + else if (maplist[m_id].save.x == -1 || maplist[m_id].save.y == -1 ) { + sprintf(atcmd_output, msg_txt(1069), mapindex_id2name(maplist[m_id].save.map)); // No Save, Save Point: %s,Random clif->message(fd, atcmd_output); - } - else { + } else { sprintf(atcmd_output, msg_txt(1070), // No Save, Save Point: %s,%d,%d - mapindex_id2name(map[m_id].save.map),map[m_id].save.x,map[m_id].save.y); + mapindex_id2name(maplist[m_id].save.map),maplist[m_id].save.x,maplist[m_id].save.y); clif->message(fd, atcmd_output); } } strcpy(atcmd_output,msg_txt(1071)); // Weather Flags: - if (map[m_id].flag.snow) + if (maplist[m_id].flag.snow) strcat(atcmd_output, msg_txt(1072)); // Snow | - if (map[m_id].flag.fog) + if (maplist[m_id].flag.fog) strcat(atcmd_output, msg_txt(1073)); // Fog | - if (map[m_id].flag.sakura) + if (maplist[m_id].flag.sakura) strcat(atcmd_output, msg_txt(1074)); // Sakura | - if (map[m_id].flag.clouds) + if (maplist[m_id].flag.clouds) strcat(atcmd_output, msg_txt(1075)); // Clouds | - if (map[m_id].flag.clouds2) + if (maplist[m_id].flag.clouds2) strcat(atcmd_output, msg_txt(1076)); // Clouds2 | - if (map[m_id].flag.fireworks) + if (maplist[m_id].flag.fireworks) strcat(atcmd_output, msg_txt(1077)); // Fireworks | - if (map[m_id].flag.leaves) + if (maplist[m_id].flag.leaves) strcat(atcmd_output, msg_txt(1078)); // Leaves | - if (map[m_id].flag.nightenabled) + if (maplist[m_id].flag.nightenabled) strcat(atcmd_output, msg_txt(1080)); // Displays Night | clif->message(fd, atcmd_output); strcpy(atcmd_output,msg_txt(1081)); // Other Flags: - if (map[m_id].flag.nobranch) + if (maplist[m_id].flag.nobranch) strcat(atcmd_output, msg_txt(1082)); // NoBranch | - if (map[m_id].flag.notrade) + if (maplist[m_id].flag.notrade) strcat(atcmd_output, msg_txt(1083)); // NoTrade | - if (map[m_id].flag.novending) + if (maplist[m_id].flag.novending) strcat(atcmd_output, msg_txt(1084)); // NoVending | - if (map[m_id].flag.nodrop) + if (maplist[m_id].flag.nodrop) strcat(atcmd_output, msg_txt(1085)); // NoDrop | - if (map[m_id].flag.noskill) + if (maplist[m_id].flag.noskill) strcat(atcmd_output, msg_txt(1086)); // NoSkill | - if (map[m_id].flag.noicewall) + if (maplist[m_id].flag.noicewall) strcat(atcmd_output, msg_txt(1087)); // NoIcewall | - if (map[m_id].flag.allowks) + if (maplist[m_id].flag.allowks) strcat(atcmd_output, msg_txt(1088)); // AllowKS | - if (map[m_id].flag.reset) + if (maplist[m_id].flag.reset) strcat(atcmd_output, msg_txt(1089)); // Reset | clif->message(fd, atcmd_output); strcpy(atcmd_output,msg_txt(1090)); // Other Flags: - if (map[m_id].nocommand) + if (maplist[m_id].nocommand) strcat(atcmd_output, msg_txt(1091)); // NoCommand | - if (map[m_id].flag.nobaseexp) + if (maplist[m_id].flag.nobaseexp) strcat(atcmd_output, msg_txt(1092)); // NoBaseEXP | - if (map[m_id].flag.nojobexp) + if (maplist[m_id].flag.nojobexp) strcat(atcmd_output, msg_txt(1093)); // NoJobEXP | - if (map[m_id].flag.nomobloot) + if (maplist[m_id].flag.nomobloot) strcat(atcmd_output, msg_txt(1094)); // NoMobLoot | - if (map[m_id].flag.nomvploot) + if (maplist[m_id].flag.nomvploot) strcat(atcmd_output, msg_txt(1095)); // NoMVPLoot | - if (map[m_id].flag.partylock) + if (maplist[m_id].flag.partylock) strcat(atcmd_output, msg_txt(1096)); // PartyLock | - if (map[m_id].flag.guildlock) + if (maplist[m_id].flag.guildlock) strcat(atcmd_output, msg_txt(1097)); // GuildLock | clif->message(fd, atcmd_output); @@ -3959,9 +3942,8 @@ ACMD(mapinfo) { break; case 2: clif->message(fd, msg_txt(1100)); // ----- NPCs in Map ----- - for (i = 0; i < map[m_id].npc_num;) - { - nd = map[m_id].npc[i]; + for (i = 0; i < maplist[m_id].npc_num;) { + nd = maplist[m_id].npc[i]; switch(nd->dir) { case 0: strcpy(direction, msg_txt(1101)); break; // North case 1: strcpy(direction, msg_txt(1102)); break; // North West @@ -5077,10 +5059,9 @@ ACMD(killable) * @skillon by MouseJstr * turn skills on for the map *------------------------------------------*/ -ACMD(skillon) -{ +ACMD(skillon) { nullpo_retr(-1, sd); - map[sd->bl.m].flag.noskill = 0; + maplist[sd->bl.m].flag.noskill = 0; clif->message(fd, msg_txt(244)); return true; } @@ -5089,10 +5070,9 @@ ACMD(skillon) * @skilloff by MouseJstr * Turn skills off on the map *------------------------------------------*/ -ACMD(skilloff) -{ +ACMD(skilloff) { nullpo_retr(-1, sd); - map[sd->bl.m].flag.noskill = 1; + maplist[sd->bl.m].flag.noskill = 1; clif->message(fd, msg_txt(243)); return true; } @@ -5125,8 +5105,8 @@ ACMD(npcmove) return false; //Not on a map. } - x = cap_value(x, 0, map[m].xs-1); - y = cap_value(y, 0, map[m].ys-1); + x = cap_value(x, 0, maplist[m].xs-1); + y = cap_value(y, 0, maplist[m].ys-1); iMap->foreachinrange(clif->outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); iMap->moveblock(&nd->bl, x, y, timer->gettick()); iMap->foreachinrange(clif->insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); @@ -5619,7 +5599,7 @@ ACMD(changelook) ACMD(autotrade) { nullpo_retr(-1, sd); - if( map[sd->bl.m].flag.autotrade != battle_config.autotrade_mapflag ) { + if( maplist[sd->bl.m].flag.autotrade != battle_config.autotrade_mapflag ) { clif->message(fd, msg_txt(1179)); // Autotrade is not allowed on this map. return false; } @@ -5662,7 +5642,7 @@ ACMD(changegm) return false; } - if( map[sd->bl.m].flag.guildlock || map[sd->bl.m].flag.gvg_castle ) { + if( maplist[sd->bl.m].flag.guildlock || maplist[sd->bl.m].flag.gvg_castle ) { clif->message(fd, msg_txt(1182)); // You cannot change guild leaders on this map. return false; } @@ -5878,15 +5858,14 @@ ACMD(autolootitem) /*========================================== * It is made to rain. *------------------------------------------*/ -//ACMD(rain) -//{ +//ACMD(rain) { // nullpo_retr(-1, sd); -// if (map[sd->bl.m].flag.rain) { -// map[sd->bl.m].flag.rain=0; +// if (maplist[sd->bl.m].flag.rain) { +// maplist[sd->bl.m].flag.rain=0; // clif->weather(sd->bl.m); // clif->message(fd, msg_txt(1201)); // The rain has stopped. // } else { -// map[sd->bl.m].flag.rain=1; +// maplist[sd->bl.m].flag.rain=1; // clif->weather(sd->bl.m); // clif->message(fd, msg_txt(1202)); // It has started to rain. // } @@ -5896,15 +5875,14 @@ ACMD(autolootitem) /*========================================== * It is made to snow. *------------------------------------------*/ -ACMD(snow) -{ +ACMD(snow) { nullpo_retr(-1, sd); - if (map[sd->bl.m].flag.snow) { - map[sd->bl.m].flag.snow=0; + if (maplist[sd->bl.m].flag.snow) { + maplist[sd->bl.m].flag.snow=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1203)); // Snow has stopped falling. } else { - map[sd->bl.m].flag.snow=1; + maplist[sd->bl.m].flag.snow=1; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1204)); // It has started to snow. } @@ -5915,15 +5893,14 @@ ACMD(snow) /*========================================== * Cherry tree snowstorm is made to fall. (Sakura) *------------------------------------------*/ -ACMD(sakura) -{ +ACMD(sakura) { nullpo_retr(-1, sd); - if (map[sd->bl.m].flag.sakura) { - map[sd->bl.m].flag.sakura=0; + if (maplist[sd->bl.m].flag.sakura) { + maplist[sd->bl.m].flag.sakura=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1205)); // Cherry tree leaves no longer fall. } else { - map[sd->bl.m].flag.sakura=1; + maplist[sd->bl.m].flag.sakura=1; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1206)); // Cherry tree leaves have begun to fall. } @@ -5933,15 +5910,14 @@ ACMD(sakura) /*========================================== * Clouds appear. *------------------------------------------*/ -ACMD(clouds) -{ +ACMD(clouds) { nullpo_retr(-1, sd); - if (map[sd->bl.m].flag.clouds) { - map[sd->bl.m].flag.clouds=0; + if (maplist[sd->bl.m].flag.clouds) { + maplist[sd->bl.m].flag.clouds=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1207)); // The clouds has disappear. } else { - map[sd->bl.m].flag.clouds=1; + maplist[sd->bl.m].flag.clouds=1; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1208)); // Clouds appear. } @@ -5952,15 +5928,14 @@ ACMD(clouds) /*========================================== * Different type of clouds using effect 516 *------------------------------------------*/ -ACMD(clouds2) -{ +ACMD(clouds2) { nullpo_retr(-1, sd); - if (map[sd->bl.m].flag.clouds2) { - map[sd->bl.m].flag.clouds2=0; + if (maplist[sd->bl.m].flag.clouds2) { + maplist[sd->bl.m].flag.clouds2=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1209)); // The alternative clouds disappear. } else { - map[sd->bl.m].flag.clouds2=1; + maplist[sd->bl.m].flag.clouds2=1; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1210)); // Alternative clouds appear. } @@ -5971,15 +5946,14 @@ ACMD(clouds2) /*========================================== * Fog hangs over. *------------------------------------------*/ -ACMD(fog) -{ +ACMD(fog) { nullpo_retr(-1, sd); - if (map[sd->bl.m].flag.fog) { - map[sd->bl.m].flag.fog=0; + if (maplist[sd->bl.m].flag.fog) { + maplist[sd->bl.m].flag.fog=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1211)); // The fog has gone. } else { - map[sd->bl.m].flag.fog=1; + maplist[sd->bl.m].flag.fog=1; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1212)); // Fog hangs over. } @@ -5989,15 +5963,14 @@ ACMD(fog) /*========================================== * Fallen leaves fall. *------------------------------------------*/ -ACMD(leaves) -{ +ACMD(leaves) { nullpo_retr(-1, sd); - if (map[sd->bl.m].flag.leaves) { - map[sd->bl.m].flag.leaves=0; + if (maplist[sd->bl.m].flag.leaves) { + maplist[sd->bl.m].flag.leaves=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1213)); // Leaves no longer fall. } else { - map[sd->bl.m].flag.leaves=1; + maplist[sd->bl.m].flag.leaves=1; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1214)); // Fallen leaves fall. } @@ -6008,15 +5981,14 @@ ACMD(leaves) /*========================================== * Fireworks appear. *------------------------------------------*/ -ACMD(fireworks) -{ +ACMD(fireworks) { nullpo_retr(-1, sd); - if (map[sd->bl.m].flag.fireworks) { - map[sd->bl.m].flag.fireworks=0; + if (maplist[sd->bl.m].flag.fireworks) { + maplist[sd->bl.m].flag.fireworks=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1215)); // Fireworks have ended. } else { - map[sd->bl.m].flag.fireworks=1; + maplist[sd->bl.m].flag.fireworks=1; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1216)); // Fireworks have launched. } @@ -6027,20 +5999,19 @@ ACMD(fireworks) /*========================================== * Clearing Weather Effects by Dexity *------------------------------------------*/ -ACMD(clearweather) -{ +ACMD(clearweather) { nullpo_retr(-1, sd); /** * No longer available, keeping here just in case it's back someday. [Ind] **/ - //map[sd->bl.m].flag.rain=0; - map[sd->bl.m].flag.snow=0; - map[sd->bl.m].flag.sakura=0; - map[sd->bl.m].flag.clouds=0; - map[sd->bl.m].flag.clouds2=0; - map[sd->bl.m].flag.fog=0; - map[sd->bl.m].flag.fireworks=0; - map[sd->bl.m].flag.leaves=0; + //maplist[sd->bl.m].flag.rain=0; + maplist[sd->bl.m].flag.snow=0; + maplist[sd->bl.m].flag.sakura=0; + maplist[sd->bl.m].flag.clouds=0; + maplist[sd->bl.m].flag.clouds2=0; + maplist[sd->bl.m].flag.fog=0; + maplist[sd->bl.m].flag.fireworks=0; + maplist[sd->bl.m].flag.leaves=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(291)); @@ -7319,11 +7290,10 @@ ACMD(whereis) snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1289), monster->jname); // %s spawns in: clif->message(fd, atcmd_output); - for (i = 0; i < ARRAYLENGTH(monster->spawn) && monster->spawn[i].qty; i++) - { + for (i = 0; i < ARRAYLENGTH(monster->spawn) && monster->spawn[i].qty; i++) { j = iMap->mapindex2mapid(monster->spawn[i].mapindex); if (j < 0) continue; - snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", map[j].name, monster->spawn[i].qty); + snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", maplist[j].name, monster->spawn[i].qty); clif->message(fd, atcmd_output); } if (i == 0) @@ -7599,14 +7569,16 @@ ACMD(fakename) * Ragnarok Resources *------------------------------------------*/ ACMD(mapflag) { -#define checkflag( cmd ) if ( map[ sd->bl.m ].flag.cmd ) clif->message(sd->fd,#cmd) -#define setflag( cmd ) \ -if ( strcmp( flag_name , #cmd ) == 0 ){\ -map[ sd->bl.m ].flag.cmd = flag;\ -sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",#cmd,flag?"On":"Off",flag);\ -clif->message(sd->fd,atcmd_output);\ -return true;\ -} +#define checkflag( cmd ) if ( maplist[ sd->bl.m ].flag.cmd ) clif->message(sd->fd,#cmd) +#define setflag( cmd ) do {\ + if ( strcmp( flag_name , #cmd ) == 0 ) { \ + maplist[ sd->bl.m ].flag.cmd = flag; \ + sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",#cmd,flag?"On":"Off",flag); \ + clif->message(sd->fd,atcmd_output); \ + return true; \ + } \ +} while(0) + char flag_name[100]; short flag=0,i; nullpo_retr(-1, sd); @@ -7636,20 +7608,20 @@ return true;\ for (i = 0; flag_name[i]; i++) flag_name[i] = TOLOWER(flag_name[i]); //lowercase if ( strcmp( flag_name , "gvg" ) == 0 ) { - if( flag && !map[sd->bl.m].flag.gvg ) + if( flag && !maplist[sd->bl.m].flag.gvg ) iMap->zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_GVG_NAME)); - else if ( !flag && map[sd->bl.m].flag.gvg ) - iMap->zone_change2(sd->bl.m,map[sd->bl.m].prev_zone); + else if ( !flag && maplist[sd->bl.m].flag.gvg ) + iMap->zone_change2(sd->bl.m,maplist[sd->bl.m].prev_zone); } else if ( strcmp( flag_name , "pvp" ) == 0 ) { - if( flag && !map[sd->bl.m].flag.pvp ) + if( flag && !maplist[sd->bl.m].flag.pvp ) iMap->zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_PVP_NAME)); - else if ( !flag && map[sd->bl.m].flag.pvp ) - iMap->zone_change2(sd->bl.m,map[sd->bl.m].prev_zone); + else if ( !flag && maplist[sd->bl.m].flag.pvp ) + iMap->zone_change2(sd->bl.m,maplist[sd->bl.m].prev_zone); } else if ( strcmp( flag_name , "battleground" ) == 0 ) { - if( flag && !map[sd->bl.m].flag.battleground ) + if( flag && !maplist[sd->bl.m].flag.battleground ) iMap->zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_BG_NAME)); - else if ( !flag && map[sd->bl.m].flag.battleground ) - iMap->zone_change2(sd->bl.m,map[sd->bl.m].prev_zone); + else if ( !flag && maplist[sd->bl.m].flag.battleground ) + iMap->zone_change2(sd->bl.m,maplist[sd->bl.m].prev_zone); } setflag(autotrade); setflag(allowks); setflag(nomemo); setflag(noteleport); @@ -8086,15 +8058,14 @@ ACMD(ksprotection) /*========================================== * Map Kill Steal Protection Setting *------------------------------------------*/ -ACMD(allowks) -{ +ACMD(allowks) { nullpo_retr(-1,sd); - if( map[sd->bl.m].flag.allowks ) { - map[sd->bl.m].flag.allowks = 0; + if( maplist[sd->bl.m].flag.allowks ) { + maplist[sd->bl.m].flag.allowks = 0; clif->message(fd, msg_txt(1330)); // [ Map K.S Protection Active ] } else { - map[sd->bl.m].flag.allowks = 1; + maplist[sd->bl.m].flag.allowks = 1; clif->message(fd, msg_txt(1331)); // [ Map K.S Protection Inactive ] } return true; @@ -8793,11 +8764,11 @@ ACMD(join) { return false; } if( hChSys.local && strcmpi(name + 1, hChSys.local_name) == 0 ) { - if( !map[sd->bl.m].channel ) { + if( !maplist[sd->bl.m].channel ) { clif->chsys_mjoin(sd); return true; } else - channel = map[sd->bl.m].channel; + channel = maplist[sd->bl.m].channel; } else if( hChSys.ally && sd->status.guild_id && strcmpi(name + 1, hChSys.ally_name) == 0 ) { struct guild *g = sd->guild; if( !g ) return false;/* unlikely, but we wont let it crash anyway. */ @@ -8963,7 +8934,7 @@ ACMD(channel) { bool show_all = pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ? true : false; clif->message(fd, msg_txt(1410)); // -- Public Channels if( hChSys.local ) { - sprintf(atcmd_output, msg_txt(1409), hChSys.local_name, map[sd->bl.m].channel ? db_size(map[sd->bl.m].channel->users) : 0);// - #%s ( %d users ) + sprintf(atcmd_output, msg_txt(1409), hChSys.local_name, maplist[sd->bl.m].channel ? db_size(maplist[sd->bl.m].channel->users) : 0);// - #%s ( %d users ) clif->message(fd, atcmd_output); } if( hChSys.ally && sd->status.guild_id ) { @@ -9902,7 +9873,7 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message // 1 = player invoked if ( type == 1) { //Commands are disabled on maps flagged as 'nocommand' - if ( map[sd->bl.m].nocommand && pc->get_group_level(sd) < map[sd->bl.m].nocommand ) { + if ( maplist[sd->bl.m].nocommand && pc->get_group_level(sd) < maplist[sd->bl.m].nocommand ) { clif->message(fd, msg_txt(143)); return false; } @@ -10020,9 +9991,9 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message clif->message(fd, msg_txt(1393)); // You can't use commands while dead return true; } - for(i = 0; i < map[sd->bl.m].zone->disabled_commands_count; i++) { - if( info->func == map[sd->bl.m].zone->disabled_commands[i]->cmd ) { - if( pc->get_group_level(sd) < map[sd->bl.m].zone->disabled_commands[i]->group_lv ) { + for(i = 0; i < maplist[sd->bl.m].zone->disabled_commands_count; i++) { + if( info->func == maplist[sd->bl.m].zone->disabled_commands[i]->cmd ) { + if( pc->get_group_level(sd) < maplist[sd->bl.m].zone->disabled_commands[i]->group_lv ) { clif->colormes(sd->fd,COLOR_RED,"This command is disabled in this area"); return true; } else |