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authorMatheus Macabu <mkbu95@gmail.com>2013-04-22 22:15:23 -0300
committerMatheus Macabu <mkbu95@gmail.com>2013-04-22 22:15:23 -0300
commit60cfb9545fbfa1301d147ba242a8048a0fbde758 (patch)
tree64cd1dc672bd786b23a06bed6725a3f42304bfcf /src/common/mmo.h
parentae8b835bae40e0d6908bae42c963d536534d3e93 (diff)
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Little fix to start_items. Thanks to lighta!
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r--src/common/mmo.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index c0842bac2..e19c8f94d 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -100,6 +100,7 @@
#define MAX_GUARDIANS 8 //Local max per castle. [Skotlex]
#define MAX_QUEST_DB 2400 //Max quests that the server will load
#define MAX_QUEST_OBJECTIVES 3 //Max quest objectives for a quest
+#define MAX_START_ITEMS 32 //Max number of items allowed to be given to a char whenever it's created. [mkbu95]
// for produce
#define MIN_ATTRIBUTE 0