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author | Smokexyz <sagunkho@hotmail.com> | 2017-04-28 05:57:39 +0800 |
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committer | Smokexyz <sagunkho@hotmail.com> | 2017-05-22 17:55:49 +0800 |
commit | e8affc41f106503b530abaa7faa20d6e63b727b8 (patch) | |
tree | 4e4418da2e850e9ae89f357d8b396da5ec739ac4 /src/char/mapif.c | |
parent | 109661e3d5fb4cc6ddde9b32f8c99012c8d17bce (diff) | |
download | hercules-e8affc41f106503b530abaa7faa20d6e63b727b8.tar.gz hercules-e8affc41f106503b530abaa7faa20d6e63b727b8.tar.bz2 hercules-e8affc41f106503b530abaa7faa20d6e63b727b8.tar.xz hercules-e8affc41f106503b530abaa7faa20d6e63b727b8.zip |
Add storage_data reception, parsing and sending to/from the map-server.
Remove loading and saving of storage_data through char.c
Re-declaration of structure storage_data as a vector.
Re-code of portions in the map-server using storage_data.
A new approach is taken by saving the loaded storage data from sql into memory for the duration of the session, thereby removing the need of querying the database to re-load all items everytime a storage save routine is issued from the map-server.
Saving of storage items is done through a new function that significantly reduces the number of queries compared to char_memitemdata_tosql(), and therefore run-time speed. This method potentially reduces the number of update and delete queries from MAX_STORAGE (which could be >= 600) times to literally 1.
Storage items are stored in a dynamically allocated array and handled accordingly.
struct mmo_charstatus size reduces by 34,800 bytes.
Update pc_checkitem() with masks for item checks.
`sd->state.itemcheck` has been changed to `sd->itemcheck` of type `enum pc_checkitem_types`
`battle/items.conf` has been updated to reflect configuration changes.
Further updates to assert a successful reception of storage data in related functions.
Diffstat (limited to 'src/char/mapif.c')
-rw-r--r-- | src/char/mapif.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/char/mapif.c b/src/char/mapif.c index 1dafb79c3..5fff96ba8 100644 --- a/src/char/mapif.c +++ b/src/char/mapif.c @@ -186,6 +186,10 @@ int mapif_load_guild_storage(int fd,int account_id,int guild_id, char flag); int mapif_save_guild_storage_ack(int fd, int account_id, int guild_id, int fail); int mapif_parse_LoadGuildStorage(int fd); int mapif_parse_SaveGuildStorage(int fd); +int mapif_account_storage_load(int fd, int account_id); +int mapif_parse_AccountStorageLoad(int fd); +int mapif_parse_AccountStorageSave(int fd); +void mapif_send_AccountStorageSaveAck(int fd, int account_id, bool save); int mapif_itembound_ack(int fd, int aid, int guild_id); int mapif_parse_ItemBoundRetrieve_sub(int fd); void mapif_parse_ItemBoundRetrieve(int fd); @@ -363,6 +367,10 @@ void mapif_defaults(void) { mapif->save_guild_storage_ack = mapif_save_guild_storage_ack; mapif->parse_LoadGuildStorage = mapif_parse_LoadGuildStorage; mapif->parse_SaveGuildStorage = mapif_parse_SaveGuildStorage; + mapif->pAccountStorageLoad = mapif_parse_AccountStorageLoad; + mapif->pAccountStorageSave = mapif_parse_AccountStorageSave; + mapif->sAccountStorageSaveAck = mapif_send_AccountStorageSaveAck; + mapif->account_storage_load = mapif_account_storage_load; mapif->itembound_ack = mapif_itembound_ack; mapif->parse_ItemBoundRetrieve_sub = mapif_parse_ItemBoundRetrieve_sub; mapif->parse_ItemBoundRetrieve = mapif_parse_ItemBoundRetrieve; |