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author | Haru <haru@dotalux.com> | 2016-09-05 00:07:08 +0200 |
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committer | Haru <haru@dotalux.com> | 2017-09-17 17:48:11 +0200 |
commit | a98b2d93f3727d18d8add5cb5c35830cbb171114 (patch) | |
tree | 39eda9621cf0a0f5f734a2d0d9360db3eeff73ff /src/char/HPMchar.h | |
parent | 00570591031eb6fc99c7c26ba58a2a7efb144e7f (diff) | |
download | hercules-a98b2d93f3727d18d8add5cb5c35830cbb171114.tar.gz hercules-a98b2d93f3727d18d8add5cb5c35830cbb171114.tar.bz2 hercules-a98b2d93f3727d18d8add5cb5c35830cbb171114.tar.xz hercules-a98b2d93f3727d18d8add5cb5c35830cbb171114.zip |
Split 'View' in two different fields in the item database
- The field was used both for sprite view IDs and for weapon or
ammunition subtypes. Now the fields 'ViewSprite' and 'Subtype' are
used respectively.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/char/HPMchar.h')
0 files changed, 0 insertions, 0 deletions