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authorDastgir <dastgirpojee@rocketmail.com>2015-11-08 19:50:31 +0530
committerDastgir <dastgirpojee@rocketmail.com>2015-11-08 19:50:31 +0530
commit89f824248f718cf607a6afb247880bc97d0abc78 (patch)
tree655b958a959a4ba67faac5f16aa1077a5b0a5a8d /npc
parent00e88acb30c3ad674f56aa143b57e5a314dad380 (diff)
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Fixes Chance of Comodo Gambling (Thanks to @michaelforge for pointing it
out)
Diffstat (limited to 'npc')
-rw-r--r--npc/other/comodo_gambling.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/other/comodo_gambling.txt b/npc/other/comodo_gambling.txt
index 3d0e2b389..e5631049b 100644
--- a/npc/other/comodo_gambling.txt
+++ b/npc/other/comodo_gambling.txt
@@ -219,7 +219,7 @@ comodo,219,158,6 script Kachua 4_F_02,{
else if ((.@gamble1 > 150) && (.@gamble1 < 201)) .@item = 2304; // Jacket[1]
else if ((.@gamble1 > 200) && (.@gamble1 < 251)) .@item = 2305; // Adventurer's Suit
else if ((.@gamble1 > 250) && (.@gamble1 < 300)) .@item = 2301; // Cotton Shirt
- else if ((.@gamble1 > 301) && (.@gamble1 < 351)) .@item = 2307; // Mantle
+ else if ((.@gamble1 > 302) && (.@gamble1 < 351)) .@item = 2307; // Mantle
else if ((.@gamble1 > 350) && (.@gamble1 < 401)) .@item = 2309; // Coat
else if ((.@gamble1 > 400) && (.@gamble1 < 402)) .@item = 2322; // Silk Robe[1]
else if ((.@gamble1 > 401) && (.@gamble1 < 403)) .@item = 2310; // Coat[1]
@@ -371,7 +371,7 @@ comodo,219,158,6 script Kachua 4_F_02,{
else if ((.@gamble1 > 0) && (.@gamble1 < 201)) .@item = 2101; // Guard
else if ((.@gamble1 > 204) && (.@gamble1 < 301)) .@item = 2103; // Buckler
else if ((.@gamble1 > 300) && (.@gamble1 < 401)) .@item = 2107; // Mirror Shield
- else if ((.@gamble1 > 401) && (.@gamble1 < 481)) .@item = 2105; // Shield
+ else if ((.@gamble1 > 400) && (.@gamble1 < 481)) .@item = 2105; // Shield
else if ((.@gamble1 > 480) && (.@gamble1 < 501)) .@item = 2108; // Mirror Shield[1]
break;
default: // Cancel button / hack