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author | Haru <haru@dotalux.com> | 2013-11-28 00:42:20 +0100 |
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committer | Haru <haru@dotalux.com> | 2013-11-28 00:43:49 +0100 |
commit | 4cc19ba31eaf1cb20f451ff462e1cf9e5ea3def6 (patch) | |
tree | e2dd2640adb13411dee1982e3a7d13c12d4e04b3 /npc/re/merchants | |
parent | c069e2e9b89f712c6ad6ebba983460408f6da198 (diff) | |
download | hercules-4cc19ba31eaf1cb20f451ff462e1cf9e5ea3def6.tar.gz hercules-4cc19ba31eaf1cb20f451ff462e1cf9e5ea3def6.tar.bz2 hercules-4cc19ba31eaf1cb20f451ff462e1cf9e5ea3def6.tar.xz hercules-4cc19ba31eaf1cb20f451ff462e1cf9e5ea3def6.zip |
Revert "Cleaned up Zeny manipulation in scripts."
Reverted due to a serious regression.
I'll commit this again once I fixed the issue in the script engine.
Sorry for the inconvenience.
This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/merchants')
-rw-r--r-- | npc/re/merchants/3rd_trader.txt | 8 | ||||
-rw-r--r-- | npc/re/merchants/advanced_refiner.txt | 2 | ||||
-rw-r--r-- | npc/re/merchants/alchemist.txt | 2 | ||||
-rw-r--r-- | npc/re/merchants/blessed_refiner.txt | 2 | ||||
-rw-r--r-- | npc/re/merchants/card_separation.txt | 2 | ||||
-rw-r--r-- | npc/re/merchants/catalog.txt | 2 | ||||
-rw-r--r-- | npc/re/merchants/diamond.txt | 4 | ||||
-rw-r--r-- | npc/re/merchants/enchan_mora.txt | 4 | ||||
-rw-r--r-- | npc/re/merchants/enchan_upg.txt | 2 | ||||
-rw-r--r-- | npc/re/merchants/flute.txt | 4 | ||||
-rw-r--r-- | npc/re/merchants/hd_refiner.txt | 4 | ||||
-rw-r--r-- | npc/re/merchants/inn.txt | 2 | ||||
-rw-r--r-- | npc/re/merchants/quivers.txt | 2 | ||||
-rw-r--r-- | npc/re/merchants/refine.txt | 8 |
14 files changed, 24 insertions, 24 deletions
diff --git a/npc/re/merchants/3rd_trader.txt b/npc/re/merchants/3rd_trader.txt index 185aa4e8c..b63fca71c 100644 --- a/npc/re/merchants/3rd_trader.txt +++ b/npc/re/merchants/3rd_trader.txt @@ -73,7 +73,7 @@ mes "Check how much money you have first."; close; } - Zeny -= .@total; + set Zeny, Zeny - .@total; getitem .@item, .@amount; mes "[Poison Herb Merchant]"; mes "Thank you. Come back again~!"; @@ -141,7 +141,7 @@ lhz_in02,16,205,4 duplicate(phs) Poison Herb Merchant#lhz 4_F_YUNYANG mes "It doesn't seem like you are able to carry it all, why are you trying it?!"; close; } - Zeny -= .@total; + set Zeny, Zeny - .@total; getitem .@item, .@amount; mes "[Rune Merchant]"; mes "Thank you."; @@ -204,7 +204,7 @@ job3_guil01,91,93,3 script Rare Herb Collector 1_M_03,{ mes "[Rare Poison Herb Collector]"; mes "Good. I've received the money and the special item."; delitem .@item, .@amount; - Zeny -= .@total; + set Zeny, Zeny - .@total; getitem 709, .@amount; //Izidor close; } @@ -254,7 +254,7 @@ job3_guil01,91,93,3 script Rare Herb Collector 1_M_03,{ mes "You don't have enough space in your inventory to buy this amount."; close; } - Zeny -=(.@amount*200); + set Zeny, Zeny-(.@amount*200); getitem .@itemid[.@i],.@amount; mes "Thank you very much. See you~!"; close; diff --git a/npc/re/merchants/advanced_refiner.txt b/npc/re/merchants/advanced_refiner.txt index 8afe3e152..fd6602eda 100644 --- a/npc/re/merchants/advanced_refiner.txt +++ b/npc/re/merchants/advanced_refiner.txt @@ -154,7 +154,7 @@ malangdo,221,174,6 script Holink#mal_cash 4_CAT_ADV1,{ close; } delitem .@material,1; - Zeny -=.@price; + set Zeny, Zeny-.@price; if (getequippercentrefinery(.@part) > rand(100) || getequippercentrefinery(.@part) > rand(100)) { successrefitem .@part; mes "[Holink]"; diff --git a/npc/re/merchants/alchemist.txt b/npc/re/merchants/alchemist.txt index ed2c0c20a..7569fe0b3 100644 --- a/npc/re/merchants/alchemist.txt +++ b/npc/re/merchants/alchemist.txt @@ -106,7 +106,7 @@ alde_alche,31,186,3 script Craft Book Merchant#alde 4_M_ALCHE_D,{ } mes "[Craft Book Merchant]"; mes "Thank you for your patronage."; - Zeny -= .@total; + set Zeny,Zeny - .@total; getitem .@item,.@amount; close; } diff --git a/npc/re/merchants/blessed_refiner.txt b/npc/re/merchants/blessed_refiner.txt index a0205a98e..c5d198457 100644 --- a/npc/re/merchants/blessed_refiner.txt +++ b/npc/re/merchants/blessed_refiner.txt @@ -135,7 +135,7 @@ close; } delitem .@material,1; - Zeny -=.@price; + set Zeny, Zeny-.@price; mes "[Blacksmith Dister]"; mes "Tac! Tac! Tac!"; if (getequippercentrefinery(.@part) > rand(100) || getequippercentrefinery(.@part) > rand(100)) { diff --git a/npc/re/merchants/card_separation.txt b/npc/re/merchants/card_separation.txt index 9954476ca..933839bec 100644 --- a/npc/re/merchants/card_separation.txt +++ b/npc/re/merchants/card_separation.txt @@ -200,7 +200,7 @@ set .@sf_c_num,150; set .@sf_r_num,150; set .@sf_w_num,150; - Zeny -= 1000000; + set Zeny, Zeny - 1000000; break; case 3: if (countitem(6441) == 0) { diff --git a/npc/re/merchants/catalog.txt b/npc/re/merchants/catalog.txt index 3ef33e953..91936bd35 100644 --- a/npc/re/merchants/catalog.txt +++ b/npc/re/merchants/catalog.txt @@ -74,7 +74,7 @@ moc_para01,22,16,5 script Catalog Magician#catal01 4_M_BIBI,{ close; } mes "Ok, here you go."; - Zeny -= .@sell; + set Zeny, Zeny - .@sell; getitem 12580,.@input; //Vending_Search_Scroll close; case 2: diff --git a/npc/re/merchants/diamond.txt b/npc/re/merchants/diamond.txt index eda1740ca..e3efa5247 100644 --- a/npc/re/merchants/diamond.txt +++ b/npc/re/merchants/diamond.txt @@ -140,7 +140,7 @@ mes "501,000,000 zeny."; mes "Amount has been confirmed."; emotion e_loud; - Zeny -= 501000000; + set Zeny, Zeny - 501000000; getitem 6024, 1; next; @@ -220,7 +220,7 @@ mes "come back anytime with 500 million zeny."; emotion e_thx; delitem 6024, 1; - Zeny += 499000000; + set Zeny, Zeny + 499000000; close; } else { diff --git a/npc/re/merchants/enchan_mora.txt b/npc/re/merchants/enchan_mora.txt index a2fe7f3cd..d986b047f 100644 --- a/npc/re/merchants/enchan_mora.txt +++ b/npc/re/merchants/enchan_mora.txt @@ -1100,7 +1100,7 @@ L_Socket: close; } delitem 6380,1; //Mora_Coin - Zeny -=100000; + set Zeny, Zeny-100000; delequip .@part; if (.@enchant == 9) { specialeffect2 EF_SUI_EXPLOSION; @@ -1135,7 +1135,7 @@ L_Socket: mes "[Artifact Researcher]"; mes "The ability to enhance remains."; delitem 6380,1; //Mora_Coin - Zeny -=100000; + set Zeny, Zeny-100000; delequip .@part; // GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3] diff --git a/npc/re/merchants/enchan_upg.txt b/npc/re/merchants/enchan_upg.txt index fd8863776..c72479f38 100644 --- a/npc/re/merchants/enchan_upg.txt +++ b/npc/re/merchants/enchan_upg.txt @@ -250,7 +250,7 @@ prt_in,28,73,3 script Devil Enchant Master#prq 1_M_SMITH,{ } specialeffect EF_REPAIRWEAPON; mes "I initialized the enchant effects."; - Zeny -= 100000; + set Zeny, Zeny - 100000; delequip .@part; // GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] 0 diff --git a/npc/re/merchants/flute.txt b/npc/re/merchants/flute.txt index 1e20a2001..03ef82559 100644 --- a/npc/re/merchants/flute.txt +++ b/npc/re/merchants/flute.txt @@ -63,7 +63,7 @@ mes "[Falcon Flute Trader]"; mes "Here, take this flute."; mes "With it you can whistle for your Falcon from anywhere."; - Zeny -= .@price; + set Zeny, Zeny - .@price; getitem 12848,1; //Falcon_Flute next; mes "[Falcon Flute Trader]"; @@ -115,7 +115,7 @@ tur_dun01,89,170,5 script Expert Flute Crafter 1_M_ORIENT01,{ mes "Here's the new Wolf Flute."; mes "Hope you are ready to use it."; delitem 7150,1; //Bamboo_Cut - Zeny -=100000; + set Zeny, Zeny-100000; getitem 6124,1; //Wolf's_Flute close; } diff --git a/npc/re/merchants/hd_refiner.txt b/npc/re/merchants/hd_refiner.txt index 3212333f7..c55917f4f 100644 --- a/npc/re/merchants/hd_refiner.txt +++ b/npc/re/merchants/hd_refiner.txt @@ -118,7 +118,7 @@ close; } delitem .@material,1; - Zeny -=.@price; + set Zeny, Zeny-.@price; mes "[Blacksmith Mighty Hammer]"; mes "Tac! Tac! Tac!"; if (getequippercentrefinery(.@part) > rand(100) || getequippercentrefinery(.@part) > rand(100)) { @@ -270,7 +270,7 @@ lhz_in02,280,19,3 duplicate(MightyHammer) Mighty Hammer#lhz 4_M_DWARF close; } delitem .@material,1; - Zeny -=.@price; + set Zeny, Zeny-.@price; mes "Pow! Pow! Pow! Pow!"; if (getequippercentrefinery(.@part) > rand(100) || getequippercentrefinery(.@part) > rand(100)) { successrefitem .@part; diff --git a/npc/re/merchants/inn.txt b/npc/re/merchants/inn.txt index 3d6a2bcb2..dcd08ae5e 100644 --- a/npc/re/merchants/inn.txt +++ b/npc/re/merchants/inn.txt @@ -38,7 +38,7 @@ bra_in01,27,24,3 script Hotel Keeper#bra1 4_F_BRZ_WOMAN,{ mes "[Hotel Keeper]"; mes "I will show you a great room."; close2; - Zeny -=5000; + set Zeny, Zeny-5000; percentheal 100,100; warp "bra_in01",144,69; end; diff --git a/npc/re/merchants/quivers.txt b/npc/re/merchants/quivers.txt index 54a4e221f..1e4c226fb 100644 --- a/npc/re/merchants/quivers.txt +++ b/npc/re/merchants/quivers.txt @@ -113,7 +113,7 @@ S_BuyQuiver: mes "There is ^3131FFsomething you need to know^000000 - try to remember it."; mes "^FF0000You can't use quivers when your encumbrance is over 70%.^000000"; mes "You'd better keep that in mind, or you might be in trouble later."; - Zeny -=.@arrow_zeny01; + set Zeny, Zeny-.@arrow_zeny01; delitem getarg(0),.@arrows_used; getitem getarg(3),.@quiver; close; diff --git a/npc/re/merchants/refine.txt b/npc/re/merchants/refine.txt index 4c1d2b0f0..fa5bab042 100644 --- a/npc/re/merchants/refine.txt +++ b/npc/re/merchants/refine.txt @@ -156,7 +156,7 @@ function script refinenew { mes "Please come back when you have them."; close; } - Zeny -= .@price; + set Zeny,Zeny - .@price; delitem .@material,1; //custom checks @@ -272,7 +272,7 @@ function script refinenew { mes "Please come back when you have them."; close; } - Zeny -= .@fullprice; + set Zeny,Zeny - .@fullprice; delitem .@material,.@refinecnt; while(.@refinecnt){ if (getequipisequiped(.@part) == 0) { @@ -368,7 +368,7 @@ function script refinenew { } if (countitem(.@i[0]) >= .@i[1] && Zeny >= 50000) { delitem .@i[0],.@i[1]; - Zeny -= 50000; + set Zeny, Zeny - 50000; getitem .@i[2],1; mes "[Austri]"; if (.@i[0] == 6090) { @@ -517,7 +517,7 @@ malangdo,224,172,6 script Clink#mal_normal 4_CAT_SAILOR1,{ close; } delitem .@material,1; - Zeny -=.@price; + set Zeny, Zeny-.@price; if (getequippercentrefinery(.@part) <= rand(100)) { failedrefitem .@part; mes "[Clink]"; |