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authorHaru <haru@dotalux.com>2013-11-10 04:28:03 +0100
committerHaru <haru@dotalux.com>2013-11-10 04:31:28 +0100
commitb4f1b3b5c5c009ed4f7635c5349ea97c80c08c25 (patch)
treecbd305d3896bdc9f498ed9eb72836dc7b6c32b99 /npc/re/jobs
parentc9b63614070f7fce81c88cd60e5edad5a7730df0 (diff)
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Follow-up to 857bdc4f98be6cd1e185a24565d6b6b54752b9b4
- Consolidated case in variables, labels, constants. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/jobs')
-rw-r--r--npc/re/jobs/1-1/archer.txt2
-rw-r--r--npc/re/jobs/1-1/thief.txt4
-rw-r--r--npc/re/jobs/3-2/shadow_chaser.txt8
3 files changed, 7 insertions, 7 deletions
diff --git a/npc/re/jobs/1-1/archer.txt b/npc/re/jobs/1-1/archer.txt
index 71df65889..c18d60c5c 100644
--- a/npc/re/jobs/1-1/archer.txt
+++ b/npc/re/jobs/1-1/archer.txt
@@ -39,7 +39,7 @@ payon_in02,64,71,4 script Archer Guildsman#archer 4_M_03,{
mes "I know you'll make a great Archer...";
next;
skill 143,0,0;
- jobchange Job_Archer_high;
+ jobchange Job_Archer_High;
skill 147,1,0;
skill 148,1,0;
mes "[Archer Guildsman]";
diff --git a/npc/re/jobs/1-1/thief.txt b/npc/re/jobs/1-1/thief.txt
index c42888a66..4b04f9efa 100644
--- a/npc/re/jobs/1-1/thief.txt
+++ b/npc/re/jobs/1-1/thief.txt
@@ -40,7 +40,7 @@ moc_prydb1,39,129,2 script Thief Guide#thief 1_F_04,{
close;
}else{
mes "[Thief Guide]";
- if (sex)
+ if (Sex)
mes "Hey, dude.";
else
mes "Hey, baby~";
@@ -48,7 +48,7 @@ moc_prydb1,39,129,2 script Thief Guide#thief 1_F_04,{
}
}else{
mes "[Thief Guide]";
- if (sex)
+ if (Sex)
mes "Hey, dude.";
else
mes "Hey, baby.";
diff --git a/npc/re/jobs/3-2/shadow_chaser.txt b/npc/re/jobs/3-2/shadow_chaser.txt
index 201a7fb4f..772570cca 100644
--- a/npc/re/jobs/3-2/shadow_chaser.txt
+++ b/npc/re/jobs/3-2/shadow_chaser.txt
@@ -1996,7 +1996,7 @@ job3_sha01,25,28,0 script ????#keybox02 CLEAR_NPC,{
close;
}
setarray .@Words$[0],"SEED","FOOT","COLD";
- setarray .@Numbers[0],24,25,20;
+ setarray .@numbers[0],24,25,20;
set .@i,job_sha-14;
if (job_sha > 13 && job_sha < 17) {
mes "There are lots of boxes.";
@@ -2023,8 +2023,8 @@ job3_sha01,25,28,0 script ????#keybox02 CLEAR_NPC,{
switch(select("Input the answer.:I can't get it.")) {
case 1:
input .@input;
- if (.@input == .@Numbers[.@i]) {
- mes "You put 2 and "+(.@Numbers[.@i]-20)+".";
+ if (.@input == .@numbers[.@i]) {
+ mes "You put 2 and "+(.@numbers[.@i]-20)+".";
mes "The box opens and you get one key.";
next;
mes "You got the Key of Illusion.";
@@ -2501,4 +2501,4 @@ OnTouch:
//============================================================
tur_dun03,0,0,0,0 monster Shadow of Deception 2076,1,1000,0,0
ice_dun02,0,0,0,0 monster Shadow of Illusion 2077,1,1000,0,0
-niflheim,0,0,0,0 monster Shadow of Pleasure 2078,1,1000,0,0 \ No newline at end of file
+niflheim,0,0,0,0 monster Shadow of Pleasure 2078,1,1000,0,0