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authorStreusel <advance_me@hotmail.de>2013-03-05 13:00:41 -0800
committerStreusel <advance_me@hotmail.de>2013-03-05 13:00:41 -0800
commit3949564603feaf7fead12eacacf1a25031fc6ea3 (patch)
tree35b79b40deacef616ffbe9e3c33a66c3f8beb8f1 /npc/re/jobs
parent3bd3f1a5c0b8fa434538d5036e66b03010df9ef8 (diff)
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-Added Malangdo Enchantments, credits to Euphy
-Fixed Guillotine Cross job change, credits to Euphy -Updated message display of Malangdo NPC's, credits to Euphy -Updated item_db_re.sql
Diffstat (limited to 'npc/re/jobs')
-rw-r--r--npc/re/jobs/3-1/guillotine_cross.txt154
1 files changed, 78 insertions, 76 deletions
diff --git a/npc/re/jobs/3-1/guillotine_cross.txt b/npc/re/jobs/3-1/guillotine_cross.txt
index 7fa6177a3..f8ba5b50e 100644
--- a/npc/re/jobs/3-1/guillotine_cross.txt
+++ b/npc/re/jobs/3-1/guillotine_cross.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Muad_Dib
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
//= rAthena SVN r16945+
//===== Description: =========================================
@@ -15,6 +15,7 @@
//= 1.0b Moved warps to separate file. [Euphy]
//= 1.1 Fixed some minor bugs. [Euphy]
//= 1.2 Moved "Girl" NPC off ve_fild05. [Euphy]
+//= 1.3 Added missing OnMyMobDead labels. [Euphy]
//============================================================
que_job01,75,96,3 script Guild Member#3rdgc01 997,{
@@ -2647,6 +2648,7 @@ ra_in01,175,196,3 script Oresa Rava#3rdgc13 866,{
}
}
+//Pre-RE: ve_fild05 (327,308)
ve_fild02,330,384,3 script Girl#3rdgc14 466,{
if (job_3rd_gc > 14 && job_3rd_gc < 18) {
mes "[Renzak]";
@@ -2745,7 +2747,7 @@ OnTouch:
} else {
mes "You don't have to come here.";
close2;
- warp "ve_fild02",330,379;
+ warp "ve_fild02",330,379; //Pre-RE: ve_fild05 (341,303)
set $@3rdgc_room02, 0;
}
end;
@@ -2753,7 +2755,7 @@ OnTimer900000:
mapannounce "job3_guil03","Renzak : Withdraw!",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0
end;
OnTimer901000:
- mapwarp "job3_guil03","ve_fild02",330,379;
+ mapwarp "job3_guil03","ve_fild02",330,379; //Pre-RE: ve_fild05 (341,303)
end;
OnTimer902000:
donpcevent "#3rdgc_event_master::OnReset";
@@ -3048,12 +3050,12 @@ OnTouch:
disablenpc "Front Gate Guard#g03";
disablenpc "Front Gate Guard#g04";
disablenpc "Front Gate Guard#g05";
- monster "job3_guil03",93,37,"Guard Dog",1866,1;
- monster "job3_guil03",93,36,"Front Gate Guard",1985,1;
- monster "job3_guil03",93,35,"Front Gate Guard",1985,1;
- monster "job3_guil03",93,34,"Front Gate Guard",1985,1;
- monster "job3_guil03",93,33,"Front Gate Guard",1985,1;
- monster "job3_guil03",93,32,"Guard Dog",1866,1;
+ monster "job3_guil03",93,37,"Guard Dog",1866,1,"Front Gate Guard#g01::OnMyMobDead";
+ monster "job3_guil03",93,36,"Front Gate Guard",1985,1,"Front Gate Guard#g01::OnMyMobDead";
+ monster "job3_guil03",93,35,"Front Gate Guard",1985,1,"Front Gate Guard#g01::OnMyMobDead";
+ monster "job3_guil03",93,34,"Front Gate Guard",1985,1,"Front Gate Guard#g01::OnMyMobDead";
+ monster "job3_guil03",93,33,"Front Gate Guard",1985,1,"Front Gate Guard#g01::OnMyMobDead";
+ monster "job3_guil03",93,32,"Guard Dog",1866,1,"Front Gate Guard#g01::OnMyMobDead";
end;
}
job3_guil03,93,36,3 duplicate(#3rdgc_guard00) Front Gate Guard#g03 456
@@ -3077,12 +3079,12 @@ OnTouch:
disablenpc "Back Gate Guard#g03";
disablenpc "Back Gate Guard#g04";
disablenpc "Back Gate Guard#g05";
- monster "job3_guil03",133,54,"Guard Dog",1866,1;
- monster "job3_guil03",133,53,"Back Gate Guard",1985,1;
- monster "job3_guil03",133,52,"Back Gate Guard",1985,1;
- monster "job3_guil03",133,51,"Back Gate Guard",1985,1;
- monster "job3_guil03",133,50,"Back Gate Guard",1985,1;
- monster "job3_guil03",133,49,"Guard Dog",1866,1;
+ monster "job3_guil03",133,54,"Guard Dog",1866,1,"Back Gate Guard#g01::OnMyMobDead";
+ monster "job3_guil03",133,53,"Back Gate Guard",1985,1,"Back Gate Guard#g01::OnMyMobDead";
+ monster "job3_guil03",133,52,"Back Gate Guard",1985,1,"Back Gate Guard#g01::OnMyMobDead";
+ monster "job3_guil03",133,51,"Back Gate Guard",1985,1,"Back Gate Guard#g01::OnMyMobDead";
+ monster "job3_guil03",133,50,"Back Gate Guard",1985,1,"Back Gate Guard#g01::OnMyMobDead";
+ monster "job3_guil03",133,49,"Guard Dog",1866,1,"Back Gate Guard#g01::OnMyMobDead";
end;
}
job3_guil03,133,53,5 duplicate(#3rdgc_guard00) Back Gate Guard#g03 456
@@ -3106,12 +3108,12 @@ OnTouch:
disablenpc "Interior Guard#g03";
disablenpc "Interior Guard#g04";
disablenpc "Interior Guard#g05";
- monster "job3_guil03",117,53,"Guard Dog",1866,1;
- monster "job3_guil03",117,52,"Interior Guard",1985,1;
- monster "job3_guil03",117,51,"Interior Guard",1985,1;
- monster "job3_guil03",117,50,"Interior Guard",1985,1;
- monster "job3_guil03",117,49,"Interior Guard",1985,1;
- monster "job3_guil03",117,48,"Guard Dog",1866,1;
+ monster "job3_guil03",117,53,"Guard Dog",1866,1,"Interior Guard#g01::OnMyMobDead";
+ monster "job3_guil03",117,52,"Interior Guard",1985,1,"Interior Guard#g01::OnMyMobDead";
+ monster "job3_guil03",117,51,"Interior Guard",1985,1,"Interior Guard#g01::OnMyMobDead";
+ monster "job3_guil03",117,50,"Interior Guard",1985,1,"Interior Guard#g01::OnMyMobDead";
+ monster "job3_guil03",117,49,"Interior Guard",1985,1,"Interior Guard#g01::OnMyMobDead";
+ monster "job3_guil03",117,48,"Guard Dog",1866,1,"Interior Guard#g01::OnMyMobDead";
end;
}
job3_guil03,117,52,4 duplicate(#3rdgc_guard00) Interior Guard#g03 456
@@ -3133,9 +3135,9 @@ OnReset:
OnTouch:
mapannounce "job3_guil03","Guards : Who are you?!",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0
disablenpc "Exterior Guard#g01";
- monster "job3_guil03",88,44,"Exterior Guard",1985,1;
- monster "job3_guil03",88,43,"Exterior Guard",1985,1;
- monster "job3_guil03",88,45,"Guard Dog",1866,1;
+ monster "job3_guil03",88,44,"Exterior Guard",1985,1,"Exterior Guard#g01::OnMyMobDead";
+ monster "job3_guil03",88,43,"Exterior Guard",1985,1,"Exterior Guard#g01::OnMyMobDead";
+ monster "job3_guil03",88,45,"Guard Dog",1866,1,"Exterior Guard#g01::OnMyMobDead";
end;
}
@@ -3154,9 +3156,9 @@ OnReset:
OnTouch:
mapannounce "job3_guil03","Guards : Enemy?!",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0
disablenpc "Exterior Guard#g02";
- monster "job3_guil03",88,55,"Exterior Guard",1985,1;
- monster "job3_guil03",88,54,"Exterior Guard",1985,1;
- monster "job3_guil03",88,56,"Guard Dog",1866,1;
+ monster "job3_guil03",88,55,"Exterior Guard",1985,1,"Exterior Guard#g02::OnMyMobDead";
+ monster "job3_guil03",88,54,"Exterior Guard",1985,1,"Exterior Guard#g02::OnMyMobDead";
+ monster "job3_guil03",88,56,"Guard Dog",1866,1,"Exterior Guard#g02::OnMyMobDead";
end;
}
@@ -3175,9 +3177,9 @@ OnReset:
OnTouch:
mapannounce "job3_guil03","Guards : An invader, remove!",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0
disablenpc "Exterior Guard#g03";
- monster "job3_guil03",88,64,"Exterior Guard",1985,1;
- monster "job3_guil03",88,63,"Exterior Guard",1985,1;
- monster "job3_guil03",88,65,"Guard Dog",1866,1;
+ monster "job3_guil03",88,64,"Exterior Guard",1985,1,"Exterior Guard#g03::OnMyMobDead";
+ monster "job3_guil03",88,63,"Exterior Guard",1985,1,"Exterior Guard#g03::OnMyMobDead";
+ monster "job3_guil03",88,65,"Guard Dog",1866,1,"Exterior Guard#g03::OnMyMobDead";
end;
}
@@ -3196,9 +3198,9 @@ OnReset:
OnTouch:
mapannounce "job3_guil03","Guards : Who are you?!",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0
disablenpc "Exterior Guard#g04";
- monster "job3_guil03",73,62,"Exterior Guard",1985,1;
- monster "job3_guil03",73,61,"Exterior Guard",1985,1;
- monster "job3_guil03",73,63,"Guard Dog",1866,1;
+ monster "job3_guil03",73,62,"Exterior Guard",1985,1,"Exterior Guard#g04::OnMyMobDead";
+ monster "job3_guil03",73,61,"Exterior Guard",1985,1,"Exterior Guard#g04::OnMyMobDead";
+ monster "job3_guil03",73,63,"Guard Dog",1866,1,"Exterior Guard#g04::OnMyMobDead";
end;
}
@@ -3217,9 +3219,9 @@ OnReset:
OnTouch:
mapannounce "job3_guil03","Guards : Who are you?!",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0
disablenpc "Exterior Guard#g05";
- monster "job3_guil03",77,51,"Exterior Guards",1985,1;
- monster "job3_guil03",77,50,"Exterior Guards",1985,1;
- monster "job3_guil03",77,49,"Guard Dog",1866,1;
+ monster "job3_guil03",77,51,"Exterior Guards",1985,1,"Exterior Guard#g05::OnMyMobDead";
+ monster "job3_guil03",77,50,"Exterior Guards",1985,1,"Exterior Guard#g05::OnMyMobDead";
+ monster "job3_guil03",77,49,"Guard Dog",1866,1,"Exterior Guard#g05::OnMyMobDead";
end;
}
@@ -3238,9 +3240,9 @@ OnReset:
OnTouch:
mapannounce "job3_guil03","Guard : Who are you?!",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0
disablenpc "Exterior Guard#g06";
- monster "job3_guil03",73,34,"Exterior Guards",1985,1;
- monster "job3_guil03",73,33,"Exterior guards",1985,1;
- monster "job3_guil03",73,32,"Guard Dog",1866,1;
+ monster "job3_guil03",73,34,"Exterior Guards",1985,1,"Exterior Guard#g06::OnMyMobDead";
+ monster "job3_guil03",73,33,"Exterior guards",1985,1,"Exterior Guard#g06::OnMyMobDead";
+ monster "job3_guil03",73,32,"Guard Dog",1866,1,"Exterior Guard#g06::OnMyMobDead";
end;
}
@@ -3258,10 +3260,10 @@ OnReset:
OnTouch:
mapannounce "job3_guil03","You have been detected by the guard dog.",bc_map,"0x00ff00"; //FW_NORMAL 12 0 0
disablenpc "Guard Dog#dog01";
- monster "job3_guil03",110,27,"Guard Dog",1866,1;
- monster "job3_guil03",103,27,"Dog Trainer",1985,1;
- monster "job3_guil03",104,27,"Dog Trainer's Assistant",1985,1;
- monster "job3_guil03",98,27,"Guard",1985,1;
+ monster "job3_guil03",110,27,"Guard Dog",1866,1,"Guard Dog#dog01::OnMyMobDead";
+ monster "job3_guil03",103,27,"Dog Trainer",1985,1,"Guard Dog#dog01::OnMyMobDead";
+ monster "job3_guil03",104,27,"Dog Trainer's Assistant",1985,1,"Guard Dog#dog01::OnMyMobDead";
+ monster "job3_guil03",98,27,"Guard",1985,1,"Guard Dog#dog01::OnMyMobDead";
end;
}
@@ -3279,42 +3281,42 @@ OnReset:
OnTouch:
mapannounce "job3_guil03","You have been detected by the guard dog.",bc_map,"0x00ff00"; //FW_NORMAL 12 0 0
disablenpc "Guard Dog#dog02";
- monster "job3_guil03",124,27,"Guard Dog",1866,1;
- monster "job3_guil03",126,27,"Dog Trainer",1985,1;
- monster "job3_guil03",104,27,"Trainer's Assistant",1985,1;
- monster "job3_guil03",131,27,"Guard",1985,1;
+ monster "job3_guil03",124,27,"Guard Dog",1866,1,"Guard Dog#dog02::OnMyMobDead";
+ monster "job3_guil03",126,27,"Dog Trainer",1985,1,"Guard Dog#dog02::OnMyMobDead";
+ monster "job3_guil03",104,27,"Trainer's Assistant",1985,1,"Guard Dog#dog02::OnMyMobDead";
+ monster "job3_guil03",131,27,"Guard",1985,1,"Guard Dog#dog02::OnMyMobDead";
end;
}
job3_guil03,2,1,0 script #3rdgc_sunchal_nomal 844,{
end;
OnEnable:
- monster "job3_guil03",62,35,"Guard",1985,1;
- monster "job3_guil03",108,78,"Guard",1985,1;
- monster "job3_guil03",133,77,"Guard",1985,1;
- monster "job3_guil03",79,69,"Guard",1985,1;
- monster "job3_guil03",117,27,"Guard",1985,1;
- monster "job3_guil03",62,48,"Guard",1985,1;
- monster "job3_guil03",116,24,"Guard Dog",1866,1;
- monster "job3_guil03",137,24,"Guard Dog",1866,1;
- monster "job3_guil03",49,74,"Guard Dog",1866,1;
- monster "job3_guil03",48,50,"Guard Dog",1866,1;
- monster "job3_guil03",62,48,"Guard Dog",1866,1;
- monster "job3_guil03",61,38,"Guard Dog",1866,1;
- monster "job3_guil03",74,47,"Guard Dog",1866,1;
- monster "job3_guil03",90,34,"Guard Dog",1866,1;
- monster "job3_guil03",91,51,"Guard Dog",1866,1;
- monster "job3_guil03",155,77,"Guard Dog",1866,1;
- monster "job3_guil03",127,67,"Guard Dog",1866,1;
- monster "job3_guil03",131,43,"Guard Dog",1866,1;
- monster "job3_guil03",103,27,"Guard Dog",1866,1;
- monster "job3_guil03",63,74,"Guard Dog",1866,1;
- monster "job3_guil03",79,69,"Guard Dog",1866,1;
- monster "job3_guil03",0,0,"Watch Light",1129,1;
- monster "job3_guil03",0,0,"Watch Light",1129,1;
- monster "job3_guil03",0,0,"Watch Light",1129,1;
- monster "job3_guil03",0,0,"Watch Light",1129,1;
- monster "job3_guil03",0,0,"Watch Light",1129,1;
+ monster "job3_guil03",62,35,"Guard",1985,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",108,78,"Guard",1985,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",133,77,"Guard",1985,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",79,69,"Guard",1985,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",117,27,"Guard",1985,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",62,48,"Guard",1985,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",116,24,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",137,24,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",49,74,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",48,50,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",62,48,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",61,38,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",74,47,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",90,34,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",91,51,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",155,77,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",127,67,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",131,43,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",103,27,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",63,74,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",79,69,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",0,0,"Watch Light",1129,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",0,0,"Watch Light",1129,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",0,0,"Watch Light",1129,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",0,0,"Watch Light",1129,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
+ monster "job3_guil03",0,0,"Watch Light",1129,1,"#3rdgc_sunchal_nomal::OnMyMobDead";
end;
OnReset:
killmonster "job3_guil03","#3rdgc_sunchal_nomal::OnMyMobDead";
@@ -3445,7 +3447,7 @@ job3_guil03,111,51,7 script Priest from Rachel 928,{
mes "Who are you?";
mes "Get out of here.";
close2;
- warp "ve_fild02",330,379;
+ warp "ve_fild02",330,379; //Pre-RE: ve_fild05 (341,303)
end;
OnInit:
OnDisable:
@@ -3472,7 +3474,7 @@ OnTimer40000:
mapannounce "job3_guil03","Renzak : Don't lag!",bc_map,"0x4d4dff"; //FW_NORMAL 12 0 0
end;
OnTimer60000:
- mapwarp "job3_guil03","ve_fild02",330,379;
+ mapwarp "job3_guil03","ve_fild02",330,379; //Pre-RE: ve_fild05 (341,303)
end;
OnTimer61000:
donpcevent "#3rdgc_guard::OnStop";
@@ -3903,7 +3905,7 @@ job3_guil03,1,8,0 script #GMhelper02_gc 844,{
donpcevent "#3rdgc_event01::OnEnable";
set $@3rdgc_room02, 0;
close2;
- mapwarp "job3_guil03","ve_fild02",330,379;
+ mapwarp "job3_guil03","ve_fild02",330,379; //Pre-RE: ve_fild05 (341,303)
end;
}
case 2: