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author | Streusel <advance_me@hotmail.de> | 2013-03-05 13:00:41 -0800 |
---|---|---|
committer | Streusel <advance_me@hotmail.de> | 2013-03-05 13:00:41 -0800 |
commit | 3949564603feaf7fead12eacacf1a25031fc6ea3 (patch) | |
tree | 35b79b40deacef616ffbe9e3c33a66c3f8beb8f1 /npc/re/jobs | |
parent | 3bd3f1a5c0b8fa434538d5036e66b03010df9ef8 (diff) | |
download | hercules-3949564603feaf7fead12eacacf1a25031fc6ea3.tar.gz hercules-3949564603feaf7fead12eacacf1a25031fc6ea3.tar.bz2 hercules-3949564603feaf7fead12eacacf1a25031fc6ea3.tar.xz hercules-3949564603feaf7fead12eacacf1a25031fc6ea3.zip |
-Added Malangdo Enchantments, credits to Euphy
-Fixed Guillotine Cross job change, credits to Euphy
-Updated message display of Malangdo NPC's, credits to Euphy
-Updated item_db_re.sql
Diffstat (limited to 'npc/re/jobs')
-rw-r--r-- | npc/re/jobs/3-1/guillotine_cross.txt | 154 |
1 files changed, 78 insertions, 76 deletions
diff --git a/npc/re/jobs/3-1/guillotine_cross.txt b/npc/re/jobs/3-1/guillotine_cross.txt index 7fa6177a3..f8ba5b50e 100644 --- a/npc/re/jobs/3-1/guillotine_cross.txt +++ b/npc/re/jobs/3-1/guillotine_cross.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Muad_Dib //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena SVN r16945+ //===== Description: ========================================= @@ -15,6 +15,7 @@ //= 1.0b Moved warps to separate file. [Euphy] //= 1.1 Fixed some minor bugs. [Euphy] //= 1.2 Moved "Girl" NPC off ve_fild05. [Euphy] +//= 1.3 Added missing OnMyMobDead labels. [Euphy] //============================================================ que_job01,75,96,3 script Guild Member#3rdgc01 997,{ @@ -2647,6 +2648,7 @@ ra_in01,175,196,3 script Oresa Rava#3rdgc13 866,{ } } +//Pre-RE: ve_fild05 (327,308) ve_fild02,330,384,3 script Girl#3rdgc14 466,{ if (job_3rd_gc > 14 && job_3rd_gc < 18) { mes "[Renzak]"; @@ -2745,7 +2747,7 @@ OnTouch: } else { mes "You don't have to come here."; close2; - warp "ve_fild02",330,379; + warp "ve_fild02",330,379; //Pre-RE: ve_fild05 (341,303) set $@3rdgc_room02, 0; } end; @@ -2753,7 +2755,7 @@ OnTimer900000: mapannounce "job3_guil03","Renzak : Withdraw!",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0 end; OnTimer901000: - mapwarp "job3_guil03","ve_fild02",330,379; + mapwarp "job3_guil03","ve_fild02",330,379; //Pre-RE: ve_fild05 (341,303) end; OnTimer902000: donpcevent "#3rdgc_event_master::OnReset"; @@ -3048,12 +3050,12 @@ OnTouch: disablenpc "Front Gate Guard#g03"; disablenpc "Front Gate Guard#g04"; disablenpc "Front Gate Guard#g05"; - monster "job3_guil03",93,37,"Guard Dog",1866,1; - monster "job3_guil03",93,36,"Front Gate Guard",1985,1; - monster "job3_guil03",93,35,"Front Gate Guard",1985,1; - monster "job3_guil03",93,34,"Front Gate Guard",1985,1; - monster "job3_guil03",93,33,"Front Gate Guard",1985,1; - monster "job3_guil03",93,32,"Guard Dog",1866,1; + monster "job3_guil03",93,37,"Guard Dog",1866,1,"Front Gate Guard#g01::OnMyMobDead"; + monster "job3_guil03",93,36,"Front Gate Guard",1985,1,"Front Gate Guard#g01::OnMyMobDead"; + monster "job3_guil03",93,35,"Front Gate Guard",1985,1,"Front Gate Guard#g01::OnMyMobDead"; + monster "job3_guil03",93,34,"Front Gate Guard",1985,1,"Front Gate Guard#g01::OnMyMobDead"; + monster "job3_guil03",93,33,"Front Gate Guard",1985,1,"Front Gate Guard#g01::OnMyMobDead"; + monster "job3_guil03",93,32,"Guard Dog",1866,1,"Front Gate Guard#g01::OnMyMobDead"; end; } job3_guil03,93,36,3 duplicate(#3rdgc_guard00) Front Gate Guard#g03 456 @@ -3077,12 +3079,12 @@ OnTouch: disablenpc "Back Gate Guard#g03"; disablenpc "Back Gate Guard#g04"; disablenpc "Back Gate Guard#g05"; - monster "job3_guil03",133,54,"Guard Dog",1866,1; - monster "job3_guil03",133,53,"Back Gate Guard",1985,1; - monster "job3_guil03",133,52,"Back Gate Guard",1985,1; - monster "job3_guil03",133,51,"Back Gate Guard",1985,1; - monster "job3_guil03",133,50,"Back Gate Guard",1985,1; - monster "job3_guil03",133,49,"Guard Dog",1866,1; + monster "job3_guil03",133,54,"Guard Dog",1866,1,"Back Gate Guard#g01::OnMyMobDead"; + monster "job3_guil03",133,53,"Back Gate Guard",1985,1,"Back Gate Guard#g01::OnMyMobDead"; + monster "job3_guil03",133,52,"Back Gate Guard",1985,1,"Back Gate Guard#g01::OnMyMobDead"; + monster "job3_guil03",133,51,"Back Gate Guard",1985,1,"Back Gate Guard#g01::OnMyMobDead"; + monster "job3_guil03",133,50,"Back Gate Guard",1985,1,"Back Gate Guard#g01::OnMyMobDead"; + monster "job3_guil03",133,49,"Guard Dog",1866,1,"Back Gate Guard#g01::OnMyMobDead"; end; } job3_guil03,133,53,5 duplicate(#3rdgc_guard00) Back Gate Guard#g03 456 @@ -3106,12 +3108,12 @@ OnTouch: disablenpc "Interior Guard#g03"; disablenpc "Interior Guard#g04"; disablenpc "Interior Guard#g05"; - monster "job3_guil03",117,53,"Guard Dog",1866,1; - monster "job3_guil03",117,52,"Interior Guard",1985,1; - monster "job3_guil03",117,51,"Interior Guard",1985,1; - monster "job3_guil03",117,50,"Interior Guard",1985,1; - monster "job3_guil03",117,49,"Interior Guard",1985,1; - monster "job3_guil03",117,48,"Guard Dog",1866,1; + monster "job3_guil03",117,53,"Guard Dog",1866,1,"Interior Guard#g01::OnMyMobDead"; + monster "job3_guil03",117,52,"Interior Guard",1985,1,"Interior Guard#g01::OnMyMobDead"; + monster "job3_guil03",117,51,"Interior Guard",1985,1,"Interior Guard#g01::OnMyMobDead"; + monster "job3_guil03",117,50,"Interior Guard",1985,1,"Interior Guard#g01::OnMyMobDead"; + monster "job3_guil03",117,49,"Interior Guard",1985,1,"Interior Guard#g01::OnMyMobDead"; + monster "job3_guil03",117,48,"Guard Dog",1866,1,"Interior Guard#g01::OnMyMobDead"; end; } job3_guil03,117,52,4 duplicate(#3rdgc_guard00) Interior Guard#g03 456 @@ -3133,9 +3135,9 @@ OnReset: OnTouch: mapannounce "job3_guil03","Guards : Who are you?!",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0 disablenpc "Exterior Guard#g01"; - monster "job3_guil03",88,44,"Exterior Guard",1985,1; - monster "job3_guil03",88,43,"Exterior Guard",1985,1; - monster "job3_guil03",88,45,"Guard Dog",1866,1; + monster "job3_guil03",88,44,"Exterior Guard",1985,1,"Exterior Guard#g01::OnMyMobDead"; + monster "job3_guil03",88,43,"Exterior Guard",1985,1,"Exterior Guard#g01::OnMyMobDead"; + monster "job3_guil03",88,45,"Guard Dog",1866,1,"Exterior Guard#g01::OnMyMobDead"; end; } @@ -3154,9 +3156,9 @@ OnReset: OnTouch: mapannounce "job3_guil03","Guards : Enemy?!",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0 disablenpc "Exterior Guard#g02"; - monster "job3_guil03",88,55,"Exterior Guard",1985,1; - monster "job3_guil03",88,54,"Exterior Guard",1985,1; - monster "job3_guil03",88,56,"Guard Dog",1866,1; + monster "job3_guil03",88,55,"Exterior Guard",1985,1,"Exterior Guard#g02::OnMyMobDead"; + monster "job3_guil03",88,54,"Exterior Guard",1985,1,"Exterior Guard#g02::OnMyMobDead"; + monster "job3_guil03",88,56,"Guard Dog",1866,1,"Exterior Guard#g02::OnMyMobDead"; end; } @@ -3175,9 +3177,9 @@ OnReset: OnTouch: mapannounce "job3_guil03","Guards : An invader, remove!",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0 disablenpc "Exterior Guard#g03"; - monster "job3_guil03",88,64,"Exterior Guard",1985,1; - monster "job3_guil03",88,63,"Exterior Guard",1985,1; - monster "job3_guil03",88,65,"Guard Dog",1866,1; + monster "job3_guil03",88,64,"Exterior Guard",1985,1,"Exterior Guard#g03::OnMyMobDead"; + monster "job3_guil03",88,63,"Exterior Guard",1985,1,"Exterior Guard#g03::OnMyMobDead"; + monster "job3_guil03",88,65,"Guard Dog",1866,1,"Exterior Guard#g03::OnMyMobDead"; end; } @@ -3196,9 +3198,9 @@ OnReset: OnTouch: mapannounce "job3_guil03","Guards : Who are you?!",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0 disablenpc "Exterior Guard#g04"; - monster "job3_guil03",73,62,"Exterior Guard",1985,1; - monster "job3_guil03",73,61,"Exterior Guard",1985,1; - monster "job3_guil03",73,63,"Guard Dog",1866,1; + monster "job3_guil03",73,62,"Exterior Guard",1985,1,"Exterior Guard#g04::OnMyMobDead"; + monster "job3_guil03",73,61,"Exterior Guard",1985,1,"Exterior Guard#g04::OnMyMobDead"; + monster "job3_guil03",73,63,"Guard Dog",1866,1,"Exterior Guard#g04::OnMyMobDead"; end; } @@ -3217,9 +3219,9 @@ OnReset: OnTouch: mapannounce "job3_guil03","Guards : Who are you?!",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0 disablenpc "Exterior Guard#g05"; - monster "job3_guil03",77,51,"Exterior Guards",1985,1; - monster "job3_guil03",77,50,"Exterior Guards",1985,1; - monster "job3_guil03",77,49,"Guard Dog",1866,1; + monster "job3_guil03",77,51,"Exterior Guards",1985,1,"Exterior Guard#g05::OnMyMobDead"; + monster "job3_guil03",77,50,"Exterior Guards",1985,1,"Exterior Guard#g05::OnMyMobDead"; + monster "job3_guil03",77,49,"Guard Dog",1866,1,"Exterior Guard#g05::OnMyMobDead"; end; } @@ -3238,9 +3240,9 @@ OnReset: OnTouch: mapannounce "job3_guil03","Guard : Who are you?!",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0 disablenpc "Exterior Guard#g06"; - monster "job3_guil03",73,34,"Exterior Guards",1985,1; - monster "job3_guil03",73,33,"Exterior guards",1985,1; - monster "job3_guil03",73,32,"Guard Dog",1866,1; + monster "job3_guil03",73,34,"Exterior Guards",1985,1,"Exterior Guard#g06::OnMyMobDead"; + monster "job3_guil03",73,33,"Exterior guards",1985,1,"Exterior Guard#g06::OnMyMobDead"; + monster "job3_guil03",73,32,"Guard Dog",1866,1,"Exterior Guard#g06::OnMyMobDead"; end; } @@ -3258,10 +3260,10 @@ OnReset: OnTouch: mapannounce "job3_guil03","You have been detected by the guard dog.",bc_map,"0x00ff00"; //FW_NORMAL 12 0 0 disablenpc "Guard Dog#dog01"; - monster "job3_guil03",110,27,"Guard Dog",1866,1; - monster "job3_guil03",103,27,"Dog Trainer",1985,1; - monster "job3_guil03",104,27,"Dog Trainer's Assistant",1985,1; - monster "job3_guil03",98,27,"Guard",1985,1; + monster "job3_guil03",110,27,"Guard Dog",1866,1,"Guard Dog#dog01::OnMyMobDead"; + monster "job3_guil03",103,27,"Dog Trainer",1985,1,"Guard Dog#dog01::OnMyMobDead"; + monster "job3_guil03",104,27,"Dog Trainer's Assistant",1985,1,"Guard Dog#dog01::OnMyMobDead"; + monster "job3_guil03",98,27,"Guard",1985,1,"Guard Dog#dog01::OnMyMobDead"; end; } @@ -3279,42 +3281,42 @@ OnReset: OnTouch: mapannounce "job3_guil03","You have been detected by the guard dog.",bc_map,"0x00ff00"; //FW_NORMAL 12 0 0 disablenpc "Guard Dog#dog02"; - monster "job3_guil03",124,27,"Guard Dog",1866,1; - monster "job3_guil03",126,27,"Dog Trainer",1985,1; - monster "job3_guil03",104,27,"Trainer's Assistant",1985,1; - monster "job3_guil03",131,27,"Guard",1985,1; + monster "job3_guil03",124,27,"Guard Dog",1866,1,"Guard Dog#dog02::OnMyMobDead"; + monster "job3_guil03",126,27,"Dog Trainer",1985,1,"Guard Dog#dog02::OnMyMobDead"; + monster "job3_guil03",104,27,"Trainer's Assistant",1985,1,"Guard Dog#dog02::OnMyMobDead"; + monster "job3_guil03",131,27,"Guard",1985,1,"Guard Dog#dog02::OnMyMobDead"; end; } job3_guil03,2,1,0 script #3rdgc_sunchal_nomal 844,{ end; OnEnable: - monster "job3_guil03",62,35,"Guard",1985,1; - monster "job3_guil03",108,78,"Guard",1985,1; - monster "job3_guil03",133,77,"Guard",1985,1; - monster "job3_guil03",79,69,"Guard",1985,1; - monster "job3_guil03",117,27,"Guard",1985,1; - monster "job3_guil03",62,48,"Guard",1985,1; - monster "job3_guil03",116,24,"Guard Dog",1866,1; - monster "job3_guil03",137,24,"Guard Dog",1866,1; - monster "job3_guil03",49,74,"Guard Dog",1866,1; - monster "job3_guil03",48,50,"Guard Dog",1866,1; - monster "job3_guil03",62,48,"Guard Dog",1866,1; - monster "job3_guil03",61,38,"Guard Dog",1866,1; - monster "job3_guil03",74,47,"Guard Dog",1866,1; - monster "job3_guil03",90,34,"Guard Dog",1866,1; - monster "job3_guil03",91,51,"Guard Dog",1866,1; - monster "job3_guil03",155,77,"Guard Dog",1866,1; - monster "job3_guil03",127,67,"Guard Dog",1866,1; - monster "job3_guil03",131,43,"Guard Dog",1866,1; - monster "job3_guil03",103,27,"Guard Dog",1866,1; - monster "job3_guil03",63,74,"Guard Dog",1866,1; - monster "job3_guil03",79,69,"Guard Dog",1866,1; - monster "job3_guil03",0,0,"Watch Light",1129,1; - monster "job3_guil03",0,0,"Watch Light",1129,1; - monster "job3_guil03",0,0,"Watch Light",1129,1; - monster "job3_guil03",0,0,"Watch Light",1129,1; - monster "job3_guil03",0,0,"Watch Light",1129,1; + monster "job3_guil03",62,35,"Guard",1985,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",108,78,"Guard",1985,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",133,77,"Guard",1985,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",79,69,"Guard",1985,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",117,27,"Guard",1985,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",62,48,"Guard",1985,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",116,24,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",137,24,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",49,74,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",48,50,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",62,48,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",61,38,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",74,47,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",90,34,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",91,51,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",155,77,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",127,67,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",131,43,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",103,27,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",63,74,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",79,69,"Guard Dog",1866,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",0,0,"Watch Light",1129,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",0,0,"Watch Light",1129,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",0,0,"Watch Light",1129,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",0,0,"Watch Light",1129,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; + monster "job3_guil03",0,0,"Watch Light",1129,1,"#3rdgc_sunchal_nomal::OnMyMobDead"; end; OnReset: killmonster "job3_guil03","#3rdgc_sunchal_nomal::OnMyMobDead"; @@ -3445,7 +3447,7 @@ job3_guil03,111,51,7 script Priest from Rachel 928,{ mes "Who are you?"; mes "Get out of here."; close2; - warp "ve_fild02",330,379; + warp "ve_fild02",330,379; //Pre-RE: ve_fild05 (341,303) end; OnInit: OnDisable: @@ -3472,7 +3474,7 @@ OnTimer40000: mapannounce "job3_guil03","Renzak : Don't lag!",bc_map,"0x4d4dff"; //FW_NORMAL 12 0 0 end; OnTimer60000: - mapwarp "job3_guil03","ve_fild02",330,379; + mapwarp "job3_guil03","ve_fild02",330,379; //Pre-RE: ve_fild05 (341,303) end; OnTimer61000: donpcevent "#3rdgc_guard::OnStop"; @@ -3903,7 +3905,7 @@ job3_guil03,1,8,0 script #GMhelper02_gc 844,{ donpcevent "#3rdgc_event01::OnEnable"; set $@3rdgc_room02, 0; close2; - mapwarp "job3_guil03","ve_fild02",330,379; + mapwarp "job3_guil03","ve_fild02",330,379; //Pre-RE: ve_fild05 (341,303) end; } case 2: |