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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-31 14:24:26 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-31 14:24:26 +0000
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tree9e95213e14819b59605b72cc6466e53685973e7f /npc/quests/iRO_Exp.txt
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* 13026 Added iRO Repeatable EXP quests care of Kisuka.
* Updated guild scripts, removed interior flag dialog. * Applied some Payon 1 script fixes from bugreport:1941. * Cost is now doubled when investing a second time in eco or defence. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13026 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== eAthena Script =======================================
+//= iRO Repeatable EXP Quests.
+//===== By: ==================================================
+//= Kisuka
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= Each of these quests are repeatable.
+//= Therefore, you are able to get a character from
+//= levels 2 - 85 using only these quests instead of
+//= normal monster killing.
+//=
+//= Note: Before enabling remove
+//= 1) 925,Bill_Of_Birds; 2) 7106,Goat's_Horn
+//= From Vendor shops in npc/merchants/shops.txt
+//===== Additional Comments: =================================
+//= 1.0 First version. [Kisuka]
+//============================================================
+
+// Yullo - 25 Porcupine Quill
+//============================================================
+mjolnir_01,296,29,5 script Yullo#iROExp 95,{
+ if((BaseLevel < 24)) {
+ mes "[Yullo]";
+ mes "Hmm, this maybe a little much of a";
+ mes "request for you. Come back when you";
+ mes "are taller and stronger.";
+ close;
+ }
+ else if((BaseLevel > 60)) {
+ mes "[Yullo]";
+ mes "Hello, my name is Yullo.";
+ mes "Now wait a minute, are you not a";
+ mes "little too high of level for this?";
+ next;
+ close;
+ }
+ mes "[Yullo]";
+ mes "I can't, no more and I mean it.";
+ mes "Look at me I am serious I can't";
+ mes "gather any more of these things.";
+ next;
+ mes "[Yullo]";
+ mes "You know what, here is an idea.";
+ mes "You can gather them and I can give";
+ mes "you a reward for your efforts!";
+ next;
+ mes "[Yullo]";
+ mes "Ok, so I need 25 Porcupine";
+ mes "Quill's.";
+ mes "Please tell me you have some or can";
+ mes "help me";
+ next;
+ if (select("I have Porcupine Quills:Well I don't think I can help.") == 2) {
+ mes "[Yullo]";
+ mes "I need ^00CE0025 Porcupine Quills^000000.";
+ close;
+ }
+ if (countitem(1027) < 25) {
+ mes "[Yullo]";
+ mes "Where are the Porcupine Quills? You";
+ mes "think I wouldn't notice?";
+ close;
+ }else{
+ delitem 1027,25;
+ getitem 501,10;
+ getexp 10425,6272;
+ mes "[Yullo]";
+ mes "Great, you have enough!";
+ mes "Just like I promised a little";
+ mes "reward.";
+ close;
+ }
+}
+
+// Shone - 25 Earthworm Peeling
+//============================================================
+moc_fild17,208,346,5 script Shone#iROExp 707,{
+ if((BaseLevel < 25)) {
+ mes "[Shone]";
+ mes "You need some help, but I can't";
+ mes "provide that for you. Come back";
+ mes "when you are stronger and have";
+ mes "earned much more wisdom.";
+ close;
+ }
+ else if((BaseLevel > 60)) {
+ mes "[Shone]";
+ mes "You are much to strong to be";
+ mes "fighting these things!";
+ next;
+ close;
+ }
+ mes "[Shone]";
+ mes "Wait! You can see me?";
+ mes "Oh well, I haven't yet mastered my";
+ mes "skills.";
+ next;
+ mes "[Shone]";
+ mes "Hey do you think you van help me? I";
+ mes "am trying to collect ^00CE0025 Earthwarm^000000";
+ mes "^00CE00Peelings^000000. I will reward you if you";
+ mes "help.";
+ next;
+ if (select("I have 25 Earthworm Peelings:What was it again?") == 2) {
+ mes "[Shone]";
+ mes "I need ^00CE0025 Earthworm Peelings^000000.";
+ close;
+ }
+ if (countitem(1055) < 25) {
+ mes "[Shone]";
+ mes "I don't see any ^00CE00Earthworm Peerlings^000000.";
+ mes "Are you trying to scam me?";
+ close;
+ }else{
+ delitem 1055,25;
+ getitem 502,10;
+ getexp 15775,1125;
+ mes "[Shone]";
+ mes "Thank you for the 25 Earthworm";
+ mes "Peelings!";
+ mes "Here is that reward I promised you,";
+ mes "I hope take this wisdom I have";
+ mes "passed on to you and share it with";
+ mes "others.";
+ close;
+ }
+}
+
+// Langry - 25 Fluff
+//============================================================
+gef_fild07,321,193,3 script Langry#iROExp 754,{
+ if((BaseLevel < 2)) {
+ mes "[Langry]";
+ mes "You may just be the most unlikely";
+ mes "person ever,";
+ mes "recycle a few Fabres and come";
+ mes "back.";
+ close;
+ }
+ if((BaseLevel > 20)) { mes "[Langry]"; }
+ mes "Hello, my name is Langry.";
+ mes "I have to complete this community";
+ mes "service, but I am just too lazy.";
+ next;
+ if((BaseLevel > 20)) { close; }
+ mes "[Langry]";
+ mes "Do you think you can help me?";
+ mes "Please?";
+ next;
+ mes "[Langry]";
+ mes "I need to collect ^0000CE25 Fluff^000000 to";
+ mes "complete this community service";
+ mes "project.";
+ mes "You know what I can even reward you";
+ mes "a little for helping me.";
+ next;
+ if (select("I have some Fluff:What was that again?") == 2) {
+ mes "[Langry]";
+ mes "I need ^00CE0025 Fluff^000000.";
+ close;
+ }
+ if (countitem(914) < 25) {
+ mes "[Langry]";
+ mes "I see no fluff, wait yea I do it's";
+ mes "the lies coming from your mouth.";
+ close;
+ }else{
+ delitem 914,25;
+ getexp 385,30;
+ mes "[Langry]";
+ mes "Thank you for the Fluff. This helps";
+ mes "me out greatly.";
+ mes "Oh and here you go, this should";
+ mes "help you get stronger, faster!";
+ close;
+ }
+}
+
+// Halgus - 25 Chrysalis
+//============================================================
+gef_fild04,191,54,4 script Halgus#iROExp 123,{
+ if((BaseLevel < 2)) {
+ mes "[Halgus]";
+ mes "Please return to me when you are a";
+ mes "little stronger.";
+ close;
+ }
+ else if((BaseLevel > 20)) {
+ mes "[Halgus]";
+ mes "You are way to learned to be";
+ mes "hunting these little things.";
+ next;
+ close;
+ }
+ mes "[Halgus]";
+ mes "New here are you? Well look I like";
+ mes "helping new faces around here.";
+ mes "And lets be honest you are not the";
+ mes "prettiest look face I have seen.";
+ next;
+ mes "[Halgus]";
+ mes "None-the-less my daughter would";
+ mes "like a new necklace.";
+ mes "I am not rich by any means so I am";
+ mes "looking to collect Chrysalis from";
+ mes "the Pupa's in this area.";
+ next;
+ mes "[Halgus]";
+ mes "Can you collect ^00CE0025 Chrysalis^000000 and";
+ mes "return them to me, I promise to";
+ mes "reward you well.";
+ next;
+ if (select("I have Chrysalis:What did you need?") == 2) {
+ mes "[Halgus]";
+ mes "I need ^00CE0025 Chrysalis^000000.";
+ close;
+ }
+ if (countitem(915) < 25) {
+ mes "[Halgus]";
+ mes "I need ^00CE0025 Chrysalis^000000 and no less";
+ mes "please.";
+ close;
+ }else{
+ delitem 915,25;
+ getexp 385,30;
+ mes "[Halgus]";
+ mes "Amazing you found so many that";
+ mes "fast.";
+ mes "Like I promised, give me the";
+ mes "Chrysalis and I will reward you";
+ mes "with my wisdom.";
+ close;
+
+ }
+}
+
+// Laertes - 25 Powder of Butterfly
+//============================================================
+prt_fild04,356,148,3 script Laertes#iROExp 798,{
+ if((BaseLevel < 15 )) {
+ mes "Your level is too low!";
+ next;
+ mes "Go kill more Porings!";
+ close;
+ }
+ mes "[Laertes]";
+ mes "Good Morning!";
+ next;
+ if((BaseLevel < 45)) { mes "[Laertes]"; }
+ mes "I work for an apothecary in";
+ mes "Prontera";
+ if((BaseLevel > 45)) {
+ mes "I come here to collect materials";
+ mes "for medicine";
+ close;
+ }
+ mes "I need to have a good supply";
+ mes "of ^FF0000Powder of Butterfly^000000";
+ next;
+ if (select("I have Powder of Butterfly:What did you need?") == 2) {
+ mes "[Laertes]";
+ mes "If you bring me";
+ mes "^FF000025 Powder of Butterfly^000000,";
+ mes "I will give you some medical";
+ mes "supplies.";
+ close;
+ }
+ if (countitem(924) < 25) {
+ mes "[Laertes]";
+ mes "It doesn't look";
+ mes "like you have enough.";
+ next;
+ mes "[Laertes]";
+ mes "If you bring me";
+ mes "^FF000025 Powder of Butterfly^000000,";
+ mes "I will give you some medical";
+ mes "supplies.";
+ close;
+ }else{
+ delitem 924,25;
+ getitem 502,5;
+ getexp 2950,1125;
+ mes "[Laertes]";
+ mes "Hey, thank you again.";
+ mes "Here you go, as promised.";
+ close;
+ }
+}
+
+// Nutters - 25 Acorn
+//===========================================================
+mjolnir_01,293,20,3 script Nutters#iROExp 779,{
+ if((BaseLevel < 18)) {
+ mes "[Nutters]";
+ mes "You are just too small to fight";
+ mes "these things for me. Can you get a";
+ mes "little taller then return?";
+ close;
+ }
+ else if((BaseLevel > 60)) {
+ mes "[Nutters]";
+ mes "You are much to strong to be";
+ mes "fighting these things!";
+ next;
+ close;
+ }
+ mes "[Nutters]";
+ mes "I..I just can't seem to find any.";
+ mes "Pesky Coco's have hidden all the";
+ mes "Acorns.";
+ next;
+ mes "[Nutters]";
+ mes "Can you help me find ^00CE0025 Acorns^000000.I";
+ mes "will reward you with much if you";
+ mes "can.";
+ next;
+ if (select("I have 25 Acorns:Please come again?") == 2) {
+ mes "[Nutters]";
+ mes "I need ^00CE0025 Acorns^000000.";
+ close;
+ }
+ if (countitem(1026) < 25) {
+ mes "[Nutters]";
+ mes "Where are my ^00CE00Acorns^000000? Hey, I'm not";
+ mes "playing, you better not hold out on";
+ mes "me.";
+ close;
+ }else{
+ mes "[Nutters]";
+ mes "Oh great you found out where they";
+ mes "were hiding them. Gimme Gimme!!!";
+ next;
+ delitem 1026,25;
+ getitem 502,5;
+ getexp 3600,3905;
+ mes "[Nutters]";
+ mes "Oh thats right, sorry I just love";
+ mes "roasting Acorns. Mmm.";
+ mes "Here is what I promised you.";
+ close;
+ }
+}
+
+// Cuir - 25 Anolian Skin
+//===========================================================
+cmd_fild01,362,256,3 script Cuir#iROExp 106,{
+ if((BaseLevel < 45)) {
+ mes "[Cuir]";
+ mes "You certainly are brave, but";
+ mes "bravery turns to foolishness if you";
+ mes "continue going East.";
+ mes "Perhaps when you are stronger you";
+ mes "and I can do business.";
+ close;
+ }
+ else if((BaseLevel > 80)) {
+ mes "[Cuir]";
+ mes "You are too powerful for this task,";
+ mes "I need the skins in fair condition,";
+ mes "not exploded!";
+ next;
+ close;
+ }
+ mes "[Cuir]";
+ mes "You look like a sturdy adventurer!";
+ mes "How'd you like to help me make a";
+ mes "buck selling gator skin?";
+ next;
+ mes "[Cuir]";
+ mes "If you can bring me ^00CE0020 Anolian^000000";
+ mes "^00CE00Skin^000000. I can help you get stronger.";
+ next;
+ if (select("I've the Anolian Skins:Gators bite!") == 2) {
+ mes "[Cuir]";
+ mes "I need ^00CE0020 Anolian Skin^000000.";
+ close;
+ }
+ if (countitem(7003) < 20) {
+ mes "[Cuir]";
+ mes "I know a gator skin when I see it";
+ mes "and I don't see ^00CE0020 Anolian Skins^000000.";
+ close;
+ }else{
+ delitem 7003,20;
+ getitem 503,10;
+ getexp 68950,43300;
+ mes "[Cuir]";
+ mes "Thank you for the ^00CE0020 Anolian^000000";
+ mes "^00CE00Skins^000000!";
+ mes "I hope you can continue to help me";
+ mes "collect these skins.";
+ mes "The armor creators around the world";
+ mes "are clamoring for them.";
+ close;
+ }
+}
+
+// Li - 50 Dokebi Horns
+//===========================================================
+pay_fild10,108,357,5 script Li#iROExp 90,{
+ if((BaseLevel < 35)) {
+ mes "This place is dangerous!";
+ next;
+ mes "You should leave quickly!";
+ close;
+ }
+ else if((BaseLevel > 70)) {
+ mes "[Li]";
+ mes "Hello";
+ mes "I read fortunes";
+ mes "in payon.";
+ close;
+ }
+ mes "[Li]";
+ mes "Hello";
+ next;
+ mes "[Li]";
+ mes "My fortune teller business";
+ mes "needs a good supply";
+ mes "of ^FF0000Dokebi Horn^000000";
+ mes "to give my customers good luck.";
+ next;
+ if(select("I have some Dokebi Horns:What did you need?") == 2) {
+ mes "[Li]";
+ mes "If you bring me";
+ mes "^FF000050 Dokebi Horn^000000,";
+ mes "I can give you some good luck.";
+ close;
+ }
+ if (countitem(1021) < 50) {
+ mes "[Li]";
+ mes "It doesn't look";
+ mes "like you have enough.";
+ next;
+ mes "[Li]";
+ mes "I need ^FF000050 Dokebi Horn^000000.";
+ mes "for my fortune telling.";
+ close;
+ }else{
+ delitem 1021,50;
+ getexp 42000,36000;
+ mes "[Li]";
+ mes "Oh, great!";
+ mes "Thank you for the horns.";
+ close;
+ }
+}
+
+// Lemly - 25 Frill
+//===========================================================
+moc_fild17,66,273,5 script Lemly#iROExp 725,{
+ if((BaseLevel < 30)) {
+ mes "What are you doing here?";
+ next;
+ mes "The desert will kill you here!";
+ close;
+ }
+ else if((BaseLevel > 65)) {
+ mes "[Lemly]";
+ mes "Hey there.";
+ next;
+ mes "[Lemly]";
+ mes "These lizards are gross.";
+ next;
+ mes "[Lemly]";
+ mes "I can't believe I am stuck";
+ mes "doing this.";
+ close;
+ }
+ mes "[Lemly]";
+ mes "Hey there cutie!";
+ next;
+ mes "[Lemly]";
+ mes "I am looking for lizard";
+ mes "^FF0000Frills^000000.";
+ next;
+ mes "The lizards around here";
+ mes "have a natural stealth";
+ mes "property that the assassin";
+ mes "guild wants to study.";
+ next;
+ if(select("I have some Frills:What did you need?") == 2) {
+ mes "[Lemly]";
+ mes "I need";
+ mes "^FF000025 Frill^000000";
+ mes "for the assassin guild.";
+ close;
+ }
+ if (countitem(1012) < 25) {
+ mes "[Lemly]";
+ mes "Sigh,";
+ mes "Please don't waste my time.";
+ next;
+ mes "[Lemly]";
+ mes "I need";
+ mes "^FF000025 Frill^000000";
+ mes "for the assassin guild.";
+ close;
+ }else{
+ delitem 1012,25;
+ getexp 30000,23000;
+ mes "[Lemly]";
+ mes "Hey, thank you.";
+ mes "These are pretty icky though.";
+ close;
+ }
+}
+
+// Private Jeremy - 25 Stone Heart
+//===========================================================
+moc_fild05,213,163,7 script Private Jeremy#iROExp 707,{
+ if((BaseLevel < 25)) {
+ mes "[Private Jeremy]";
+ mes "It is dangerous here";
+ mes "citizen.";
+ close;
+ }
+ mes "[Private Jeremy]";
+ mes "Greetings citizen!";
+ next;
+ if((BaseLevel > 60)) {
+ mes "[Private Jeremy]";
+ mes "Please do not interrupt";
+ mes "my mission for the";
+ mes "Morroc Guard.";
+ close;
+ }
+ mes "[Private Jeremy]";
+ mes "The Morroc guard";
+ mes "need ^FF0000Stone Hearts^000000";
+ mes "for our training regimen";
+ next;
+ if(select("I have Stone Hearts:What did you need?") == 2) {
+ mes "[Private Jeremy]";
+ mes "The Morroc Guard needs";
+ mes "^FF000025 Stone Heart^000000,";
+ mes "for our training regimen.";
+ close;
+ }
+ if (countitem(953) < 25) {
+ mes "[Private Jeremy]";
+ mes "It doesn't look";
+ mes "like you have enough.";
+ next;
+ mes "[Private Jeremy]";
+ mes "The Morroc Guard needs";
+ mes "^FF000025 Stone Heart^000000,";
+ mes "for our training regimen.";
+ close;
+ }else{
+ delitem 953,25;
+ getexp 14000,9000;
+ mes "[Private Jeremy]";
+ mes "The Morroc Guard thanks you,";
+ mes "citizen.";
+ close;
+ }
+}
+
+// Gregor - 25 Bill of Birds
+//===========================================================
+moc_fild06,33,204,3 script Gregor#iROExp 97,{
+ if((BaseLevel < 10)) {
+ mes "[Gregor]";
+ mes "He there.";
+ next;
+ mes "[Gregor]";
+ mes "Those pickys over there";
+ mes "seem to be about your";
+ mes "speed.";
+ close;
+ }
+ else if((BaseLevel > 30)) {
+ mes "[Gregor]";
+ mes "Here peco peco peco";
+ next;
+ mes "[Gregor]";
+ mes "Come here peco.";
+ close;
+ }
+ mes "[Gregor]";
+ mes "Peco Pecos are fascinating.";
+ mes "I need some";
+ mes "^FF0000Bill of Birds^000000";
+ mes "for my, uh, research...";
+ next;
+ if(select("I have some Bill of Birds:What did you need?") == 2) {
+ mes "[Gregor]";
+ mes "Can you help me";
+ mes "out and bring me";
+ mes "^FF000025 Bill of Birds^000000?";
+ close;
+ }
+ if (countitem(925) < 25) {
+ mes "[Gregor]";
+ mes "It doesn't look";
+ mes "like you have enough.";
+ next;
+ mes "[Gregor]";
+ mes "Can you help me";
+ mes "out and bring me";
+ mes "^FF000025 Bill of Birds^000000?";
+ close;
+ }else{
+ delitem 925,25;
+ getexp 4000,2000;
+ mes "[Gregor]";
+ mes "Thank you so much.";
+ next;
+ mes "[Gregor]";
+ mes "This is gonna be";
+ mes "delicious!";
+ close;
+ }
+}
+
+// Lilla - 50 Sharp Leaf
+//===========================================================
+um_fild01,35,281,5 script Lilla#iROExp 724,{
+ if((BaseLevel < 60)) {
+ mes "[Lilla]";
+ mes "You are way too tiny to be helping";
+ mes "me. Thank you for your offer";
+ mes "though.";
+ close;
+ }
+ else if((BaseLevel > 85)) {
+ mes "[Lilla]";
+ mes "Sorry but you are a little to old";
+ mes "and scary to talk to!";
+ next;
+ close;
+ }
+ mes "[Lilla]";
+ mes "Why hello!";
+ mes "You look like someone who is";
+ mes "willing to help a lil thing like";
+ mes "myself out.";
+ next;
+ mes "[Lilla]";
+ mes "I really need to gather ^00CE0050 Sharp^000000";
+ mes "^00CE00Leaf^000000 for my garden tea party.";
+ mes "Do you have any?";
+ next;
+ if(select("I have 50 Sharp Leaf:What, sorry I was day dreaming") == 2) {
+ mes "[Lilla]";
+ mes "I need ^00CE0050 Sharp Leafs^000000.";
+ close;
+ }
+ if (countitem(7100) < 50) {
+ mes "[Lilla]";
+ mes "Why, I may look cute and silly but";
+ mes "please don't play games with me.";
+ close;
+ }else{
+ mes "[Lilla]";
+ mes "Hey, your a sweet little thing.";
+ mes "Thanks so much for helping me!";
+ next;
+ delitem 7100,50;
+ getitem 504,10;
+ getexp 262485,141835;
+ mes "[Lilla]";
+ mes "Oh, I almost forgot. I have";
+ mes "something for you ^_^";
+ mes "Thank you so much again for your";
+ mes "help.";
+ close;
+ }
+}
+
+// Lella - 50 Huge Leaf
+//============================================================
+ayo_fild01,44,241,5 script Lella#iROExp 877,{
+ if((BaseLevel < 36)) {
+ mes "[Lella]";
+ mes "Quickly escape before they get";
+ mes "their claws into your sanity!";
+ close;
+ }
+ else if((BaseLevel > 65)) {
+ mes "[Lella]";
+ mes "Not sure why you are here,";
+ mes "but I can't offer you a bounty";
+ mes "as there would be no effort";
+ mes "in it for you!";
+ close;
+ }
+ mes "[Lella]";
+ mes "Why hello!";
+ mes "You look like someone who is";
+ mes "willing to help someone who is";
+ mes "slowly going mad.";
+ next;
+ mes "[Lella]";
+ mes "I really need to gather ^00CE0050 Huge^000000";
+ mes "^00CE00Leaf^000000 for my sanity.";
+ mes "Do you have any?";
+ next;
+ if(select("I have 50 Huge Leaf:What, sorry I was day dreaming") == 2) {
+ mes "[Lella]";
+ mes "I need ^00CE0050 Huge Leafs^000000.";
+ close;
+ }
+ if (countitem(7198) < 50) {
+ mes "[Lella]";
+ mes "Meow meow meow meow meow...";
+ mes "NOOOOOOOOOOOO.";
+ close;
+ }else{
+ mes "[Lella]";
+ mes "Wonderful I can tell it is just a";
+ mes "little bit quieter around here!";
+ next;
+ delitem 7198,50;
+ getitem 503,10;
+ getexp 25740,31512;
+ mes "[Lella]";
+ mes "The more leafs I collect the";
+ mes "quieter it seems around here.";
+ close;
+ }
+}
+
+// Vegetable Farmer - 50 Antelope Horn
+//============================================================
+ein_fild06,82,171,7 script Vegetable Farmer#iROExp 919,{
+ if((BaseLevel < 70)) {
+ mes "[Vegetable Farmer]";
+ mes "My greens, where did they all go?";
+ mes "Oh, no..no!!!";
+ close;
+ }
+ else if((BaseLevel > 84)) {
+ mes "[Vegetable Farmer]";
+ mes "Oh boy, Oh boy!";
+ next;
+ mes "[Vegetable Farmer]";
+ mes "Sorry I can't talk right now";
+ mes "I am in a world of hurt here,";
+ mes "these darn Goats are going to kill";
+ mes "me.";
+ close;
+ }
+ mes "[Vegetable Farmer]";
+ mes "Oh great!";
+ mes "You are here to help me right?";
+ mes "If not, then I am in a world of hurt.";
+ next;
+ mes "[Vegetable Farmer]";
+ mes "These Goats keep eating my";
+ mes "vegetables.";
+ mes "Can you do what you can to help";
+ mes "me?";
+ mes "I need ^FF0000Antelope Horns^000000";
+ mes "to show for your hard work, and I";
+ mes "will reward you.";
+ next;
+ if(select("I have Antelope Horns:What did you need?") == 2) {
+ mes "[Vegetable Farmer]";
+ mes "I need to see that you have";
+ mes "gathered";
+ mes "^FF000050 Antelope Horns^000000,";
+ mes "and then I can reward you.";
+ close;
+ }
+ if (countitem(7106) < 50) {
+ mes "[Vegetable Farmer]";
+ mes "It doesn't look";
+ mes "like you have enough.";
+ next;
+ mes "[Vegetable Farmer]";
+ mes "I need to see that you have";
+ mes "gathered";
+ mes "^FF000050 Antelope Horns^000000,";
+ mes "and then I can reward you.";
+ close;
+ }else{
+ delitem 7106,50;
+ getitem 504,10;
+ getexp 258490,155155;
+ mes "[Vegetable Farmer]";
+ mes "Amazing, you did that with speed. I";
+ mes "am truly grateful.";
+ close;
+ }
+}
+
+// Local Villager - 50 Bacillus
+//============================================================
+ein_fild01,43,249,7 script Local Villager#iROExp 898,{
+ if((BaseLevel < 60)) {
+ mes "[Local Villager]";
+ mes "Its amazing, truly it is. I just";
+ mes "wish I could get through this all.";
+ close;
+ }
+ else if((BaseLevel > 75)) {
+ mes "[Local Villager]";
+ mes "Um, um. I don't think..";
+ next;
+ mes "[Local Villager]";
+ mes "Yeah, sorry I can't talk right";
+ mes "now.";
+ close;
+ }
+ mes "[Local Villager]";
+ mes "Hey, you there. Yeah you!";
+ mes "Do you think you can help me with";
+ mes "something?";
+ next;
+ mes "[Local Villager]";
+ mes "I am trying to make my way through";
+ mes "but I can't seem to get past these";
+ mes "Demon Pungus. Can you help by";
+ mes "collecting ^FF0000Bacillus^000000?";
+ mes "I will reward you for helping clear";
+ mes "this out for me.";
+ next;
+ if(select("I have Bacillus:What did you need?") == 2) {
+ mes "[Local Villager]";
+ mes "I need to see that you have";
+ mes "gathered";
+ mes "^FF000050 Bacillus^000000,";
+ mes "and then I can reward you.";
+ close;
+ }
+ if (countitem(7119) < 50) {
+ mes "[Local Villager]";
+ mes "It doesn't look";
+ mes "like you have enough.";
+ next;
+ mes "[Local Villager]";
+ mes "I need to see that you have";
+ mes "gathered";
+ mes "^FF000050 Bacillus^000000,";
+ mes "and then I can reward you.";
+ close;
+ }else{
+ delitem 7119,50;
+ getitem 504,10;
+ getexp 250266,144452;
+ mes "[Local Villager]";
+ mes "I had my doubts, but you have";
+ mes "proven me wrong.";
+ close;
+ }
+} \ No newline at end of file