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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/first_class/tu_thief01.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/first_class/tu_thief01.txt')
-rw-r--r--npc/quests/first_class/tu_thief01.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/quests/first_class/tu_thief01.txt b/npc/quests/first_class/tu_thief01.txt
index fc86e52c0..0c431951f 100644
--- a/npc/quests/first_class/tu_thief01.txt
+++ b/npc/quests/first_class/tu_thief01.txt
@@ -18,7 +18,7 @@
// Thief Trainer
//============================================================
-moc_ruins,66,164,4 script Thief Trainer#T 84,{
+moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
mes "[Yierhan]";
if(Class == Job_Novice){
mes "Eh...?";