diff options
author | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-14 16:18:26 +0000 |
---|---|---|
committer | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-14 16:18:26 +0000 |
commit | 581475bc6416790765c498aa3d611f6868ffb64a (patch) | |
tree | 347ebf88eaa76e50488f23989d67cad834f3c9b1 /npc/other/tougijou.txt | |
parent | 600362764ce348c5c9de96eababff2e08bb90d4a (diff) | |
download | hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.gz hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.bz2 hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.xz hercules-581475bc6416790765c498aa3d611f6868ffb64a.zip |
Fixed some file types
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/other/tougijou.txt')
-rw-r--r-- | npc/other/tougijou.txt | 744 |
1 files changed, 372 insertions, 372 deletions
diff --git a/npc/other/tougijou.txt b/npc/other/tougijou.txt index 85d8324a5..af71ce270 100644 --- a/npc/other/tougijou.txt +++ b/npc/other/tougijou.txt @@ -1,372 +1,372 @@ -/===============================================================================
-// 闘技場EVENT
-//===============================================================================
-gonryun.gat,180,117,0 script ソン ムド 85,{
- if (Class == 0) goto Lnovice;
- if (event_tougijou == 1) goto LStart2;
- mes "[ソン ムド]";
- mes "ああ〜、俺を楽しませる奴が";
- mes "来ないかなあ。ん?君、力が";
- mes "あるようだな。ちょっとしたものが";
- mes "あるんだが、やってみるか?";
- next;
- menu "やってみる",L1,"興味ない",L2,"無視する",L3;
-L1:
- mes "[ソン ムド]";
- mes "おお〜、やっぱり俺の目に狂いは";
- mes "なかった。これを持ち上げたら";
- mes "いいことを教えてやる。";
- mes "さあ、準備しろ。";
- next;
-//プリハンター730アコ690BS770(ATKで決まる?ワカンネ)
- if (checkweight(7049,730)) goto Lweightok;
- mes "^0000ffソン ムドは、あなたより";
- mes "かなり大きそうな石を指し、";
- mes "持ち上げてみろと言った。";
- mes "だが、重すぎて持ち上げられなかった。^000000";
- next;
- mes "[ソン ムド]";
- mes "まだ修行不足だな。";
- mes "もう少し修行してから来な。";
- close;
-Lweightok:
- getitem 7049,730;
- set event_tougijou,1;
- mes "^0000ffソン ムドは、あなたより";
- mes "かなり大きそうな石を指し、";
- mes "持ち上げてみろと言った。";
- mes "あなたは、軽々と石を持ち上げた。^000000";
- next;
- emotion 21;
- mes "[ソン ムド]";
- mes "ははっ、やっぱり俺の目に";
- mes "狂いはなかった。今度来た時に、";
- mes "いい所を教えてやるよ。";
- mes "それじゃあな!";
- close;
-L2:
- mes "[ソン ムド]";
- mes "そうか。";
- mes "だが、ちょっと力があれば、";
- mes "面白い体験ができるんだがね。";
- mes "ははっ、気が向いたら、";
- mes "挑戦してみな。";
- close;
-L3:
- emotion 32;
- mes "[ソン ムド]";
- mes "これは、人を見誤ったな。";
- mes "はあぁ……。";
- close;
-LStart2:
- mes "[ソン ムド]";
- mes "お〜、また会ったな!";
- mes "面白い所に行ってみたいか?";
- next;
- menu "行く",-,"やめる",Lno;
- mes "[ソン ムド]";
- mes "そうこなくっちゃ。";
- mes "あははははっ。";
- mes "それじゃあ、楽しんでこい!";
- next;
- warp "gon_test.gat",53,6;
- break;
- Lno:
- mes "[ソン ムド]";
- mes "やめるのか。まあ、";
- mes "それもいいかもな。";
- mes "それじゃあな!";
- close;
-Lnovice:
- mes "[ソン ムド]";
- mes "ノービスは、街へ行け。";
- close;
-}
-//===============================================================================
-gon_test.gat,50,14,4 script 控室管理者 780,{
- close;
-OnInit:
- waitingroom "入ってください!!",1,"控室管理者::Onwarp";
- break;
-Onwarp:
- set @addmon,0;
- set @kengaku,0;
- warp "gon_test.gat",44,86;
- KillMonster "gon_test.gat","All";
- addtimer 120000,"gontimer120000";
- disablenpc "控室管理者";
- break;
-}
-//===============================================================================
-gon_test.gat,46,14,4 script 闘技場案内員 770,{
- mes "[ソン フィヨン]";
- mes "……";
- mes "あ……いらっしゃいませ。";
- mes "こちらは闘技場です。";
- mes "何かございますか?";
- next;
- menu "闘技場って?",L1,"お嬢さん、お時間はありますか?",L2,"観覧席に行きたい",L3,"帰る",L4,"特にない",L5;
-L1:
- mes "[ソン フィヨン]";
- mes "闘技場は、字のごとく、";
- mes "モンスターと戦う所です。";
- next;
- mes "[ソン フィヨン]";
- mes "レベル別のモンスターを用意してあり";
- mes "ますので、闘技場入室後、召喚者に";
- mes "話しかけ、お好きなモンスターを";
- mes "お呼びください。";
- next;
- mes "[ソン フィヨン]";
- mes "また、制限時間は入場から3分です。";
- mes "ご注意ください。";
- close;
-L2:
- mes "[ソン フィヨン]";
- mes "え……はい?";
- mes "今、仕事中ですから……。";
- mes "申し訳ございません。";
- close;
-L3:
- mes "[ソン フィヨン]";
- mes "かしこまりました。";
- mes "ありがとうございます。";
- mes "楽しい時間をお過ごしください。";
- next;
- set @kengaku,1;
- warp "gon_test.gat",25,99;
- break;
-L4:
- mes "[ソン フィヨン]";
- mes "ありがとうございました。";
- mes "是非、次回もご利用下さい。";
- next;
- warp "gonryun.gat",177,112;
- break;
-L5:
- mes "[ソン フィヨン]";
- mes "……。";
- mes "さようなら。";
- close;
-}
-//===============================================================================
-gon_test.gat,42,89,4 script 召喚者 774,{
- if (@kengaku == 1) goto LError;
- if (@addmon == 1) goto Lalready;
- mes "[ソン ヨンウ]";
- mes "いらっしゃいませ。";
- mes "どのモンスターを召喚しますか?";
- next;
- menu "グループ1",L1,"グループ2",L2,"グループ3",L3,"グループ4",L4,"グループ5",L5,"グループ6",L6,"グループ7",L7,"グループ8",L8,"グループ9",L9,"グループ10",L10,"グループ11",L11;
- L1:
- menu "めまい",L1_1,"食中毒",L1_2,"貧血",L1_3,"虫さされ",L1_4,"切り傷",L1_5,"狂犬病",L1_6;
- L1_1:
- monster "gon_test.gat",58,87,"めまい",1419,1,"mobend";set @addmon,1;close;
- L1_2:
- monster "gon_test.gat",58,87,"食中毒",1428,1,"mobend";set @addmon,1;close;
- L1_3:
- monster "gon_test.gat",58,87,"貧血",1434,1,"mobend";set @addmon,1;close;
- L1_4:
- monster "gon_test.gat",58,87,"虫",1430,1,"mobend";set @addmon,1;close;
- L1_5:
- monster "gon_test.gat",58,87,"切り傷",1457,1,"mobend";set @addmon,1;close;
- L1_6:
- monster "gon_test.gat",58,87,"狂犬病",1432,1,"mobend";set @addmon,1;close;
- L2:
- menu "サマエル",L2_1,"トロル",L2_2,"カンゲイシ",L2_3,"ブラックドック",L2_4,"メロウ",L2_5,"キョウシ",L2_6;
- L2_1:
- monster "gon_test.gat",58,87,"サマエル",1462,1,"mobend";set @addmon,1;close;
- L2_2:
- monster "gon_test.gat",58,87,"トロル",1442,1,"mobend";set @addmon,1;close;
- L2_3:
- monster "gon_test.gat",58,87,"カンゲイシ",1469,1,"mobend";set @addmon,1;close;
- L2_4:
- monster "gon_test.gat",58,87,"ブラックドック",1460,1,"mobend";set @addmon,1;close;
- L2_5:
- monster "gon_test.gat",58,87,"メロウ",1425,1,"mobend";set @addmon,1;close;
- L2_6:
- monster "gon_test.gat",58,87,"キョウシ",1472,1,"mobend";set @addmon,1;close;
- L3:
- menu "足元",L3_1,"蝕む",L3_2,"空っぽ",L3_3,"冷たい",L3_4,"熱い",L3_5,"腐る",L3_6;
- L3_1:
- monster "gon_test.gat",58,87,"足元",1454,1,"mobend";set @addmon,1;close;
- L3_2:
- monster "gon_test.gat",58,87,"蝕む",1443,1,"mobend";set @addmon,1;close;
- L3_3:
- monster "gon_test.gat",58,87,"空っぽ",1455,1,"mobend";set @addmon,1;close;
- L3_4:
- monster "gon_test.gat",58,87,"冷たい",1426,1,"mobend";set @addmon,1;close;
- L3_5:
- monster "gon_test.gat",58,87,"熱い",1436,1,"mobend";set @addmon,1;close;
- L3_6:
- monster "gon_test.gat",58,87,"腐る",1423,1,"mobend";set @addmon,1;close;
- L4:
- menu "祭司",L4_1,"タマネギ",L4_2,"大百足",L4_3,"操り人形",L4_4,"マッチ売りの少女",L4_5,"蠅",L4_6;
- L4_1:
- monster "gon_test.gat",58,87,"祭司",1458,1,"mobend";set @addmon,1;close;
- L4_2:
- monster "gon_test.gat",58,87,"タマネギ",1440,1,"mobend";set @addmon,1;close;
- L4_3:
- monster "gon_test.gat",58,87,"大百足",1429,1,"mobend";set @addmon,1;close;
- L4_4:
- monster "gon_test.gat",58,87,"操り人形",1459,1,"mobend";set @addmon,1;close;
- L4_5:
- monster "gon_test.gat",58,87,"マッチ売りの少女",1444,1,"mobend";set @addmon,1;close;
- L4_6:
- monster "gon_test.gat",58,87,"蠅",1422,1,"mobend";set @addmon,1;close;
- L5:
- menu "女禍",L5_1,"息壌",L5_2,"修蛇",L5_3,"毒龍",L5_4,"青竜",L5_5,"疫鬼",L5_6;
- L5_1:
- monster "gon_test.gat",58,87,"女禍",1421,1,"mobend";set @addmon,1;close;
- L5_2:
- monster "gon_test.gat",58,87,"息壌",1481,1,"mobend";set @addmon,1;close;
- L5_3:
- monster "gon_test.gat",58,87,"修蛇",1424,1,"mobend";set @addmon,1;close;
- L5_4:
- monster "gon_test.gat",58,87,"毒龍",1465,1,"mobend";set @addmon,1;close;
- L5_5:
- monster "gon_test.gat",58,87,"青竜",1466,1,"mobend";set @addmon,1;close;
- L5_6:
- monster "gon_test.gat",58,87,"疫鬼",1433,1,"mobend";set @addmon,1;close;
- L6:
- menu "獏",L6_1,"おいてけ掘",L6_2,"雷神",L6_3,"怨霊",L6_4,"付喪神",L6_5,"飯綱",L6_6;
- L6_1:
- monster "gon_test.gat",58,87,"獏",1427,1,"mobend";set @addmon,1;close;
- L6_2:
- monster "gon_test.gat",58,87,"おいてけ堀",1473,1,"mobend";set @addmon,1;close;
- L6_3:
- monster "gon_test.gat",58,87,"雷神",1431,1,"mobend";set @addmon,1;close;
- L6_4:
- monster "gon_test.gat",58,87,"怨霊",1446,1,"mobend";set @addmon,1;close;
- L6_5:
- monster "gon_test.gat",58,87,"付喪神",1474,1,"mobend";set @addmon,1;close;
- L6_6:
- monster "gon_test.gat",58,87,"飯綱",1471,1,"mobend";set @addmon,1;close;
- L7:
- menu "杖",L7_1,"斧",L7_2,"大槌",L7_3,"鎧",L7_4,"弓",L7_5,"鉄球",L7_6;
- L7_1:
- monster "gon_test.gat",58,87,"杖",1450,1,"mobend";set @addmon,1;close;
- L7_2:
- monster "gon_test.gat",58,87,"斧",1439,1,"mobend";set @addmon,1;close;
- L7_3:
- monster "gon_test.gat",58,87,"大槌",1461,1,"mobend";set @addmon,1;close;
- L7_4:
- monster "gon_test.gat",58,87,"鎧",1467,1,"mobend";set @addmon,1;close;
- L7_5:
- monster "gon_test.gat",58,87,"弓",1453,1,"mobend";set @addmon,1;close;
- L7_6:
- monster "gon_test.gat",58,87,"鉄球",1479,1,"mobend";set @addmon,1;close;
- L8:
- menu "唇",L8_1,"歯",L8_2,"髪",L8_3,"手",L8_4,"筋肉",L8_5,"骨",L8_6;
- L8_1:
- monster "gon_test.gat",58,87,"唇",1451,1,"mobend";set @addmon,1;close;
- L8_2:
- monster "gon_test.gat",58,87,"歯",1475,1,"mobend";set @addmon,1;close;
- L8_3:
- monster "gon_test.gat",58,87,"髪",1437,1,"mobend";set @addmon,1;close;
- L8_4:
- monster "gon_test.gat",58,87,"手",1441,1,"mobend";set @addmon,1;close;
- L8_5:
- monster "gon_test.gat",58,87,"筋肉",1476,1,"mobend";set @addmon,1;close;
- L8_6:
- monster "gon_test.gat",58,87,"骨",1435,1,"mobend";set @addmon,1;close;
- L9:
- menu "球",L9_1,"鏡",L9_2,"本",L9_3,"手袋",L9_4,"鞄",L9_5,"服",L9_6;
- L9_1:
- monster "gon_test.gat",58,87,"球",1477,1,"mobend";set @addmon,1;close;
- L9_2:
- monster "gon_test.gat",58,87,"鏡",1448,1,"mobend";set @addmon,1;close;
- L9_3:
- monster "gon_test.gat",58,87,"本",1478,1,"mobend";set @addmon,1;close;
- L9_4:
- monster "gon_test.gat",58,87,"手袋",1489,1,"mobend";set @addmon,1;close;
- L9_5:
- monster "gon_test.gat",58,87,"鞄",1488,1,"mobend";set @addmon,1;close;
- L9_6:
- monster "gon_test.gat",58,87,"服",1438,1,"mobend";set @addmon,1;close;
- L10:
- menu "女王",L10_1,"熱血男",L10_2,"死刑執行人",L10_3,"突然変異竜",L10_4,"合成獣",L10_5,"悪魔",L10_6;
- L10_1:
- monster "gon_test.gat",58,87,"女王",1482,1,"mobend";set @addmon,1;close;
- L10_2:
- monster "gon_test.gat",58,87,"熱血男",1464,1,"mobend";set @addmon,1;close;
- L10_3:
- monster "gon_test.gat",58,87,"死刑執行人",1487,1,"mobend";set @addmon,1;close;
- L10_4:
- monster "gon_test.gat",58,87,"突然変異竜",1449,1,"mobend";set @addmon,1;close;
- L10_5:
- monster "gon_test.gat",58,87,"合成獣",1456,1,"mobend";set @addmon,1;close;
- L10_6:
- monster "gon_test.gat",58,87,"悪魔",1486,1,"mobend";set @addmon,1;close;
- L11:
- menu "狩人",L11_1,"暗殺者",L11_2,"侍",L11_3,"武道家",L11_4,"剣士",L11_5;
- L11_1:
- monster "gon_test.gat",58,87,"狩人",1447,1,"mobend";set @addmon,1;close;
- L11_2:
- monster "gon_test.gat",58,87,"暗殺者",1483,1,"mobend";set @addmon,1;close;
- L11_3:
- monster "gon_test.gat",58,87,"侍",1490,1,"mobend";set @addmon,1;close;
- L11_4:
- monster "gon_test.gat",58,87,"武道家",1484,1,"mobend";set @addmon,1;close;
- L11_5:
- monster "gon_test.gat",58,87,"剣士",1485,1,"mobend";set @addmon,1;close;
-Lalready:
- mes "[ソン ヨンウ]";
- mes "既にモンスターを召喚しました。";
- mes "1回にモンスターを1匹だけ";
- mes "他のモンスターを召喚するならば、";
- mes "再入場してください。";
- close;
-LError:
- mes "[ソン ヨンウ]";
- mes "正式に申し込みをしてから";
- mes "ご来場ください。";
- close;
-}
-//===============================================================================
-gon_test.gat,51,90,0 script gontimer120000 -1,{
- mapannounce "gon_test.gat",": 残り1分です。",0;
- deltimer "gontimer120000";
- addtimer 60000,"gontimer180000";
- break;
-}
-gon_test.gat,50,90,0 script gontimer180000 -1,{
-Onend:
- mapannounce "gon_test.gat",": 制限時間になりました。",0;
- areawarp "gon_test.gat",42,82,73,91,"gon_test.gat",44,4;
- deltimer "gontimer180000";
- enablenpc "控室管理者";
- killmonster "gon_test.gat","All";
- break;
-}
-//===============================================================================
-gon_test.gat,58,87,0 script mobend -1,{
- mapannounce "gon_test.gat","召喚者 : おめでとうございます!またのご来場をお待ちしております。",0;
- addtimer 3000,"mobend::OnReturn";
- break;
-OnReturn:
- warp "gon_test.gat",44,4;
- deltimer "mobend";
- deltimer "gontimer180000";
- deltimer "gontimer120000";
- enablenpc "控室管理者";
- break;
-}
-//===============================================================================
-gon_test.gat,70,103,4 script 出口案内員 773,{
- mes "[チェ エンエン]";
- mes "帰りますか?";
- next;
- menu "帰る",-,"帰らない",Lno;
- mes "[チェ エンエン]";
- mes "ありがとうございました。";
- mes "よければ、また来てくださいね。";
- next;
- warp "gon_test.gat",44,4;
- set @kengaku,0;
- break;
- Lno:
- mes "[チェ エンエン]";
- mes "ありがとうございました。";
- close;
-}
+/=============================================================================== +// 闘技場EVENT +//=============================================================================== +gonryun.gat,180,117,0 script ソン ムド 85,{ + if (Class == 0) goto Lnovice; + if (event_tougijou == 1) goto LStart2; + mes "[ソン ムド]"; + mes "ああ〜、俺を楽しませる奴が"; + mes "来ないかなあ。ん?君、力が"; + mes "あるようだな。ちょっとしたものが"; + mes "あるんだが、やってみるか?"; + next; + menu "やってみる",L1,"興味ない",L2,"無視する",L3; +L1: + mes "[ソン ムド]"; + mes "おお〜、やっぱり俺の目に狂いは"; + mes "なかった。これを持ち上げたら"; + mes "いいことを教えてやる。"; + mes "さあ、準備しろ。"; + next; +//プリハンター730アコ690BS770(ATKで決まる?ワカンネ) + if (checkweight(7049,730)) goto Lweightok; + mes "^0000ffソン ムドは、あなたより"; + mes "かなり大きそうな石を指し、"; + mes "持ち上げてみろと言った。"; + mes "だが、重すぎて持ち上げられなかった。^000000"; + next; + mes "[ソン ムド]"; + mes "まだ修行不足だな。"; + mes "もう少し修行してから来な。"; + close; +Lweightok: + getitem 7049,730; + set event_tougijou,1; + mes "^0000ffソン ムドは、あなたより"; + mes "かなり大きそうな石を指し、"; + mes "持ち上げてみろと言った。"; + mes "あなたは、軽々と石を持ち上げた。^000000"; + next; + emotion 21; + mes "[ソン ムド]"; + mes "ははっ、やっぱり俺の目に"; + mes "狂いはなかった。今度来た時に、"; + mes "いい所を教えてやるよ。"; + mes "それじゃあな!"; + close; +L2: + mes "[ソン ムド]"; + mes "そうか。"; + mes "だが、ちょっと力があれば、"; + mes "面白い体験ができるんだがね。"; + mes "ははっ、気が向いたら、"; + mes "挑戦してみな。"; + close; +L3: + emotion 32; + mes "[ソン ムド]"; + mes "これは、人を見誤ったな。"; + mes "はあぁ……。"; + close; +LStart2: + mes "[ソン ムド]"; + mes "お〜、また会ったな!"; + mes "面白い所に行ってみたいか?"; + next; + menu "行く",-,"やめる",Lno; + mes "[ソン ムド]"; + mes "そうこなくっちゃ。"; + mes "あははははっ。"; + mes "それじゃあ、楽しんでこい!"; + next; + warp "gon_test.gat",53,6; + break; + Lno: + mes "[ソン ムド]"; + mes "やめるのか。まあ、"; + mes "それもいいかもな。"; + mes "それじゃあな!"; + close; +Lnovice: + mes "[ソン ムド]"; + mes "ノービスは、街へ行け。"; + close; +} +//=============================================================================== +gon_test.gat,50,14,4 script 控室管理者 780,{ + close; +OnInit: + waitingroom "入ってください!!",1,"控室管理者::Onwarp"; + break; +Onwarp: + set @addmon,0; + set @kengaku,0; + warp "gon_test.gat",44,86; + KillMonster "gon_test.gat","All"; + addtimer 120000,"gontimer120000"; + disablenpc "控室管理者"; + break; +} +//=============================================================================== +gon_test.gat,46,14,4 script 闘技場案内員 770,{ + mes "[ソン フィヨン]"; + mes "……"; + mes "あ……いらっしゃいませ。"; + mes "こちらは闘技場です。"; + mes "何かございますか?"; + next; + menu "闘技場って?",L1,"お嬢さん、お時間はありますか?",L2,"観覧席に行きたい",L3,"帰る",L4,"特にない",L5; +L1: + mes "[ソン フィヨン]"; + mes "闘技場は、字のごとく、"; + mes "モンスターと戦う所です。"; + next; + mes "[ソン フィヨン]"; + mes "レベル別のモンスターを用意してあり"; + mes "ますので、闘技場入室後、召喚者に"; + mes "話しかけ、お好きなモンスターを"; + mes "お呼びください。"; + next; + mes "[ソン フィヨン]"; + mes "また、制限時間は入場から3分です。"; + mes "ご注意ください。"; + close; +L2: + mes "[ソン フィヨン]"; + mes "え……はい?"; + mes "今、仕事中ですから……。"; + mes "申し訳ございません。"; + close; +L3: + mes "[ソン フィヨン]"; + mes "かしこまりました。"; + mes "ありがとうございます。"; + mes "楽しい時間をお過ごしください。"; + next; + set @kengaku,1; + warp "gon_test.gat",25,99; + break; +L4: + mes "[ソン フィヨン]"; + mes "ありがとうございました。"; + mes "是非、次回もご利用下さい。"; + next; + warp "gonryun.gat",177,112; + break; +L5: + mes "[ソン フィヨン]"; + mes "……。"; + mes "さようなら。"; + close; +} +//=============================================================================== +gon_test.gat,42,89,4 script 召喚者 774,{ + if (@kengaku == 1) goto LError; + if (@addmon == 1) goto Lalready; + mes "[ソン ヨンウ]"; + mes "いらっしゃいませ。"; + mes "どのモンスターを召喚しますか?"; + next; + menu "グループ1",L1,"グループ2",L2,"グループ3",L3,"グループ4",L4,"グループ5",L5,"グループ6",L6,"グループ7",L7,"グループ8",L8,"グループ9",L9,"グループ10",L10,"グループ11",L11; + L1: + menu "めまい",L1_1,"食中毒",L1_2,"貧血",L1_3,"虫さされ",L1_4,"切り傷",L1_5,"狂犬病",L1_6; + L1_1: + monster "gon_test.gat",58,87,"めまい",1419,1,"mobend";set @addmon,1;close; + L1_2: + monster "gon_test.gat",58,87,"食中毒",1428,1,"mobend";set @addmon,1;close; + L1_3: + monster "gon_test.gat",58,87,"貧血",1434,1,"mobend";set @addmon,1;close; + L1_4: + monster "gon_test.gat",58,87,"虫",1430,1,"mobend";set @addmon,1;close; + L1_5: + monster "gon_test.gat",58,87,"切り傷",1457,1,"mobend";set @addmon,1;close; + L1_6: + monster "gon_test.gat",58,87,"狂犬病",1432,1,"mobend";set @addmon,1;close; + L2: + menu "サマエル",L2_1,"トロル",L2_2,"カンゲイシ",L2_3,"ブラックドック",L2_4,"メロウ",L2_5,"キョウシ",L2_6; + L2_1: + monster "gon_test.gat",58,87,"サマエル",1462,1,"mobend";set @addmon,1;close; + L2_2: + monster "gon_test.gat",58,87,"トロル",1442,1,"mobend";set @addmon,1;close; + L2_3: + monster "gon_test.gat",58,87,"カンゲイシ",1469,1,"mobend";set @addmon,1;close; + L2_4: + monster "gon_test.gat",58,87,"ブラックドック",1460,1,"mobend";set @addmon,1;close; + L2_5: + monster "gon_test.gat",58,87,"メロウ",1425,1,"mobend";set @addmon,1;close; + L2_6: + monster "gon_test.gat",58,87,"キョウシ",1472,1,"mobend";set @addmon,1;close; + L3: + menu "足元",L3_1,"蝕む",L3_2,"空っぽ",L3_3,"冷たい",L3_4,"熱い",L3_5,"腐る",L3_6; + L3_1: + monster "gon_test.gat",58,87,"足元",1454,1,"mobend";set @addmon,1;close; + L3_2: + monster "gon_test.gat",58,87,"蝕む",1443,1,"mobend";set @addmon,1;close; + L3_3: + monster "gon_test.gat",58,87,"空っぽ",1455,1,"mobend";set @addmon,1;close; + L3_4: + monster "gon_test.gat",58,87,"冷たい",1426,1,"mobend";set @addmon,1;close; + L3_5: + monster "gon_test.gat",58,87,"熱い",1436,1,"mobend";set @addmon,1;close; + L3_6: + monster "gon_test.gat",58,87,"腐る",1423,1,"mobend";set @addmon,1;close; + L4: + menu "祭司",L4_1,"タマネギ",L4_2,"大百足",L4_3,"操り人形",L4_4,"マッチ売りの少女",L4_5,"蠅",L4_6; + L4_1: + monster "gon_test.gat",58,87,"祭司",1458,1,"mobend";set @addmon,1;close; + L4_2: + monster "gon_test.gat",58,87,"タマネギ",1440,1,"mobend";set @addmon,1;close; + L4_3: + monster "gon_test.gat",58,87,"大百足",1429,1,"mobend";set @addmon,1;close; + L4_4: + monster "gon_test.gat",58,87,"操り人形",1459,1,"mobend";set @addmon,1;close; + L4_5: + monster "gon_test.gat",58,87,"マッチ売りの少女",1444,1,"mobend";set @addmon,1;close; + L4_6: + monster "gon_test.gat",58,87,"蠅",1422,1,"mobend";set @addmon,1;close; + L5: + menu "女禍",L5_1,"息壌",L5_2,"修蛇",L5_3,"毒龍",L5_4,"青竜",L5_5,"疫鬼",L5_6; + L5_1: + monster "gon_test.gat",58,87,"女禍",1421,1,"mobend";set @addmon,1;close; + L5_2: + monster "gon_test.gat",58,87,"息壌",1481,1,"mobend";set @addmon,1;close; + L5_3: + monster "gon_test.gat",58,87,"修蛇",1424,1,"mobend";set @addmon,1;close; + L5_4: + monster "gon_test.gat",58,87,"毒龍",1465,1,"mobend";set @addmon,1;close; + L5_5: + monster "gon_test.gat",58,87,"青竜",1466,1,"mobend";set @addmon,1;close; + L5_6: + monster "gon_test.gat",58,87,"疫鬼",1433,1,"mobend";set @addmon,1;close; + L6: + menu "獏",L6_1,"おいてけ掘",L6_2,"雷神",L6_3,"怨霊",L6_4,"付喪神",L6_5,"飯綱",L6_6; + L6_1: + monster "gon_test.gat",58,87,"獏",1427,1,"mobend";set @addmon,1;close; + L6_2: + monster "gon_test.gat",58,87,"おいてけ堀",1473,1,"mobend";set @addmon,1;close; + L6_3: + monster "gon_test.gat",58,87,"雷神",1431,1,"mobend";set @addmon,1;close; + L6_4: + monster "gon_test.gat",58,87,"怨霊",1446,1,"mobend";set @addmon,1;close; + L6_5: + monster "gon_test.gat",58,87,"付喪神",1474,1,"mobend";set @addmon,1;close; + L6_6: + monster "gon_test.gat",58,87,"飯綱",1471,1,"mobend";set @addmon,1;close; + L7: + menu "杖",L7_1,"斧",L7_2,"大槌",L7_3,"鎧",L7_4,"弓",L7_5,"鉄球",L7_6; + L7_1: + monster "gon_test.gat",58,87,"杖",1450,1,"mobend";set @addmon,1;close; + L7_2: + monster "gon_test.gat",58,87,"斧",1439,1,"mobend";set @addmon,1;close; + L7_3: + monster "gon_test.gat",58,87,"大槌",1461,1,"mobend";set @addmon,1;close; + L7_4: + monster "gon_test.gat",58,87,"鎧",1467,1,"mobend";set @addmon,1;close; + L7_5: + monster "gon_test.gat",58,87,"弓",1453,1,"mobend";set @addmon,1;close; + L7_6: + monster "gon_test.gat",58,87,"鉄球",1479,1,"mobend";set @addmon,1;close; + L8: + menu "唇",L8_1,"歯",L8_2,"髪",L8_3,"手",L8_4,"筋肉",L8_5,"骨",L8_6; + L8_1: + monster "gon_test.gat",58,87,"唇",1451,1,"mobend";set @addmon,1;close; + L8_2: + monster "gon_test.gat",58,87,"歯",1475,1,"mobend";set @addmon,1;close; + L8_3: + monster "gon_test.gat",58,87,"髪",1437,1,"mobend";set @addmon,1;close; + L8_4: + monster "gon_test.gat",58,87,"手",1441,1,"mobend";set @addmon,1;close; + L8_5: + monster "gon_test.gat",58,87,"筋肉",1476,1,"mobend";set @addmon,1;close; + L8_6: + monster "gon_test.gat",58,87,"骨",1435,1,"mobend";set @addmon,1;close; + L9: + menu "球",L9_1,"鏡",L9_2,"本",L9_3,"手袋",L9_4,"鞄",L9_5,"服",L9_6; + L9_1: + monster "gon_test.gat",58,87,"球",1477,1,"mobend";set @addmon,1;close; + L9_2: + monster "gon_test.gat",58,87,"鏡",1448,1,"mobend";set @addmon,1;close; + L9_3: + monster "gon_test.gat",58,87,"本",1478,1,"mobend";set @addmon,1;close; + L9_4: + monster "gon_test.gat",58,87,"手袋",1489,1,"mobend";set @addmon,1;close; + L9_5: + monster "gon_test.gat",58,87,"鞄",1488,1,"mobend";set @addmon,1;close; + L9_6: + monster "gon_test.gat",58,87,"服",1438,1,"mobend";set @addmon,1;close; + L10: + menu "女王",L10_1,"熱血男",L10_2,"死刑執行人",L10_3,"突然変異竜",L10_4,"合成獣",L10_5,"悪魔",L10_6; + L10_1: + monster "gon_test.gat",58,87,"女王",1482,1,"mobend";set @addmon,1;close; + L10_2: + monster "gon_test.gat",58,87,"熱血男",1464,1,"mobend";set @addmon,1;close; + L10_3: + monster "gon_test.gat",58,87,"死刑執行人",1487,1,"mobend";set @addmon,1;close; + L10_4: + monster "gon_test.gat",58,87,"突然変異竜",1449,1,"mobend";set @addmon,1;close; + L10_5: + monster "gon_test.gat",58,87,"合成獣",1456,1,"mobend";set @addmon,1;close; + L10_6: + monster "gon_test.gat",58,87,"悪魔",1486,1,"mobend";set @addmon,1;close; + L11: + menu "狩人",L11_1,"暗殺者",L11_2,"侍",L11_3,"武道家",L11_4,"剣士",L11_5; + L11_1: + monster "gon_test.gat",58,87,"狩人",1447,1,"mobend";set @addmon,1;close; + L11_2: + monster "gon_test.gat",58,87,"暗殺者",1483,1,"mobend";set @addmon,1;close; + L11_3: + monster "gon_test.gat",58,87,"侍",1490,1,"mobend";set @addmon,1;close; + L11_4: + monster "gon_test.gat",58,87,"武道家",1484,1,"mobend";set @addmon,1;close; + L11_5: + monster "gon_test.gat",58,87,"剣士",1485,1,"mobend";set @addmon,1;close; +Lalready: + mes "[ソン ヨンウ]"; + mes "既にモンスターを召喚しました。"; + mes "1回にモンスターを1匹だけ"; + mes "他のモンスターを召喚するならば、"; + mes "再入場してください。"; + close; +LError: + mes "[ソン ヨンウ]"; + mes "正式に申し込みをしてから"; + mes "ご来場ください。"; + close; +} +//=============================================================================== +gon_test.gat,51,90,0 script gontimer120000 -1,{ + mapannounce "gon_test.gat",": 残り1分です。",0; + deltimer "gontimer120000"; + addtimer 60000,"gontimer180000"; + break; +} +gon_test.gat,50,90,0 script gontimer180000 -1,{ +Onend: + mapannounce "gon_test.gat",": 制限時間になりました。",0; + areawarp "gon_test.gat",42,82,73,91,"gon_test.gat",44,4; + deltimer "gontimer180000"; + enablenpc "控室管理者"; + killmonster "gon_test.gat","All"; + break; +} +//=============================================================================== +gon_test.gat,58,87,0 script mobend -1,{ + mapannounce "gon_test.gat","召喚者 : おめでとうございます!またのご来場をお待ちしております。",0; + addtimer 3000,"mobend::OnReturn"; + break; +OnReturn: + warp "gon_test.gat",44,4; + deltimer "mobend"; + deltimer "gontimer180000"; + deltimer "gontimer120000"; + enablenpc "控室管理者"; + break; +} +//=============================================================================== +gon_test.gat,70,103,4 script 出口案内員 773,{ + mes "[チェ エンエン]"; + mes "帰りますか?"; + next; + menu "帰る",-,"帰らない",Lno; + mes "[チェ エンエン]"; + mes "ありがとうございました。"; + mes "よければ、また来てくださいね。"; + next; + warp "gon_test.gat",44,4; + set @kengaku,0; + break; + Lno: + mes "[チェ エンエン]"; + mes "ありがとうございました。"; + close; +} |