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authorKisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-12-27 16:53:31 +0000
committerKisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-12-27 16:53:31 +0000
commitbb34b7681e824a17be7d60d351187977310b99a9 (patch)
treec7bb3a137d44dd5c8f0fc676513ea861c4263fae /npc/other/auction.txt
parent9f1d3bfdee9721bd564a5d888e01b17fc545c919 (diff)
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Some bug fixes. (bugreport:2558, bugreport:2588, bugreport:2583, bugreport:2587)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13416 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/other/auction.txt')
-rw-r--r--npc/other/auction.txt24
1 files changed, 16 insertions, 8 deletions
diff --git a/npc/other/auction.txt b/npc/other/auction.txt
index 5a02fd70b..4a033fa3a 100644
--- a/npc/other/auction.txt
+++ b/npc/other/auction.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.1
+//= 1.2
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -12,6 +12,7 @@
//===== Additional Comments: =================================
//= 1.0 First version, place holders only. [L0ne_W0lf]
//= 1.1 Moved Morroc Auction NPCs to Morroc Ruins. [L0ne_W0lf]
+//= 1.2 Warp fixed. Dialog in Ruins/Lighthalzen changed. [Kisuka]
//============================================================
// Auction House warpers
@@ -38,9 +39,16 @@ function script F_AuctionWarper {
mes "like to enter the";
mes "Auction Hall?";
next;
- if (select("Yes.:No.") == 1) {
- mes "[Auction Hall Guide]";
- mes "Enjoy your auction.";
+ if (select("Yes:No") == 1) {
+ if (getarg(0) == 1 || getarg(0) == 4) {
+ mes "[Auction Hall Guide]";
+ mes "Great! Well then,";
+ mes "I hope you have fun";
+ mes "and enjoy the auction~";
+ }else{
+ mes "[Auction Hall Guide]";
+ mes "Enjoy your auction.";
+ }
close2;
switch(getarg(0)) {
case 1:
@@ -55,7 +63,7 @@ function script F_AuctionWarper {
}
mes "[Auction Hall Guide]";
mes "Alright then,";
- mes "See you later.";
+ mes "see you later.";
mes "If you change your";
mes "mind, please come";
mes "and enjoy the auctions~";
@@ -76,7 +84,7 @@ lighthalzen,207,169,6 duplicate(AuctionSign) Information Post#lhz 837
// Warps
//============================================================
-auction_01,180,49,0 warp auction_entrance_moc 1,1,morocc,182,92
+auction_01,180,49,0 warp auction_entrance_moc 1,1,moc_ruins,78,171
auction_01,22,37,0 warp auction_entrance_prt 1,1,prontera,214,120
auction_02,151,17,0 warp auction_enterance_juno 1,1,yuno,132,119
auction_02,43,17,0 warp auction_enterance_lhz 1,1,lighthalzen,209,169
@@ -88,7 +96,7 @@ auction_01,182,68,6 script Auction Broker#moc1::AuctionBroker 98,{
mes "Welcome to the Auction Hall.";
mes "Would you like to view the goods?";
next;
- if (select("Yes.:No.") == 1) {
+ if (select("Yes:No") == 1) {
mes "[Auction Broker]";
mes "Very well.";
mes "Please take";
@@ -98,7 +106,7 @@ auction_01,182,68,6 script Auction Broker#moc1::AuctionBroker 98,{
close;
}
mes "[Auction Broker]";
- mes "Very well then.";
+ mes "Very well, then.";
mes "If you change your";
mes "mind, then please";
mes "come and check";