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author | Haru <haru@dotalux.com> | 2014-10-20 04:20:29 +0200 |
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committer | Haru <haru@dotalux.com> | 2014-10-28 00:27:54 +0100 |
commit | 32169c383f2658192b6b8cb02d7f818a361dda03 (patch) | |
tree | ff1f1d902920d922b74eb879070e8c9973daa0dd /npc/instances/SealedShrine.txt | |
parent | 3e395756f10befe9aa0707169d8af7897706eb93 (diff) | |
download | hercules-32169c383f2658192b6b8cb02d7f818a361dda03.tar.gz hercules-32169c383f2658192b6b8cb02d7f818a361dda03.tar.bz2 hercules-32169c383f2658192b6b8cb02d7f818a361dda03.tar.xz hercules-32169c383f2658192b6b8cb02d7f818a361dda03.zip |
Removed use of 'checkquest' from scripts (common folder)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/instances/SealedShrine.txt')
-rw-r--r-- | npc/instances/SealedShrine.txt | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/npc/instances/SealedShrine.txt b/npc/instances/SealedShrine.txt index 215ceffeb..d85e8a4e4 100644 --- a/npc/instances/SealedShrine.txt +++ b/npc/instances/SealedShrine.txt @@ -106,11 +106,11 @@ monk_test,309,146,3 script Friar Patrick#edq 4_M_OLDFRIAR,{ next; // 12 hour cooldown - set .@ins_bapho_check,checkquest(3040,PLAYTIME); + .@ins_bapho_check = questprogress(3040,PLAYTIME); // Two hour play limit - //set .@ins_bapho_check2,checkquest(3045,PLAYTIME); + //.@ins_bapho_check2 = questprogress(3045,PLAYTIME); - if (.@ins_bapho_check == -1) { + if (!.@ins_bapho_check) { if (getpartyleader(.@party_id,2) == getcharid(0) && instance_check_party(.@party_id,2,75)) { mes "[Friar Patrick]"; mes "Party name is "+getpartyname(.@party_id)+"..."; @@ -158,7 +158,7 @@ monk_test,309,146,3 script Friar Patrick#edq 4_M_OLDFRIAR,{ mes "Once the party leader is permitted, the rest of the party can enter. This is a rule of this monastery, so please understand."; } } - else if (.@ins_bapho_check == 0 || .@ins_bapho_check == 1) { + else if (.@ins_bapho_check == 1) { mes "[Friar Patrick]"; mes "It seems you have entered this shrine recently... You cannot reenter because Baphomet's Curse still remains. Baphomet's Curse disappears only after a certain amount of time has passed."; } @@ -170,8 +170,8 @@ monk_test,309,146,3 script Friar Patrick#edq 4_M_OLDFRIAR,{ mes "Haaaaaaap... Hocus Pocus Wingardium Abracadabra!!!!!"; next; erasequest 3040; - if (checkquest(3041)>=0) erasequest 3041; - if (checkquest(3045)>=0) erasequest 3045; + if (questprogress(3041)) erasequest 3041; + if (questprogress(3045)) erasequest 3045; mes "[Friar Patrick]"; mes "Huu... It's over. Now that I've released Baphomet's Curse, you can enter again."; } @@ -224,11 +224,11 @@ monk_test,306,151,3 script Grave of Baphomet#edq HIDDEN_NPC,{ close; // 12 hour cooldown - set .@ins_bapho_check,checkquest(3040,PLAYTIME); + .@ins_bapho_check = questprogress(3040,PLAYTIME); // Two hour play limit - //set .@ins_bapho_check2,checkquest(3045,PLAYTIME); + //.@ins_bapho_check2 = questprogress(3045,PLAYTIME); - if (.@ins_bapho_check == -1) { + if (!.@ins_bapho_check) { if (has_instance("1@cata") == "") { mes "It's cold to the touch. It doesn't respond."; close; @@ -238,7 +238,7 @@ monk_test,306,151,3 script Grave of Baphomet#edq HIDDEN_NPC,{ warp "1@cata",100,224; end; } - } else if (.@ins_bapho_check == 0 || .@ins_bapho_check == 1) { + } else if (.@ins_bapho_check == 1) { mes "[Friar Patrick]"; mes "It seems you have entered this shrine recently... You cannot reenter because the curse of Baphomet still remains."; mes "The curse of Baphomet disappears after a certain amount of time after you entered."; @@ -251,8 +251,8 @@ monk_test,306,151,3 script Grave of Baphomet#edq HIDDEN_NPC,{ mes "Haaaaaaap... Wingardium Leviosa Expecto Patronum !!!!!"; specialeffect2 EF_HOLYHIT; erasequest 3040; - if (checkquest(3041)>=0) erasequest 3041; - if (checkquest(3045)>=0) erasequest 3045; + if (questprogress(3041)) erasequest 3041; + if (questprogress(3045)) erasequest 3045; next; mes "[Friar Patrick]"; mes "Huu... It's over. Now I released all of the curses on you. You can enter again."; @@ -261,14 +261,14 @@ monk_test,306,151,3 script Grave of Baphomet#edq HIDDEN_NPC,{ } prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{ - set .@new_maje,checkquest(3043); + .@new_maje = questprogress(3043); mes "[Rust Blackhand]"; mes "Who are you? What do you want me for?"; next; mes "[Rust Blackhand]"; mes "You're not a monk, then what do you want?"; next; - if (.@new_maje == 0 || .@new_maje == 1) { + if (.@new_maje == 1) { mes "[Rust Blackhand]"; mes "Did you bring all of the ingredients?"; next; @@ -311,7 +311,7 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{ close; } } - else if ((.@new_maje == -1) && (countitem(6004) > 0)) { + else if (!.@new_maje && countitem(6004) > 0) { switch(select("About the Cursed Baphomet Doll:Stop talking.")) { case 1: mes "[Rust Blackhand]"; @@ -364,12 +364,12 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{ close; } } - else if ((.@new_maje == -1) && (countitem(6004) == 0)) { + else if (!.@new_maje && countitem(6004) == 0) { mes "[Rust Blackhand]"; mes "If you don't have business with me, go away! As you see, I make equipment for the Brothers at the monastery, not for adventurers like you. Do you understand?"; close; } - else if ((.@new_maje == 2) && (countitem(6004) > 0)) { + else if (.@new_maje == 2 && countitem(6004) > 0) { switch(select("About the Cursed Baphomet Doll:Stop talking.")) { case 1: mes "[Rust Blackhand]"; @@ -420,7 +420,7 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{ close; } } - else if ((.@new_maje == 2) && (countitem(6004) == 0)) { + else if (.@new_maje == 2 && countitem(6004) == 0) { mes "[Rust Blackhand]"; mes "Why are you hanging around here? If you don't want a ^4d4dffGigantic Magestic Goat^000000, go away."; close; @@ -1084,8 +1084,8 @@ OnTouch: // Magical Seals //============================================================ - script Magical Seal#SS -1,{ - set .@seal_check,checkquest(3041,PLAYTIME); - if (.@seal_check == 0 || .@seal_check == 1) { + .@seal_check = questprogress(3041,PLAYTIME); + if (.@seal_check == 1) { specialeffect2 EF_SILENCEATTACK; percentheal -50,0; sc_start Eff_Stone,30000,0; @@ -1149,7 +1149,7 @@ OnInstanceInit: 2@cata,80,63,4 script Ancient Hero's Soul#2F 4_M_CHAMPSOUL,{ cutin "ins_cata_champ_s",2; - if (checkquest(3041)>=0) erasequest 3041; + if (questprogress(3041)) erasequest 3041; mes "[Ancient Hero's Soul]"; mes "Good job, my descendants... You've finished the long-cherished task that me and my bretheren could not complete."; next; |