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author | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-06-01 02:36:44 +0000 |
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committer | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-06-01 02:36:44 +0000 |
commit | 6979b1d621c2e5c6dab882e3825c4a867d19ba98 (patch) | |
tree | 225a767df0994bd069bc148eafd0e9d90b5804b9 /npc/custom/warper.txt | |
parent | fb10d4b4a1cf11daf0be70c2c03ca12358b22fbe (diff) | |
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/custom/ folder overhaul:
==== Script Changes ====
* Warper replaced with Euphy's Warper v1.2
* Stylist replaced with a much more efficient script
* Healer replaced with more efficient script
* MVP Arena heavily condensed, and text edited
* Removed logout suggestion in Reset NPC (why was that there?)
* Quest Warper added to scripts_custom.conf [bug fix]
==== Reorganization ====
* All folders in root directory removed except "battleground", "events", "quests"
* All non-essential scripts in root directory moved to "etc" folder
* A few files renamed for easier identification
* scripts_custom.conf reordered for easier identification
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16193 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/custom/warper.txt')
-rw-r--r-- | npc/custom/warper.txt | 657 |
1 files changed, 374 insertions, 283 deletions
diff --git a/npc/custom/warper.txt b/npc/custom/warper.txt index 0924ef90c..7980f6ccd 100644 --- a/npc/custom/warper.txt +++ b/npc/custom/warper.txt @@ -1,294 +1,385 @@ -//===== rAthena Script ======================================= +//===== rAthena Script ======================================= //= Warper -//===== By: ================================================== -//= Darkchild +//===== By: ================================================== +//= Euphy //===== Current Version: ===================================== -//= 2.2 +//= 1.2 //===== Compatible With: ===================================== //= rAthena SVN -//===== Description: ========================================= -//= Generic warper... -//===== Additional Comments: ================================= -//= 1.0 by Darkchild -//= 1.1 by jabs -//= 1.2 by Lupus (placement fixed in Amatsu) -//= 1.3 fixed Louyang label typo, added warp and WARPRA into -//= Nifleheim. Also sorted all names in alphabet order. [Lupus] -//= 1.4 fixed morroc warp npc overlaying kafra [Aria] -//= 1.4a Added Ayothaya and Einbroch to list, and town Warpra's [Fredzilla] -//= 1.4b fixed Izlude warp npc overlaying BBS [Justin84] -//= 1.5 Added this NPC to more places [Lupus] -//= 1.6 Rewrote a lot. Changed the sprite, some locations. [Poki#3] -//= TODO Add an option for selecting the level of the dungeon. [Poki#3] -//= 1.7 Temporary? Added F_ClearGarbage to clear unused/outdated variables [Lupus] -//= 1.8 Removed Duplicates [Silent] -//= 1.9 Optimized for the greater good. [Kisuka] -//= 2.0 Fixed warp for AntHell and Yuno. [Kisuka] -//= 2.1 Moved AntHell warp agent to the new anthell entrance. [brianluau] -//= 2.2 Updated Script with newest towns. [Masao] -//============================================================ -//= To allow selecting the Level of the Dungeon you want to -//= Warp to set the @lvlselect variable to 1 (Not implemented yet!) +//===== Description: ========================================= +//= A complete - but very condensed - warper script. +//= Coordinates written largely by Tekno-Kanix and ToastOfDoom. //============================================================ -- script Warp Agent#01::warpra 859,{ - // set @lvlselect,0; +- script Warper -1,{ +function Go; function Disp; function Pick; - callfunc "F_ClearGarbage"; //Clear outdated, unused variables +// -------------------------------------------------- +// Main Menu: +// -------------------------------------------------- - mes "[Warp Agent]"; - mes "Hello " + strcharinfo(0) + ","; - mes "I can teleport you to any Town or Dungeon!"; - mes "Where do you want to go?"; - next; - switch(select("To a Town:To a Dungeon")) { - case 1: - mes "[Warp Agent]"; - mes "Please select which town you would like to be teleported to."; - next; - switch(select("Alberta:Aldebaran:Amatsu:Ayothaya:Brasilis:Comodo:Dewata:Eclage:Einbroch:Einbech:El Dicastes:Expedition Camp:Geffen:Gonryun:Hugel:Izlude:Jawaii:Lighthalzen:Louyang:Lutie:Malangdo:Malaya:Manuk:Mora:Morroc:Moscovia:Payon:Prontera:Rachel:Splendide:Umbala:Veins:Yuno")) { - case 1: - warp "alberta",27,236; - break; - case 2: - warp "aldebaran",145,120; - break; - case 3: - warp "amatsu",197,86; - break; - case 4: - warp "ayothaya",149,118; - break; - case 5: - warp "brasilis",195,220; - break; - case 6: - warp "comodo",188,161; - break; - case 7: - warp "dewata",199,179; - break; - case 8: - warp "eclage",111,39; - break; - case 9: - warp "einbroch",64,200; - break; - case 10: - warp "einbech",70,95; - break; - case 11: - warp "dicastes01",198,187; - break; - case 12: - warp "mid_camp",183,241; - break; - case 13: - warp "geffen",119,66; - break; - case 14: - warp "gonryun",150,130; - break; - case 15: - warp "hugel",96,145; - break; - case 16: - warp "izlude",128,111; - break; - case 17: - warp "jawaii",249,127; - break; - case 18: - warp "lighthalzen",158,92; - break; - case 19: - warp "louyang",210,108; - break; - case 20: - warp "xmas",150,133; - break; - case 21: - warp "malangdo",224,184; - break; - case 22: - warp "malaya",212,206; - break; - case 23: - warp "manuk",282,138; - break; - case 24: - warp "mora",111,97; - break; - case 25: - warp "morocc",159,93; - break; - case 26: - warp "moscovia",223,184; - break; - case 27: - warp "payon",152,75; - break; - case 28: - warp "prontera",156,187; - break; - case 29: - warp "rachel",130,110; - break; - case 30: - warp "splendide",197,176; - break; - case 31: - warp "umbala",130,130; - break; - case 32: - warp "veins",216,123; - break; - case 33: - warp "yuno",160,168; - break; - } - break; - case 2: - mes "[Warp Agent]"; - mes "Please select which dungeon you would like to be teleported to."; - next; - switch(select("Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Bibilan Dungeon:Coal Mine (Dead Pit):Culvert:Einbech Dungeon:Glast Heim:Gonryun Dungeon:Ice Dungeon:Juperos:Lighthalzen Bio Lab:Magma Dungeon:Niflheim:Odin Temple:Orc Dungeon:Payon Dungeon:Pyramids:Sphinx:Sunken Ship:Thanatos Tower:Thor Volcano:Turtle Dungeon")) { - case 1: - warp "hu_fild05",189,207; - break; - case 2: - warp "ama_dun01",229,12; - break; - case 3: - warp "moc_fild20",164,145; - break; - case 4: - warp "ayo_fild02",280,149; - break; - case 5: - warp "izlu2dun",106,88; - break; - case 6: - warp "mjolnir_02",81,359; - break; - case 7: - warp "prt_sewb1",126,248; - break; - case 8: - warp "einbech",135,249; - break; - case 9: - warp "glast_01",368,303; - break; - case 10: - warp "gonryun",160,195; - break; - case 11: - warp "ice_dun01",157,15; - break; - case 12: - warp "yuno_fild07",218,176; - break; - case 13: - warp "lighthalzen",158,285; - break; - case 14: - warp "yuno_fild03",39,140; - break; - case 15: - warp "niflheim",35,161; - break; - case 16: - warp "odin_tem01",98,144; - break; - case 17: - warp "gef_fild10",70,332; - break; - case 18: - warp "pay_arche",43,132; - break; - case 19: - warp "moc_ruins",62,162; - break; - case 20: - warp "moc_fild19",107,100; - break; - case 21: - warp "alb2trea",75,98; - break; - case 22: - warp "tha_scene01",131,223; - break; - case 23: - warp "thor_v01",21,229; - break; - case 24: - warp "tur_dun01",149,238; - } - break; - } - end; -} +menu "Last Warp ^777777["+lastwarp$+"]^000000",-, + " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons, + " ~ Guild Castles",Castles, " ~ Special Areas",Special; + + if (lastwarp$ == "") dispbottom "You have not warped anywhere yet."; + else warp lastwarp$,lastwarpx,lastwarpy; + close; + +// ------------------- Functions ------------------- +// * Go("<map>",<x>,<y>); +// ~ Warps directly to a map. +// * Disp("<Menu Option>",<first option>,<last option>); +// * Pick("<map_prefix>"{,<index offset>}); +// ~ Dynamic menu and map selection. +// * Disp("","<Option 1>:<Option 2>:<etc.>"); +// * Pick("","<map1>","<map2>","<etc.>"); +// ~ Manual menu and map selection. +// +// Other notes: +// ~ Array @c[] holds all (x,y) coordinates. +// ~ Use @c[2] EXCEPT when maps begin dynamically +// at 0: use @c[0] and Pick() offset 1. +// -------------------------------------------------- + +function Go { + warp getarg(0),getarg(1,0),getarg(2,0); + getmapxy(lastwarp$,lastwarpx,lastwarpy,0); + close; } +function Disp { + set @menu$,""; + if(getarg(0)=="") { + set @menu$,getarg(1); + return; } + for(set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1) + set @menu$, @menu$+getarg(0)+" "+.@i+":"; + return; } +function Pick { + if(getarg(0)=="") { + set .@i, select(@menu$); + warp getarg(.@i),@c[.@i*2],@c[.@i*2+1]; } + else { + set .@i, select(@menu$)-getarg(1,0); + warp getarg(0)+((.@i<10)?"0":"")+.@i,@c[.@i*2],@c[.@i*2+1]; } + getmapxy(lastwarp$,lastwarpx,lastwarpy,0); + close; } + +// -------------------------------------------------- + Towns: +// -------------------------------------------------- +menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5, + "Brasilis",T6, "Comodo",T7, "Dewata",T33, "Eclage",T34, "Einbech",T8, + "Einbroch",T9, "El Dicastes",T10, "Geffen",T11, "Gonryun",T12, "Hugel",T13, + "Izlude",T14, "Jawaii",T15, "Lighthalzen",T16, "Louyang",T17, "Lutie",T18, + "Malangdo",T35, "Malaya",T36, "Manuk",T19, "Midgarts Expedition Camp",T20, + "Mora",T21, "Morroc",T22, "Moscovia",T23, "Nameless Island",T24, + "Niflheim",T25, "Payon",T26, "Rachel",T27, "Splendide",T28, "Thor Camp",T29, + "Umbala",T30, "Veins",T31, "Yuno",T32; + +T1: Go("prontera",155,183); +T2: Go("alberta",28,234); +T3: Go("aldebaran",140,131); +T4: Go("amatsu",198,84); +T5: Go("ayothaya",208,166); +T6: Go("brasilis",195,220); +T7: Go("comodo",209,143); +T8: Go("einbech",138,243); +T9: Go("einbroch",64,200); +T10: Go("dicastes01",197,187); +T11: Go("geffen",120,68); +T12: Go("gonryun",160,121); +T13: Go("hugel",96,145); +T14: Go("izlude",128,114); +T15: Go("jawaii",213,230); +T16: Go("lighthalzen",158,92); +T17: Go("louyang",217,100); +T18: Go("xmas",147,134); +T19: Go("manuk",260,175); +T20: Go("mid_camp",210,288); +T21: Go("mora",111,97); +T22: Go("morocc",156,93); +T23: Go("moscovia",219,193); +T24: Go("nameless_n",256,215); +T25: Go("niflheim",202,174); +T26: Go("payon",179,100); +T27: Go("rachel",130,111); +T28: Go("splendide",200,153); +T29: Go("thor_camp",246,68); +T30: Go("umbala",127,128); +T31: Go("veins",216,123); +T32: Go("yuno",157,51); +T33: Go("dewata",199,179); +T34: Go("eclage",111,39); +T35: Go("malangdo",224,184); +T36: Go("malaya",212,206); -// --------- NPC Clones ------------ -// --------------------------------- +// -------------------------------------------------- + Fields: +// -------------------------------------------------- +menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3, + "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F26, + "Eclage Fields",F27, "Einbroch Fields",F6, "El Dicastes Fields",F7, + "Geffen Fields",F8, "Gonryun Fields",F9, "Hugel Fields",F10, + "Lighthalzen Fields",F11, "Louyang Field",F12, "Lutie Field",F13, + "Malaya Fields",F28, "Manuk Fields",F14, "Mjolnir Fields",F15, + "Moscovia Fields",F16, "Niflheim Fields",F17, "Payon Forests",F18, + "Prontera Fields",F19, "Rachel Fields",F20, "Sograt Deserts",F21, + "Splendide Fields",F22, "Umbala Fields",F23, "Veins Fields",F24, + "Yuno Fields",F25; -// ----------- Towns ------------- -alberta,31,240,4 duplicate(warpra) Warp Agent#02 859 -aldebaran,145,118,4 duplicate(warpra) Warp Agent#03 859 -amatsu,192,81,1 duplicate(warpra) Warp Agent#04 859 -ayothaya,144,117,6 duplicate(warpra) Warp Agent#05 859 -comodo,194,158,4 duplicate(warpra) Warp Agent#06 859 -einbroch,59,205,4 duplicate(warpra) Warp Agent#07 859 -einbroch,243,189,2 duplicate(warpra) Warp Agent#08 859 -einbech,135,249,4 duplicate(warpra) Warp Agent#09 859 -geffen,115,66,4 duplicate(warpra) Warp Agent#10 859 -gonryun,151,130,4 duplicate(warpra) Warp Agent#11 859 -izlude,133,117,4 duplicate(warpra) Warp Agent#12 859 -hugel,88,151,5 duplicate(warpra) Warp Agent#13 859 -lighthalzen,155,79,6 duplicate(warpra) Warp Agent#14 859 -louyang,210,106,4 duplicate(warpra) Warp Agent#15 859 -morocc,156,95,4 duplicate(warpra) Warp Agent#16 859 -prontera,160,190,4 duplicate(warpra) Warp Agent#17 859 -payon,182,110,4 duplicate(warpra) Warp Agent#18 859 -umbala,132,130,4 duplicate(warpra) Warp Agent#19 859 -xmas,150,136,4 duplicate(warpra) Warp Agent#20 859 -yuno,137,162,4 duplicate(warpra) Warp Agent#21 859 -lighthalzen,212,136,6 duplicate(warpra) Warp Agent#22 859 -veins,215,134,6 duplicate(warpra) Warp Agent#23 859 -splendide,198,153,6 duplicate(warpra) Warp Agent#24 859 -manuk,281,140,6 duplicate(warpra) Warp Agent#25 859 -brasilis,200,157,6 duplicate(warpra) Warp Agent#26 859 -rachel,127,111,6 duplicate(warpra) Warp Agent#27 859 -moscovia,222,220,6 duplicate(warpra) Warp Agent#28 859 -mid_camp,180,246,6 duplicate(warpra) Warp Agent#29 859 -dicastes01,194,188,6 duplicate(warpra) Warp Agent#30 859 -dewata,194,178,6 duplicate(warpra) Warp Agent#31 859 -malangdo,220,188,6 duplicate(warpra) Warp Agent#32 859 -niflheim,32,161,4 duplicate(warpra) Warp Agent#33 859 -malaya,210,205,4 duplicate(warpra) Warp Agent#34 859 -mora,110,100,4 duplicate(warpra) Warp Agent#35 859 -eclage,107,37,4 duplicate(warpra) Warp Agent#36 859 +F1: setarray @c[2],190,197; + Disp("Amatsu Field",1,1); Pick("ama_fild"); +F2: setarray @c[2],173,134,212,150; + Disp("Ayothaya Field",1,2); Pick("ayo_fild"); +F3: setarray @c[2],193,220,220,187; + Disp("Bifrost Field",1,2); Pick("bif_fild"); +F4: setarray @c[2],74,32; + Disp("Brasilis Field",1,1); Pick("bra_fild"); +F5: setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172; + Disp("Comodo Field",1,9); Pick("cmd_fild"); +F6: setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200; + Disp("Einbroch Field",1,10); Pick("ein_fild"); +F7: setarray @c[2],143,132,143,217; + Disp("El Dicastes Field",1,2); Pick("dic_fild"); +F8: setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185; + Disp("Geffen Field",0,14); Pick("gef_fild"); +F9: setarray @c[2],220,227; + Disp("Gonryun Field",1,1); Pick("gon_fild"); +F10: setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197; + Disp("Hugel Field",1,7); Pick("hu_fild"); +F11: setarray @c[2],240,179,185,235,240,226; + Disp("Lighthalzen Field",1,3); Pick("lhz_fild"); +F12: setarray @c[2],229,187; + Disp("Louyang Field",1,1); Pick("lou_fild"); +F13: setarray @c[2],115,145; + Disp("Lutie Field",1,1); Pick("xmas_fild"); +F14: setarray @c[2],35,236,35,262,84,365; + Disp("Manuk Field",1,3); Pick("man_fild"); +F15: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208; + Disp("Mjolnir Field",1,12); Pick("mjolnir_"); +F16: setarray @c[2],82,104,131,147; + Disp("Moscovia Field",1,2); Pick("mosk_fild"); +F17: setarray @c[2],215,229,167,234; + Disp("Niflheim Field",1,2); Pick("nif_fild"); +F18: setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150; + Disp("Payon Forest",1,11); Pick("pay_fild"); +F19: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164; + Disp("Prontera Field",0,11); Pick("prt_fild"); +F20: setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197; + Disp("Rachel Field",1,13); Pick("ra_fild"); +F21: setarray @c[2],219,205,177,206,194,182,184,217,203,213,213,208,224,170,229,177,195,198,209,168,198,216,156,187,185,263,209,219,223,188,206,228,208,238,209,223,85,97,207,202,31,195,38,195; + Disp("Sograt Desert",1,22); Pick("moc_fild"); +F22: setarray @c[2],175,186,236,184,188,204; + Disp("Splendide Field",1,3); Pick("spl_fild"); +F23: setarray @c[2],217,206,223,221,237,215,202,197; + Disp("Umbala Field",1,4); Pick("um_fild"); +F24: setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307; + Disp("Veins Field",1,7); Pick("ve_fild"); +F25: setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304; + Disp("Yuno Field",1,12); Pick("yuno_fild"); +F26: setarray @c[2],371,212; + Disp("Dewata Field",1,1); Pick("dew_fild"); +F27: setarray @c[2],97,314; + Disp("Eclage Field",1,1); Pick("ecl_fild"); +F28: setarray @c[2],40,272,266,359; + Disp("Malaya Field",1,2); Pick("ma_fild"); + +// -------------------------------------------------- + Dungeons: +// -------------------------------------------------- +menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3, + "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bio Labs",D6, + "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9, + "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D41, + "Einbroch Dungeon",D13, "Endless Tower",D14, "Gefenia",D15, + "Geffen Dungeon",D16, "Glast Heim",D17, "Gonryun Dungeon",D18, + "Guild Dungeons",GD, "Hidden Dungeon",D19, "Ice Dungeon",D20, + "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23, + "Magma Dungeon",D24, "Malangdo Dungeon",D42, "Moscovia Dungeon",D25, + "Nidhogg's Dungeon",D26, "Odin Temple",D27, "Orc Dungeon",D28, "Payon Dungeon",D29, + "Pyramids",D30, "Rachel Sanctuary",D31, "Scaraba Hole",D32, "Sealed Shrine",D33, + "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36, "Thor Volcano",D37, + "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40; + +D1: setarray @c[2],192,207,275,270,116,27; + Disp("Abyss Lakes",1,3); Pick("abyss_"); +D2: setarray @c[2],228,11,34,41,119,14; + Disp("Amatsu Dungeon",1,3); Pick("ama_dun"); +D3: setarray @c[2],35,262,168,170; + Disp("Anthell",1,2); Pick("anthell"); +D4: setarray @c[2],275,19,24,26; + Disp("","Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun"); +D5: setarray @c[2],266,67,255,244,23,260; + Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3"); +D6: setarray @c[2],150,288,150,18,140,134; + Disp("Bio Lab",1,3); Pick("lhz_dun"); +D7: setarray @c[2],87,47,262,262; + Disp("Brasilis Dungeon",1,2); Pick("bra_dun"); +D8: setarray @c[0],168,168,253,252,236,204,32,63,26,27; + Disp("Byalan Dungeon",1,5); Pick("iz_dun",1); +D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74; + Disp("","Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4"); + Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04"); +D10: setarray @c[2],52,17,381,343,302,262; + Disp("Coal Mines",1,3); Pick("mjo_dun"); +D11: setarray @c[2],131,247,19,19,180,169,100,92; + Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4"); +D12: setarray @c[2],51,14,150,11,120,10; + Disp("Cursed Abbey",1,3); Pick("abbey"); +D13: setarray @c[2],22,14,292,290; + Disp("Einbroch Dungeon",1,2); Pick("ein_dun"); +D14: setarray @c[2],72,112; + Disp("","Misty Island"); Pick("","e_tower"); +D15: setarray @c[2],40,103,203,34,266,168,130,272; + Disp("Gefenia",1,4); Pick("gefenia",0); +D16: setarray @c[0],104,99,115,236,106,132,203,200; + Disp("Geffen Dungeon",1,4); Pick("gef_dun",1); +D17: setarray @c[2],375,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14; + Disp("","Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2"); + Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1"); +D18: setarray @c[2],153,53,28,113,68,16; + Disp("Gonryun Dungeon",1,3); Pick("gon_dun"); +D19: setarray @c[2],176,7,93,20,23,8; + Disp("Hidden Dungeon",1,3); Pick("prt_maze"); +D20: setarray @c[2],157,14,151,155,149,22,33,158; + Disp("Ice Dungeon",1,4); Pick("ice_dun"); +D21: setarray @c[2],140,51,53,247,37,63,150,285; + Disp("","Entrance:Juperos 1:Juperos 2:Core"); + Pick("","jupe_cave","juperos_01","juperos_02","jupe_core"); +D22: setarray @c[2],28,226,41,198; + Disp("Kiel Dungeon",1,2); Pick("kh_dun"); +D23: setarray @c[2],218,196,282,20,165,38; + Disp("","The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun"); +D24: setarray @c[2],126,68,47,30; + Disp("Magma Dungeon",1,2); Pick("mag_dun"); +D25: setarray @c[2],189,48,165,30,32,135; + Disp("Moscovia Dungeon",1,3); Pick("mosk_dun"); +D26: setarray @c[2],61,239,60,271; + Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun"); +D27: setarray @c[2],298,167,224,149,266,280; + Disp("Odin Temple",1,3); Pick("odin_tem"); +D28: setarray @c[2],32,170,21,185; + Disp("Orc Dungeon",1,2); Pick("orcsdun"); +D29: setarray @c[0],21,183,19,33,19,63,155,159,201,204; + Disp("Payon Dungeon",1,5); Pick("pay_dun",1); +D30: setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8; + Disp("","Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2"); Pick("moc_pryd"); +D31: setarray @c[2],140,11,32,21,4,149,204,218,150,9; + Disp("Rachel Sanctuary",1,5); Pick("ra_san"); +D32: setarray @c[2],364,44,101,141; + Disp("Scaraba Hole",1,2); Pick("dic_dun"); +D33: setarray @c[2],306,143; + Disp("","Friar Patrick"); Pick("","monk_test"); +D34: setarray @c[2],288,9,149,81,210,54,10,222,100,99; + Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5"); +D35: setarray @c[2],69,24,102,27; + Disp("Sunken Ship",1,2); Pick("treasure"); +D36: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52; + Disp("Thanatos Tower",1,12); Pick("tha_t"); +D37: setarray @c[2],21,228,75,205,34,272; + Disp("Thor Volcano",1,3); Pick("thor_v"); +D38: setarray @c[2],205,15,129,133; + Disp("Toy Factory",1,2); Pick("xmas_dun"); +D39: setarray @c[2],154,49,148,261,132,189,100,192; + Disp("","Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun"); +D40: setarray @c[2],42,31,48,30,204,78; + Disp("","Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain"); + Pick("","um_dun01","um_dun02","yggdrasil01"); +D41: setarray @c[2],285,160,299,29; + Disp("Dewata Dungeon",1,2); Pick("dew_dun"); +D42: setarray @c[2],33,230; + Disp("Malangdo Dungeon",1,1); Pick("mal_dun"); +GD: setarray @c[2],119,93,39,161,50,44,116,45,199,195,200,124; + Disp("","Baldur:Luina:Valkyrie:Britoniah:Arunafeltz:Schwaltzvalt"); + Pick("","gld_dun01","gld_dun02","gld_dun03","gld_dun04","arug_dun01","schg_dun01"); + +// -------------------------------------------------- + Castles: +// -------------------------------------------------- +menu "Aldebaran Castles",C1, "Geffen Castles",C2, "Payon Castles",C3, + "Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6; + +C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90; + Disp("","Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg"); + Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld"); +C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87; + Disp("","Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz"); + Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13"); +C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266; + Disp("","Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill"); + Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld"); +C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240; + Disp("","Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul"); + Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld"); +C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107; + Disp("","Mardol:Cyr:Horn:Gefn:Banadis"); + Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld"); +C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315; + Disp("","Himinn:Andlangr:Viblainn:Hljod:Skidbladnir"); + Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld"); + +// -------------------------------------------------- + Special: +// -------------------------------------------------- +menu "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Gonryun Arena",S4, + "Izlude Arena",S5, "Monster Race Arena",S6, "Turbo Track",S7; + +S1: Go("auction_01",22,68); +S2: Go("bat_room",154,150); +S3: Go("cmd_in02",179,129); +S4: Go("gon_test",48,10); +S5: Go("arena_room",100,88); +S6: Go("p_track01",62,41); +S7: Go("turbo_room",99,114); +} -// ------------ Dungeons ------------ -ama_dun01,233,9,1 duplicate(warpra) Warp Agent#37 859 -moc_fild20,162,139,6 duplicate(warpra) Warp Agent#38 859 -ayo_fild02,279,154,4 duplicate(warpra) Warp Agent#39 859 -izlu2dun,104,82,4 duplicate(warpra) Warp Agent#40 859 -prt_sewb1,125,253,4 duplicate(warpra) Warp Agent#41 859 -mjolnir_02,85,363,4 duplicate(warpra) Warp Agent#42 859 -einbech,81,101,1 duplicate(warpra) Warp Agent#43 859 -glast_01,370,308,4 duplicate(warpra) Warp Agent#44 859 -yuno_fild03,37,135,4 duplicate(warpra) Warp Agent#45 859 -niflheim,32,161,4 duplicate(warpra) Warp Agent#46 859 -gef_fild10,71,339,4 duplicate(warpra) Warp Agent#47 859 -pay_arche,39,135,4 duplicate(warpra) Warp Agent#48 859 -moc_ruins,64,166,4 duplicate(warpra) Warp Agent#49 859 -moc_fild19,106,97,4 duplicate(warpra) Warp Agent#50 859 -alb2trea,73,101,4 duplicate(warpra) Warp Agent#51 859 -tur_dun01,148,239,4 duplicate(warpra) Warp Agent#52 859 -lhz_dun01,157,285,4 duplicate(warpra) Warp Agent#53 859 -hu_fild05,186,210,4 duplicate(warpra) Warp Agent#54 859 -yuno_fild07,221,179,4 duplicate(warpra) Warp Agent#55 859 -tha_scene01,139,194,1 duplicate(warpra) Warp Agent#56 859 -odin_tem01,96,149,4 duplicate(warpra) Warp Agent#57 859 +// -------------------------------------------------- +// Duplicates: +// -------------------------------------------------- +prontera,159,192,4 duplicate(Warper) Warper#1 811 +rachel,135,116,4 duplicate(Warper) Warper#2 811 +alberta,28,240,4 duplicate(Warper) Warper#3 811 +aldebaran,145,118,4 duplicate(Warper) Warper#4 811 +amatsu,203,87,4 duplicate(Warper) Warper#5 811 +ayothaya,209,169,6 duplicate(Warper) Warper#6 811 +comodo,194,158,4 duplicate(Warper) Warper#7 811 +einbech,142,246,4 duplicate(Warper) Warper#8 811 +einbroch,69,202,4 duplicate(Warper) Warper#9 811 +hugel,101,151,4 duplicate(Warper) Warper#10 811 +lighthalzen,151,101,6 duplicate(Warper) Warper#11 811 +geffen,124,72,4 duplicate(Warper) Warper#12 811 +izlude,132,120,4 duplicate(Warper) Warper#13 811 +xmas,150,136,4 duplicate(Warper) Warper#14 811 +morocc,159,97,4 duplicate(Warper) Warper#15 811 +payon,182,108,4 duplicate(Warper) Warper#16 811 +yuno,162,47,4 duplicate(Warper) Warper#17 811 +moc_fild04,207,331,4 duplicate(Warper) Warper#18 811 +izlu2dun,104,82,4 duplicate(Warper) Warper#19 811 +mjolnir_02,85,363,4 duplicate(Warper) Warper#20 811 +prt_fild05,273,215,4 duplicate(Warper) Warper#21 811 +glast_01,370,308,4 duplicate(Warper) Warper#22 811 +yuno_fild03,37,135,4 duplicate(Warper) Warper#23 811 +gef_fild10,71,339,4 duplicate(Warper) Warper#24 811 +pay_arche,39,135,4 duplicate(Warper) Warper#25 811 +moc_ruins,64,166,4 duplicate(Warper) Warper#26 811 +moc_fild19,106,97,4 duplicate(Warper) Warper#27 811 +alb2trea,73,101,4 duplicate(Warper) Warper#28 811 +tur_dun01,148,239,4 duplicate(Warper) Warper#29 811 +gonryun,162,122,4 duplicate(Warper) Warper#30 811 +louyang,208,103,6 duplicate(Warper) Warper#31 811 +umbala,132,130,4 duplicate(Warper) Warper#32 811 +brasilis,201,222,4 duplicate(Warper) Warper#33 811 +manuk,262,177,4 duplicate(Warper) Warper#34 811 +splendide,205,153,4 duplicate(Warper) Warper#35 811 +mid_camp,216,288,4 duplicate(Warper) Warper#36 811 +dicastes01,194,194,6 duplicate(Warper) Warper#37 811 +mora,110,100,4 duplicate(Warper) Warper#38 811 +moscovia,216,196,6 duplicate(Warper) Warper#39 811 +nameless_n,259,213,4 duplicate(Warper) Warper#40 811 +niflheim,205,179,4 duplicate(Warper) Warper#41 811 +thor_camp,249,76,4 duplicate(Warper) Warper#42 811 +veins,214,123,4 duplicate(Warper) Warper#43 811 +dewata,194,178,6 duplicate(Warper) Warper#44 811 +eclage,107,37,4 duplicate(Warper) Warper#45 811 +malaya,210,205,4 duplicate(Warper) Warper#46 811 +malangdo,220,188,6 duplicate(Warper) Warper#47 811
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