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authorAsheraf <acheraf1998@gmail.com>2016-08-29 17:40:13 +0100
committerhemagx <ibrahem.h.basyone@gmail.com>2016-09-02 04:56:00 +0200
commit0f1d0507eb95cf07ce7eb66d89ad9853938612e6 (patch)
tree57780b1ecc7c5ae125be1c89406f8db1e00a581b /npc/custom/bgqueue
parent0f1d03f505fdc03533122db8ba19fa55f64f11b7 (diff)
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change *strcharinfo to use constants
Diffstat (limited to 'npc/custom/bgqueue')
-rw-r--r--npc/custom/bgqueue/flavius.txt28
1 files changed, 14 insertions, 14 deletions
diff --git a/npc/custom/bgqueue/flavius.txt b/npc/custom/bgqueue/flavius.txt
index 8fac6a76b..33561db0a 100644
--- a/npc/custom/bgqueue/flavius.txt
+++ b/npc/custom/bgqueue/flavius.txt
@@ -445,7 +445,7 @@ bat_b01,10,294,3 script Guillaume Vintenar#b01_a 4_M_RASWORD,{
mes "[Axl Rose]";
mes "Blessed Guillaume!";
mes "Let's enjoy our glorious victory!";
- mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
+ mes ""+strcharinfo(PC_NAME)+", it's a sign reflecting victory.";
close2;
getitem BF_Badge2,9;
}
@@ -453,7 +453,7 @@ bat_b01,10,294,3 script Guillaume Vintenar#b01_a 4_M_RASWORD,{
mes "[Axl Rose]";
mes "Blessed Guillaume!";
mes "Let's enjoy our glorious victory!";
- mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
+ mes ""+strcharinfo(PC_NAME)+", it's a sign reflecting victory.";
close2;
getitem BF_Badge2,.@medal_gap;
}
@@ -497,7 +497,7 @@ bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{
mes "[Swandery]";
mes "Blessed Croix!";
mes "Let's enjoy our glorious victory!";
- mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
+ mes ""+strcharinfo(PC_NAME)+", it's a sign reflecting victory.";
close2;
getitem BF_Badge2,9;
}
@@ -505,7 +505,7 @@ bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{
mes "[Swandery]";
mes "Blessed Croix!";
mes "Let's enjoy our glorious victory!";
- mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
+ mes ""+strcharinfo(PC_NAME)+", it's a sign reflecting victory.";
close2;
getitem BF_Badge2,.@medal_gap;
}
@@ -515,7 +515,7 @@ bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{
set .@medal_gap,500 - .@your_medal;
if (.@medal_gap > 2) {
mes "[Swandery]";
- mes "Oh, "+strcharinfo(0)+". Don't be sad.";
+ mes "Oh, "+strcharinfo(PC_NAME)+". Don't be sad.";
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.";
close2;
@@ -523,7 +523,7 @@ bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{
}
else {
mes "[Swandery]";
- mes "Oh, "+strcharinfo(0)+". Don't be sad.";
+ mes "Oh, "+strcharinfo(PC_NAME)+". Don't be sad.";
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.";
close2;
@@ -631,7 +631,7 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{
mes "[Axl Rose]";
mes "Blessed Guillaume!";
mes "Let's enjoy our glorious victory!";
- mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
+ mes ""+strcharinfo(PC_NAME)+", it's a sign reflecting victory.";
close2;
getitem BF_Badge2,9;
}
@@ -639,7 +639,7 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{
mes "[Axl Rose]";
mes "Blessed Guillaume!";
mes "Let's enjoy our glorious victory!";
- mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
+ mes ""+strcharinfo(PC_NAME)+", it's a sign reflecting victory.";
close2;
getitem BF_Badge2,.@medal_gap;
}
@@ -707,7 +707,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{
set .@medal_gap,500 - .@your_medal;
if (.@medal_gap > 2) {
mes "[Swandery]";
- mes "Oh, "+strcharinfo(0)+". Don't be sad.";
+ mes "Oh, "+strcharinfo(PC_NAME)+". Don't be sad.";
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.";
close2;
@@ -715,7 +715,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{
}
else {
mes "[Swandery]";
- mes "Oh, "+strcharinfo(0)+". Don't be sad.";
+ mes "Oh, "+strcharinfo(PC_NAME)+". Don't be sad.";
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.";
close2;
@@ -727,7 +727,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{
set .@medal_gap,500 - .@your_medal;
if (.@medal_gap > 2) {
mes "[Swandery]";
- mes "Oh, "+strcharinfo(0)+". Don't be sad.";
+ mes "Oh, "+strcharinfo(PC_NAME)+". Don't be sad.";
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.";
close2;
@@ -735,7 +735,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{
}
else {
mes "[Swandery]";
- mes "Oh, "+strcharinfo(0)+". Don't be sad.";
+ mes "Oh, "+strcharinfo(PC_NAME)+". Don't be sad.";
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.";
close2;
@@ -749,7 +749,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{
mes "[Swandery]";
mes "Blessed Croix!";
mes "Let's enjoy our glorious victory!";
- mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
+ mes ""+strcharinfo(PC_NAME)+", it's a sign reflecting victory.";
close2;
getitem BF_Badge2,9;
}
@@ -757,7 +757,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{
mes "[Swandery]";
mes "Blessed Croix!";
mes "Let's enjoy our glorious victory!";
- mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
+ mes ""+strcharinfo(PC_NAME)+", it's a sign reflecting victory.";
close2;
getitem BF_Badge2,.@medal_gap;
}