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authorEyesOfAHawk <blackoutro2006@gmail.com>2018-10-16 19:58:06 +1300
committerHaru <haru@dotalux.com>2020-01-12 19:14:42 +0100
commitb2ded23fcbf914b8ca26b270b197aad0598971b9 (patch)
tree46191ecdb7720407eacd36d41ea528767fa9a178 /doc
parent8ebb6c6f16aeca5ccd5c2aa9c1b40cbb6e6c82a8 (diff)
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Adds buildin_resetfeel, buildin_resethate and acmd_hatereset.
Diffstat (limited to 'doc')
-rw-r--r--doc/atcommands.txt6
-rw-r--r--doc/script_commands.txt10
2 files changed, 16 insertions, 0 deletions
diff --git a/doc/atcommands.txt b/doc/atcommands.txt
index 0b4dce579..419cb0acd 100644
--- a/doc/atcommands.txt
+++ b/doc/atcommands.txt
@@ -892,6 +892,12 @@ Resets a Star Gladiator's marked maps.
---------------------------------------
+@hatereset
+
+Resets a Star Gladiator's hatred targets.
+
+---------------------------------------
+
@jobchange <job name/ID>
Changes your job.
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index b55afb0f2..36702b6f1 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -6081,6 +6081,16 @@ Used in reset NPC's (duh!).
---------------------------------------
+*resetfeel({<account id>})
+*resethate({<account id>})
+
+The first resets a character's 'Feeling' maps.
+The second resets a character's 'Hatred' targets.
+
+If no RID is given, will run with the current attached player.
+
+---------------------------------------
+
*sc_start(<effect type>, <ticks>, <value 1>{, <rate>, <flag>{, <GID>}})
*sc_start2(<effect type>, <ticks>, <value 1>, <value 2>{, <rate>, <flag>{, <GID>}})
*sc_start4(<effect type>, <ticks>, <value 1>, <value 2>, <value 3>, <value 4>{, <rate>, <flag>{, <GID>}})