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author | Haru <haru@dotalux.com> | 2016-11-30 02:58:47 +0100 |
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committer | Haru <haru@dotalux.com> | 2016-12-03 15:38:55 +0100 |
commit | cfa4ae95efca5557d085c56815259f47e6f380fb (patch) | |
tree | e08b55a2c9fb546f7f2ed41977f1e0bb8041e445 /doc/effect_list.txt | |
parent | b0fde17b0ee155f1123e9ae6148ddd2df88cd965 (diff) | |
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Clarify some Job Class vs MapID confusion (1/2)
This commit ensures that `sd->status.class` and related variables only
contain Job Classes (i.e. the client-compatible values, where High
Novice 4001) and are never checked against the bitmask-based MapID
values.
As a rule of thumb, from now on, when a variable is named `class`, it
is intended to contain a Job Class ID and not a MapID. The type of such
variable shall be a signed `int16` or `int`.
To ensure that related third party code is also verified when this
commit is merged, the variable `struct mmo_charstatus::class_ (i.e.
`sd->status.class_`) is renamed to `class`.
Some issues in related lines are also fixed, including:
- A wrong check in the char server would prevent the correct detection
of babies in code related to the family exp sharing.
- Baby Arch Bishops would not be affected by Eucharistica.
- A wrong check would cause the `questinfo()` script command not to
display its information for most classes (except 1-1 classes).
- Map IDs and Job Classes were mixed up in `itemdb_jobid2mapid()` and
`itemdb_jobmask2mapid()` for 1-1 classes (causing currently no harm,
since they just happen to coincide).
- The Baby Sura class would not cause parties to be marked as
containing a monk type character (for SLS Team Up purposes).
- Baby Geneticists would bypass the cart check when trying to equip
ammunitions.
- Baby Mechanics would bypass the Mado Gear check when trying to equip
ammunitions.
- Transcendent Shadow Chasers would lose the Stalkers' ability to clone
transcendent skills.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'doc/effect_list.txt')
0 files changed, 0 insertions, 0 deletions