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author | Kenpachi Developer <Kenpachi.Developer@gmx.de> | 2020-02-15 00:47:42 +0100 |
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committer | Haru <haru@dotalux.com> | 2020-04-05 21:20:35 +0200 |
commit | d9735f603c311a78062c9ebf4a10e1da204a5c75 (patch) | |
tree | 4130a703531ffe44b205ef29b163b00ce0ff7a37 /db | |
parent | f71c45257cf0aa0d45c19045f4c91e9189cd25e2 (diff) | |
download | hercules-d9735f603c311a78062c9ebf4a10e1da204a5c75.tar.gz hercules-d9735f603c311a78062c9ebf4a10e1da204a5c75.tar.bz2 hercules-d9735f603c311a78062c9ebf4a10e1da204a5c75.tar.xz hercules-d9735f603c311a78062c9ebf4a10e1da204a5c75.zip |
Add default values and limits to pet DB fields
Diffstat (limited to 'db')
-rw-r--r-- | db/pre-re/pet_db.conf | 24 | ||||
-rw-r--r-- | db/re/pet_db.conf | 24 |
2 files changed, 24 insertions, 24 deletions
diff --git a/db/pre-re/pet_db.conf b/db/pre-re/pet_db.conf index d80434f46..ea8059154 100644 --- a/db/pre-re/pet_db.conf +++ b/db/pre-re/pet_db.conf @@ -39,22 +39,22 @@ pet_db:( // ================ Optional fields =============================== TamingItem: Taming Item (string, defaults to 0) AccessoryItem: Equipment Id (string, defaults to 0) - FoodItem: Food Id (string, defaults to 0) - FoodEffectiveness: hunger points (int, defaults to 0) - HungerDelay: hunger time (int, defaults to 0) + FoodItem: Food Id (string, defaults to "Pet_Food" (ID=537)) + FoodEffectiveness: hunger points (int, defaults to 80) + HungerDelay: hunger time (int, defaults to 60) Intimacy: { - Initial: start intimacy (int, defaults to 0) - FeedIncrement: feeding intimacy (int, defaults to 0) - OverFeedDecrement: overfeeding intimacy (int, defaults to 0) - OwnerDeathDecrement: owner die intimacy (int, defaults to 0) + Initial: start intimacy (int, defaults to 250) + FeedIncrement: feeding intimacy (int, defaults to 10) + OverFeedDecrement: overfeeding intimacy (int, defaults to 100) + OwnerDeathDecrement: owner die intimacy (int, defaults to 20) } - CaptureRate: capture rate (int, defaults to 0) - Speed: speed (int, defaults to 0) + CaptureRate: capture rate (int, defaults to 1000) + Speed: speed (int, defaults to 150) SpecialPerformance: true/false (boolean, defaults to false) TalkWithEmotes: convert talk (boolean, defaults to false) - AttackRate: attack rate (int, defaults to 0) - DefendRate: Defence attack (int, defaults to 0) - ChangeTargetRate: change target (int, defaults to 0) + AttackRate: attack rate (int, defaults to 300) + DefendRate: Defence attack (int, defaults to 300) + ChangeTargetRate: change target (int, defaults to 800) Evolve: { EggID: { (string, Evolved Pet EggID) Name: Amount (items required to perform evolution) diff --git a/db/re/pet_db.conf b/db/re/pet_db.conf index 3a1ceb5e0..34bb535db 100644 --- a/db/re/pet_db.conf +++ b/db/re/pet_db.conf @@ -39,22 +39,22 @@ pet_db:( // ================ Optional fields =============================== TamingItem: Taming Item (string, defaults to 0) AccessoryItem: Equipment Id (string, defaults to 0) - FoodItem: Food Id (string, defaults to 0) - FoodEffectiveness: hunger points (int, defaults to 0) - HungerDelay: hunger time (int, defaults to 0) + FoodItem: Food Id (string, defaults to "Pet_Food" (ID=537)) + FoodEffectiveness: hunger points (int, defaults to 80) + HungerDelay: hunger time (int, defaults to 60) Intimacy: { - Initial: start intimacy (int, defaults to 0) - FeedIncrement: feeding intimacy (int, defaults to 0) - OverFeedDecrement: overfeeding intimacy (int, defaults to 0) - OwnerDeathDecrement: owner die intimacy (int, defaults to 0) + Initial: start intimacy (int, defaults to 250) + FeedIncrement: feeding intimacy (int, defaults to 10) + OverFeedDecrement: overfeeding intimacy (int, defaults to 100) + OwnerDeathDecrement: owner die intimacy (int, defaults to 20) } - CaptureRate: capture rate (int, defaults to 0) - Speed: speed (int, defaults to 0) + CaptureRate: capture rate (int, defaults to 1000) + Speed: speed (int, defaults to 150) SpecialPerformance: true/false (boolean, defaults to false) TalkWithEmotes: convert talk (boolean, defaults to false) - AttackRate: attack rate (int, defaults to 0) - DefendRate: Defence attack (int, defaults to 0) - ChangeTargetRate: change target (int, defaults to 0) + AttackRate: attack rate (int, defaults to 300) + DefendRate: Defence attack (int, defaults to 300) + ChangeTargetRate: change target (int, defaults to 800) Evolve: { EggID: { (string, Evolved Pet EggID) Name: Amount (items required to perform evolution) |