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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-07 03:04:24 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-07 03:04:24 +0000 |
commit | 73ad7989194c210cd90f6f3a696250df162b69eb (patch) | |
tree | cf3795a1afaff4226a5d5c75c76c4403105b1a4d /db/pre-re | |
parent | 6d5d8185e0213433def88dece01f66f180bb1a92 (diff) | |
download | hercules-73ad7989194c210cd90f6f3a696250df162b69eb.tar.gz hercules-73ad7989194c210cd90f6f3a696250df162b69eb.tar.bz2 hercules-73ad7989194c210cd90f6f3a696250df162b69eb.tar.xz hercules-73ad7989194c210cd90f6f3a696250df162b69eb.zip |
Initial support for Royal Guard and some adjustments here and there.
- credits to 3ceam for the base.
- should you step by any bugs let us know, http://rathena.org/board/tracker/
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15404 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/pre-re')
-rw-r--r-- | db/pre-re/skill_db.txt | 40 | ||||
-rw-r--r-- | db/pre-re/skill_require_db.txt | 23 | ||||
-rw-r--r-- | db/pre-re/skill_unit_db.txt | 2 |
3 files changed, 64 insertions, 1 deletions
diff --git a/db/pre-re/skill_db.txt b/db/pre-re/skill_db.txt index 560644cbc..6f388aacb 100644 --- a/db/pre-re/skill_db.txt +++ b/db/pre-re/skill_db.txt @@ -725,10 +725,26 @@ 2231,0,6,4,0,0x1,0,1,1,yes,0,0,0,magic,0, WL_READING_SB,Reading Spellbook 2232,0,0,0,0,0,0,5,0,no,0,0,0,none,0, WL_FREEZE_SP,Freeze Spell - //**** // GC Guillotine Cross //**** +2021,5,6,1,0,0x1,0,5,1,no,0,0,0,none,0, GC_VENOMIMPRESS,Venom Impress +2022,3,8,1,-1,0,0,5,-7,no,0,0,0,weapon,0, GC_CROSSIMPACT,Cross Impact +2023,3:4:5:6:7,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,GC_DARKILLUSION,Dark Illusion +2024,0,0,0,0,0,0,10,0,no,0,0,0,none,0, GC_RESEARCHNEWPOISON,Research New Poison +2025,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, GC_CREATENEWPOISON,Create New Poison +2026,5,6,16,0,0x1,0,1,1,no,0,0,0,none,0, GC_ANTIDOTE,Antidote +2027,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_POISONINGWEAPON,Poisoning Weapon +2028,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_WEAPONBLOCKING,Weapon Blocking +2029,-2,6,4,-1,0x2,1,5,1,no,0,0,0,weapon,3, GC_COUNTERSLASH,Counter Slash +2030,-2,6,4,-1,0x1,0,5,1,no,0,0x200,0,weapon,0, GC_WEAPONCRUSH,Weapon Crush //CHECK SHould this and the above skill have INF2 0x200? +2031,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, GC_VENOMPRESSURE,Venom Pressure +2032,5,6,2,0,0x1,0,5,1,yes,0,0,1,none,0, GC_POISONSMOKE,Poison Smoke +2033,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_CLOAKINGEXCEED,Cloaking Exceed +2034,0,6,4,-1,0x2,3,1,1,no,0,0,0,weapon,0, GC_PHANTOMMENACE,Phantom Menace +2035,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_HALLUCINATIONWALK,Hallucination Walk +2036,0,6,4,-1,0x2,1,5,1,no,0,0,0,weapon,0, GC_ROLLINGCUTTER,Rolling Cutter +2037,7,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, GC_CROSSRIPPERSLASHER,Cross Ripper Slasher //**** // AB Arch Bishop @@ -814,6 +830,28 @@ 2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0, NC_MAGICDECOY,FAW - Magic Decoy //CHECK FIX ME!!!! Wind and Earth stones spawning opposite decoys. 2283,2,6,1,0,0x1,0,1,1,no,0,0,0,none,0, NC_DISJOINT,FAW Removal +//**** +// LG Royal Guard +2307,11,8,1,-1,0,2,5,1,no,0,0,10,weapon,0, LG_CANNONSPEAR,Cannon Spear +2308,7,6,1,-1,0,0,10,1,no,0,0,0,weapon,0, LG_BANISHINGPOINT,Banishing Point +2309,0,6,4,0,0x3,2,5,1,no,0,0,0,none,0, LG_TRAMPLE,Trample +2310,1,6,1,0,0,0,5,1,no,0,0,0,weapon,0, LG_SHIELDPRESS,Shield Press +2311,0,6,4,0,0x3,3,5,1,no,0,0,0,none,0, LG_REFLECTDAMAGE,Reflect Damage +2312,5,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, LG_PINPOINTATTACK,Pinpoint Attack +2313,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_FORCEOFVANGUARD,Force of Vanguard +2314,1,6,1,-1,0,0,1,1,no,0,0,0,weapon,0, LG_RAGEBURST,Rage Burst +2315,0,6,4,0,0x2,3,3,1,yes,0,0,0,none,2, LG_SHIELDSPELL,Shield Spell +2316,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_EXEEDBREAK,Exceed Break +2317,1,6,2,-1,0x2,5,5,1,yes,0,0,0,none,3:4:5:6:7, LG_OVERBRAND,Over Brand //CHECK I know the splash is needed somehow for the strange AoE it gives. +2318,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_PRESTIGE,Prestige +2319,0,6,4,0,0x1,3,5,1,no,0,0,0,weapon,0, LG_BANDING,Banding //CHECK Splash isnt needed right? Banding has its own UNIT ID. +2320,0,6,4,-1,0x2,3,5,1,yes,0,0,0,weapon,0, LG_MOONSLASHER,Moon Slasher +2321,1,8,2,6,0x2,5,5,-7,yes,0,0,0,weapon,0, LG_RAYOFGENESIS,Ray of Genesis +2322,0,6,16,0,0x3,1,5,1,yes,0,0,0,none,0, LG_PIETY,Piety +2323,0,8,4,2,0x2,1:1:2:2:3,5,-5,yes,0,0,0,weapon,0, LG_EARTHDRIVE,Earth Drive +2324,3,8,1,-1,0,0,5,3,yes,0,0,0,weapon,0, LG_HESPERUSLIT,Hesperus Lit +2325,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_INSPIRATION,Inspiration + //2021,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_VENOMIMPRESS, //2022,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_CROSSIMPACT, //2023,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_DARKILLUSION, diff --git a/db/pre-re/skill_require_db.txt b/db/pre-re/skill_require_db.txt index 04ec4ddf0..5e56d7b44 100644 --- a/db/pre-re/skill_require_db.txt +++ b/db/pre-re/skill_require_db.txt @@ -612,6 +612,29 @@ 2282,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,998,2,7054,1,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# 2283,0,0,15,0,0,0,99,0,0,none,0,6186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# +//**** +// LG Royal Guard +2307,0,0,12:16:20:24:28,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# +2308,0,0,20:20:20:20:20:25:25:25:25:25,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# +2309,0,0,30:45:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# +2310,0,0,10:12:14:16:18,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# +2311,0,0,40:50:60:70:80,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# +2312,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# +2313,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard# +2314,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst# +2315,0,0,50,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# +2316,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# +2317,0,0,42:44:46:48:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# +2318,0,0,75:80:85:90:95,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# +2319,0,0,30:36:42:48:54,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_BANDING#Banding# +2320,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# +2321,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# +2322,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,523,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# +2323,0,0,52:60:68:76:84,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# +2324,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# +2325,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_INSPIRATION#Inspiration# + + //2533,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_RECALL#Odin's Recall# 2534,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RETURN_TO_ELDICASTES#Return To Eldicastes# 2535,0,0,1,0,0,0,99,0,0,none,0,6377,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store diff --git a/db/pre-re/skill_unit_db.txt b/db/pre-re/skill_unit_db.txt index 45ecbc767..5dd5a9f42 100644 --- a/db/pre-re/skill_unit_db.txt +++ b/db/pre-re/skill_unit_db.txt @@ -116,6 +116,8 @@ 2273,0xe2, , 1, 0, 500,friend,0x000 //NC_NEUTRALBARRIER 2274,0xe3, , 1, 0, 500,all, 0x000 //NC_STEALTHFIELD +2319,0xec, , 0, 3,5000,all, 0x000 //LG_BANDING + 8208,0x86, , 0, 2,1000,enemy, 0x080 //MA_SHOWER 8209,0x90, , 0, 1,1000,enemy, 0x006 //MA_SKIDTRAP 8210,0x93, , 0, 0,1000,enemy, 0x006 //MA_LANDMINE |