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author | Komurka <Komurka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-30 12:42:30 +0000 |
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committer | Komurka <Komurka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-30 12:42:30 +0000 |
commit | 66e4865ef4398014c67057e851456df1261c3c66 (patch) | |
tree | 1132ba7045d6e2c8f04f8916af8541b562eb92e2 /db/item_db.txt | |
parent | 5d785af8d306ca511af52d49daf6b11ff0dc1f61 (diff) | |
download | hercules-66e4865ef4398014c67057e851456df1261c3c66.tar.gz hercules-66e4865ef4398014c67057e851456df1261c3c66.tar.bz2 hercules-66e4865ef4398014c67057e851456df1261c3c66.tar.xz hercules-66e4865ef4398014c67057e851456df1261c3c66.zip |
Final (?) Dark Priest Card fix ^^;;
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5114 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/item_db.txt')
-rw-r--r-- | db/item_db.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/db/item_db.txt b/db/item_db.txt index 1e484e130..aa61750aa 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1307,7 +1307,7 @@ 4168,Dark_Lord_Card,Dark Lord Card,6,,10,10,,,,,,,,64,,,,,{ bonus4 bAutoSpellWhenHit,83,5,10,0; if(isequipped(4169)==0) end; bonus bMaxHPrate,20; bonus bMaxSPrate,20; }
4169,Dark_Illusion_Card,Dark Illusion Card,6,,10,10,,,,,,,,769,,,,,{ bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bCastrate,-10-10*isequipped(4168); }
4170,Dark_Frame_Card,Dark Frame Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stone,2000; }
-4171,Dark_Priest_Card,Dark Priest Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bSPVanishRate,50,10; if(BaseJob==Job_Sage) bonus bSPGainValue,1; }
+4171,Dark_Priest_Card,Dark Priest Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bSPVanishRate,50,10; if(BaseJob==Job_Sage || BaseJob==Job_Job_Professor) bonus bSPGainValue,1; }
4172,The_Paper_Card,The Paper Card,6,,10,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,20; bonus2 bSPDrainValue,-1,0; }
4173,Demon_Pungus_Card,Demon Pungus Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Sleep,2000; }
4174,Deviling_Card,Deviling Card,6,,10,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50; }
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