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author | shennetsind <ind@henn.et> | 2013-02-07 22:15:52 -0200 |
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committer | shennetsind <ind@henn.et> | 2013-02-07 22:15:52 -0200 |
commit | 4c9bfed8c21cb80a806fffc32c7ac629bdf73438 (patch) | |
tree | f5e389854211f679fbdcc04a9abf352bef57d8de /conf/battle | |
parent | 54d0583c7bf443f6fdcc9d5c500188a4f0612357 (diff) | |
download | hercules-4c9bfed8c21cb80a806fffc32c7ac629bdf73438.tar.gz hercules-4c9bfed8c21cb80a806fffc32c7ac629bdf73438.tar.bz2 hercules-4c9bfed8c21cb80a806fffc32c7ac629bdf73438.tar.xz hercules-4c9bfed8c21cb80a806fffc32c7ac629bdf73438.zip |
Adjustment to skill_trap_type battle/skill config
The effect of the config is now restricted to GvG.
http://hercules.ws/board/tracker/issue-4832-hunter-ht-anklesnare-serious-bug/
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'conf/battle')
-rw-r--r-- | conf/battle/skill.conf | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf index 0dd97610e..ecb2dd00a 100644 --- a/conf/battle/skill.conf +++ b/conf/battle/skill.conf @@ -276,7 +276,7 @@ invincible.nodamage: no // Default: yes dancing_weaponswitch_fix: yes -// Skill Trap Type -// 0: (official) traps only makes player unable to move after its walk path is complete, and it activates other traps on the way. -// 1: trap makes player stop moving right when stepping over it. +// Skill Trap Type (GvG) +// 0: (official) traps in GvG only makes player unable to move after its walk path is complete, and it activates other traps on the way. +// 1: trap in GvG makes player stop moving right when stepping over it. skill_trap_type: 0 |