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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-02-26 21:40:34 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-02-26 21:40:34 +0000
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- Second Part of BattleGround Implementation.
* Still need to merge visual studio files and scripts. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13551 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+// Note 1: Value is a config switch (on/off, yes/no or 1/0)
+// Note 2: Value is in percents (100 means 100%)
+// Note 3: Value is a bit field. If no description is given,
+// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
+//--------------------------------------------------------------
+
+// Melee damage adjustments (non skills) for Battleground maps (Note 2)
+bg_short_attack_damage_rate: 80
+
+// Ranged damage adjustments (non skills) for Battleground maps (Note 2)
+bg_long_attack_damage_rate: 80
+
+// Weapon skills damage adjustments for Battleground maps (Note 2)
+bg_weapon_attack_damage_rate: 60
+
+// Magic skills damage adjustments for Battleground maps (Note 2)
+bg_magic_attack_damage_rate: 60
+
+// Misc skills damage adjustments for Battleground maps (Note 2)
+bg_misc_attack_damage_rate: 60
+
+// Flee penalty on BG grounds.
+// NOTE: It's %, not absolute, so 20 is -20% of your total flee
+bg_flee_penalty: 20
+
+// Interval before updating the bg-member map mini-dots (milliseconds)
+bg_update_interval: 1000
+
+// Reserved Guild ID's for battlegrounds
+// Please take care of this configuration, you need to take 2 guild ids manually created
+// in your guild database (txt or sql). Only the ID's are required.
+// Take care this this "Fake guilds" will be never used by players.
+bg_guild_id1: 998
+bg_guild_id2: 999
+
+// ** BattleGround Emblems **
+// In the folder /db you will find 2 files:
+// bgemblem_1.ebm (used for General Guillaume Marollo)
+// bgemblem_2.ebm (used for Prince Croix Marollo)
+// You can set your own emblems for battleground, using files from the _tmpEmblem folder
+// in your client files, just remember to keep the names.
+
+// If player is idle for N seconds it will be announced to all battle members in the same team.
+bg_idle_announce: 30