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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-27 15:15:22 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-27 15:15:22 +0000
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- Small change in the pet_ai that should stop the "strange" catch-up behaviour of pets when you are much faster than them.
- Corrected the unequip script of the wedding dress/tuxedo (it should be Class, not bClass) - Changebase script command will also refresh the weapon sprites (in case you changed into Wedding/Xmas class) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6317 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -3,6 +3,14 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/27
+ * Changebase script command will also refresh the weapon sprites (in case
+ you changed into Wedding/Xmas class) [Skotlex]
+ * Small change in the pet_ai that should stop the "strange" catch-up
+ behaviour of pets when you are much faster than them. [Skotlex]
+ * Corrected the unequip script of the wedding dress/tuxedo (it should be
+ Class, not bClass), item_db.sql was also corrected. [Skotlex]
+ * Small change in the pet_ai that should stop the "strange" catch-up
+ behaviour of pets when you are much faster than them. [Skotlex]
* Now when you do @baselevel to reduce your level and you don't have enough
stat points to deduct, you will get a stat-reset and THEN your stat points
will be reduced. [Skotlex]