diff options
author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-07 16:19:42 +0000 |
---|---|---|
committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-07 16:19:42 +0000 |
commit | cdb9971c1511c4732ce08f0cb1c411a21abe8d77 (patch) | |
tree | 544b44af116a85d37906494259ab75454d62e958 | |
parent | 4f20e5d5ee48b1a56b78173b8e9e68a5dc2b0cd7 (diff) | |
download | hercules-cdb9971c1511c4732ce08f0cb1c411a21abe8d77.tar.gz hercules-cdb9971c1511c4732ce08f0cb1c411a21abe8d77.tar.bz2 hercules-cdb9971c1511c4732ce08f0cb1c411a21abe8d77.tar.xz hercules-cdb9971c1511c4732ce08f0cb1c411a21abe8d77.zip |
- Adjusted the order in which option/sc change packets are sent to match Aegis's
- Added script command getpartyleader through which you can retrieve various information of a party's leader.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8162 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-Trunk.txt | 5 | ||||
-rw-r--r-- | doc/script_commands.txt | 14 | ||||
-rw-r--r-- | src/map/script.c | 53 | ||||
-rw-r--r-- | src/map/status.c | 15 |
4 files changed, 81 insertions, 6 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 2b3a8f42e..2c32b2e3e 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/07
+ * Adjusted the order in which option/sc change packets are sent to match
+ Aegis's [Skotlex]
+ * Added script command getpartyleader through which you can retrieve
+ various information of a party's leader. See doc/script_commands.txt for
+ further information. [Skotlex]
* mpeg's Ninja work [Vicious]
* Adjusted Battle_check_target so that alchemist summoned mobs are
targetted by everyone as long as 1. The top-level master is a player and 2.
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 9b742984c..51b772aaa 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -2067,6 +2067,20 @@ Example: ---------------------------------------
+*getpartyleader <party id>,[<type>];
+
+This function returns some information about the given party-id's leader. When type is ommitted, the default information retrieved is Character name of the party leader. Possible types are:
+
+ 1: Leader account id
+ 2: Leader character id
+ 3: Leader's class
+ 4: Leader's current map index
+ 5: Leader's current level as stored on the party structure (may not be
+ current level if leader leveled up recently).
+
+If retrieval fails (leader not found or party does not exists), "null" is returned instead of character name, and -1 is returned for the other types.
+
+---------------------------------------
*getguildname(<guild id>)
This function returns a guild's name given an ID number. If there is no such
diff --git a/src/map/script.c b/src/map/script.c index ff5795939..2b0585b18 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -3293,6 +3293,7 @@ int buildin_readparam(struct script_state *st); int buildin_getcharid(struct script_state *st); int buildin_getpartyname(struct script_state *st); int buildin_getpartymember(struct script_state *st); +int buildin_getpartyleader(struct script_state *st); int buildin_getguildname(struct script_state *st); int buildin_getguildmaster(struct script_state *st); int buildin_getguildmasterid(struct script_state *st); @@ -3619,6 +3620,7 @@ struct script_function buildin_func[] = { {buildin_getcharid,"getcharid","i*"}, {buildin_getpartyname,"getpartyname","i"}, {buildin_getpartymember,"getpartymember","i*"}, + {buildin_getpartyleader,"getpartyleader","i*"}, {buildin_getguildname,"getguildname","i"}, {buildin_getguildmaster,"getguildmaster","i"}, {buildin_getguildmasterid,"getguildmasterid","i"}, @@ -5691,6 +5693,57 @@ int buildin_getpartymember(struct script_state *st) return 0; } + +/*========================================== + * Retrieves party leader. if flag is specified, + * return some of the leader data. Otherwise, return name. + *------------------------------------------ + */ +int buildin_getpartyleader(struct script_state *st) +{ + int party_id, type = 0, i; + struct party_data *p; + + party_id=conv_num(st,& (st->stack->stack_data[st->start+2])); + if( st->end>st->start+3 ) + type=conv_num(st,& (st->stack->stack_data[st->start+3])); + + p=party_search(party_id); + + if (p) //Search leader + for(i = 0; i < MAX_PARTY && !p->party.member[i].leader; i++); + + if (!p || i == MAX_PARTY) { //leader not found + if (type) + push_val(st->stack,C_INT,-1); + else + push_str(st->stack,C_CONSTSTR, (unsigned char *) "null"); + return 0; + } + + switch (type) { + case 1: + push_val(st->stack,C_INT,p->party.member[i].account_id); + break; + case 2: + push_val(st->stack,C_INT,p->party.member[i].char_id); + break; + case 3: + push_val(st->stack,C_INT,p->party.member[i].class_); + break; + case 4: + push_val(st->stack,C_INT,p->party.member[i].map); + break; + case 5: + push_val(st->stack,C_INT,p->party.member[i].lv); + break; + default: + push_str(st->stack,C_STR,(unsigned char *)p->party.member[i].name); + break; + } + return 0; +} + /*========================================== *指定IDのギルド名取得 *------------------------------------------ diff --git a/src/map/status.c b/src/map/status.c index 9d8d5ac29..a762da8de 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -5469,9 +5469,6 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val break; } - if (vd && pcdb_checkid(vd->class_)) //Only for players sprites, client crashes if they receive this for a mob o.O [Skotlex] - clif_status_change(bl,StatusIconChangeTable[type],1); - // Set option as needed. opt_flag = 1; switch(type){ @@ -5590,9 +5587,13 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val opt_flag = 0; } + //On Aegis, when turning on a status change, first goes the option packet, + // then the sc packet. if(opt_flag) clif_changeoption(bl); + if (vd && pcdb_checkid(vd->class_)) //Only for players sprites, client crashes if they receive this for a mob o.O [Skotlex] + clif_status_change(bl,StatusIconChangeTable[type],1); (sc->count)++; sc->data[type].val1 = val1; @@ -5603,6 +5604,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val sc->data[type].timer = add_timer( gettick() + tick, status_change_timer, bl->id, type); + if (calc_flag) status_calc_bl(bl,calc_flag); @@ -5960,9 +5962,6 @@ int status_change_end( struct block_list* bl , int type,int tid ) break; //guess hes not in jail :P } - if (vd && pcdb_checkid(vd->class_)) - clif_status_change(bl,StatusIconChangeTable[type],0); - opt_flag = 1; switch(type){ case SC_STONE: @@ -6077,6 +6076,10 @@ int status_change_end( struct block_list* bl , int type,int tid ) opt_flag = 0; } + //On Aegis, when turning off a status change, first goes the sc packet, then the option packet. + if (vd && pcdb_checkid(vd->class_)) + clif_status_change(bl,StatusIconChangeTable[type],0); + if(opt_flag) clif_changeoption(bl); |