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author | skyleo <skyleo@skyleo.de> | 2019-10-03 03:59:54 +0200 |
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committer | Haru <haru@dotalux.com> | 2020-03-08 20:59:34 +0100 |
commit | c9f4cabfbd516155d4ad9222dfaa4ec2d228fc13 (patch) | |
tree | 33d74dc4b99dde1c39bdb3a647bad54a73caff6d | |
parent | 6b7bfcf7508a7d3778082190a0f709775453649a (diff) | |
download | hercules-c9f4cabfbd516155d4ad9222dfaa4ec2d228fc13.tar.gz hercules-c9f4cabfbd516155d4ad9222dfaa4ec2d228fc13.tar.bz2 hercules-c9f4cabfbd516155d4ad9222dfaa4ec2d228fc13.tar.xz hercules-c9f4cabfbd516155d4ad9222dfaa4ec2d228fc13.zip |
Remove unnecessary parameter of set_mobstate
-rw-r--r-- | src/map/unit.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/map/unit.c b/src/map/unit.c index 3c86ff02d..04035da98 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -598,16 +598,15 @@ static int unit_walktoxy(struct block_list *bl, short x, short y, int flag) } /** - * Sets mob's CHASE / FOLLOW states. + * Sets CHASE / FOLLOW states, in case bl is a mob. * WARNING: This shouldn't be done if there's no path to reach * @param bl: block_list of mob - * @param flag: if set to 0 this function will set nothing */ -static inline void set_mobstate(struct block_list *bl, int flag) +static inline void set_mobstate(struct block_list *bl) { struct mob_data* md = BL_CAST(BL_MOB, bl); - if (md != NULL && flag != 0) { + if (md != NULL) { if (md->state.aggressive != 0) md->state.skillstate = MSS_FOLLOW; else @@ -636,8 +635,8 @@ static int unit_walktobl_timer(int tid, int64 tick, int id, intptr_t data) if (ud->walktimer == INVALID_TIMER && ud->target == data) { if (DIFF_TICK(ud->canmove_tick, tick) > 0) // Keep waiting? timer->add(ud->canmove_tick + 1, unit->walktobl_timer, id, data); - else if (unit->can_move(bl) != 0 && unit->walktoxy_sub(bl) == 0) - set_mobstate(bl, ud->state.attack_continue); + else if (unit->can_move(bl) != 0 && unit->walktoxy_sub(bl) == 0 && ud->state.attack_continue != 0) + set_mobstate(bl); } return 0; } @@ -681,7 +680,8 @@ static int unit_walktobl(struct block_list *bl, struct block_list *tbl, int rang if(ud->walktimer != INVALID_TIMER) { ud->state.change_walk_target = 1; - set_mobstate(bl, flag&2); + if ((flag & 2) != 0) + set_mobstate(bl); return 1; } @@ -694,8 +694,8 @@ static int unit_walktobl(struct block_list *bl, struct block_list *tbl, int rang if(!unit->can_move(bl)) return 0; - if (unit->walktoxy_sub(bl) == 0) { - set_mobstate(bl, flag&2); + if (unit->walktoxy_sub(bl) == 0 && (flag & 2) != 0) { + set_mobstate(bl); return 0; } return 0; |