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authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-11-25 00:18:51 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-11-25 00:18:51 +0000
commit8f6a6d949ee9f2fdeb85d1bb9348c7abc7c12af1 (patch)
treea17c84eebfabf77f8156e41ecb6f3d4e8aca817f
parent25ea5b250d182c5ec71a3bb4d742beca55b47bb6 (diff)
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Fixed damage doesn't cancel status changes.(followed up to r14164)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14169 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--src/map/status.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 78fcc742d..9b3482d83 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -669,7 +669,7 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
if( battle_config.invincible_nodamage && src && sc && sc->data[SC_INVINCIBLE] && !sc->data[SC_INVINCIBLEOFF] )
hp = 1;
- if( hp && !(flag&1|8) ) {
+ if( hp && !(flag&(1|8)) ) {
if( sc ) {
struct status_change_entry *sce;
if( (sce = sc->data[SC_DEVOTION]) && src && battle_getcurrentskill(src) != PA_PRESSURE )