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author | Kenpachi Developer <Kenpachi.Developer@gmx.de> | 2020-07-02 14:11:56 +0200 |
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committer | Kenpachi Developer <Kenpachi.Developer@gmx.de> | 2020-07-03 06:27:15 +0200 |
commit | 89f922d5d94cc14847fbb173a812013f8386ae96 (patch) | |
tree | f5fa28e292784069f4b1452954de9085a3919023 | |
parent | 752ecfc8203261cf4531867bb18240090683f79b (diff) | |
download | hercules-89f922d5d94cc14847fbb173a812013f8386ae96.tar.gz hercules-89f922d5d94cc14847fbb173a812013f8386ae96.tar.bz2 hercules-89f922d5d94cc14847fbb173a812013f8386ae96.tar.xz hercules-89f922d5d94cc14847fbb173a812013f8386ae96.zip |
Update shadow shields which use bSubDefEle/bMagicSubDefEle bonus
-rw-r--r-- | db/re/item_db.conf | 102 |
1 files changed, 61 insertions, 41 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index c2beab4d3..1356967b5 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -152580,12 +152580,14 @@ item_db: ( AegisName: "S_Basis_Shield" Name: "Basis Shadow Shield" Type: "IT_ARMOR" - Buy: 10 + Buy: 20 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Neutral property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Neutral property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Neutral property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Neutral, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Neutral, .@rate, 3); "> }, { @@ -152593,12 +152595,14 @@ item_db: ( AegisName: "S_Hallowed_Shield" Name: "Hallowed Shadow Shield" Type: "IT_ARMOR" - Buy: 10 + Buy: 20 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Shadow property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Shadow property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Shadow property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Dark, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Dark, .@rate, 3); "> }, { @@ -152606,12 +152610,14 @@ item_db: ( AegisName: "S_Saharic_Shield" Name: "Saharic Shadow Shield" Type: "IT_ARMOR" - Buy: 10 + Buy: 20 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Water property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Water property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Water property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Water, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Water, .@rate, 3); "> }, { @@ -152619,25 +152625,29 @@ item_db: ( AegisName: "S_Underneath_Shield" Name: "Underneath Shadow Shield" Type: "IT_ARMOR" - Buy: 10 + Buy: 20 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Earth property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Earth property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Earth property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Earth, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Earth, .@rate, 3); "> }, { Id: 24202 AegisName: "S_Flam_Shield" - Name: "Flammable Shadow Shield" + Name: "Flame Shadow Shield" Type: "IT_ARMOR" - Buy: 10 + Buy: 20 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Fire property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Fire property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Fire property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Fire, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Fire, .@rate, 3); "> }, { @@ -152645,12 +152655,14 @@ item_db: ( AegisName: "S_Windy_Shield" Name: "Windy Shadow Shield" Type: "IT_ARMOR" - Buy: 10 + Buy: 20 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Wind property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Wind property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Wind property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Wind, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Wind, .@rate, 3); "> }, { @@ -152658,12 +152670,14 @@ item_db: ( AegisName: "S_Envenom_Shield" Name: "Envenom Shadow Shield" Type: "IT_ARMOR" - Buy: 10 + Buy: 20 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Poison property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Poison property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Poison property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Poison, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Poison, .@rate, 3); "> }, { @@ -152671,12 +152685,14 @@ item_db: ( AegisName: "S_Damned_Shield" Name: "Damned Shadow Shield" Type: "IT_ARMOR" - Buy: 10 + Buy: 20 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Holy property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Holy property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Holy property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Holy, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Holy, .@rate, 3); "> }, { @@ -152684,12 +152700,14 @@ item_db: ( AegisName: "S_Geist_Shield" Name: "Exorcism Shadow Shield" Type: "IT_ARMOR" - Buy: 10 + Buy: 20 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Ghost property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Ghost property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Ghost property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Ghost, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Ghost, .@rate, 3); "> }, { @@ -152697,12 +152715,14 @@ item_db: ( AegisName: "S_Divine_Shield" Name: "Divine Shadow Shield" Type: "IT_ARMOR" - Buy: 10 + Buy: 20 Loc: "EQP_SHADOW_SHIELD" Script: <" - /* Reduces physical and magical damage receive from Undead property monsters by 1%. */ - /* Refined to +7, reduces physical and magical damage receive from Undead property monsters by 1%. */ - /* Refined to +9, reduces physical and magical damage receive from Undead property monsters by 1%. */ + .@refine = getrefine(); + bonus(bMaxHP, .@refine * 10); + .@rate = ((.@refine > 8) ? 3 : ((.@refine > 6) ? 2 : 1)); + bonus3(bSubDefEle, Ele_Undead, .@rate, 3); + bonus3(bMagicSubDefEle, Ele_Undead, .@rate, 3); "> }, { |