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author | Haru <haru@dotalux.com> | 2020-07-23 23:50:06 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-23 23:50:06 +0200 |
commit | 4982cbb17730c9dbfab0b7bfebd51826dca8a464 (patch) | |
tree | 37c86bd625baab28ff8ff47d2e46b1718e20d247 | |
parent | 38d13e2098d198254ee6fc25dd0b6a78961c1480 (diff) | |
parent | 4a8b9f6998fa936545beece9c3c6b4d3c73babde (diff) | |
download | hercules-4982cbb17730c9dbfab0b7bfebd51826dca8a464.tar.gz hercules-4982cbb17730c9dbfab0b7bfebd51826dca8a464.tar.bz2 hercules-4982cbb17730c9dbfab0b7bfebd51826dca8a464.tar.xz hercules-4982cbb17730c9dbfab0b7bfebd51826dca8a464.zip |
Merge pull request #2796 from Kenpachi2k13/changesex
Fix @changesex not saving new gender to SQL DB
-rw-r--r-- | src/char/char.c | 139 |
1 files changed, 99 insertions, 40 deletions
diff --git a/src/char/char.c b/src/char/char.c index c61b6107a..b3de22c00 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -2535,19 +2535,39 @@ static void char_changesex(int account_id, int sex) } /** - * Performs the necessary operations when changing a character's sex, such as - * correcting the job class and unequipping items, and propagating the - * information to the guild data. + * Performs the necessary operations when changing a character's gender, + * such as correcting the job class and unequipping items, + * and propagating the information to the guild data. * - * @param sex The new sex (SEX_MALE or SEX_FEMALE). - * @param acc The character's account ID. - * @param char_id The character ID. - * @param class The character's current job class. + * @param sex The character's new gender (SEX_MALE or SEX_FEMALE). + * @param acc The character's account ID. + * @param char_id The character ID. + * @param class The character's current job class. * @param guild_id The character's guild ID. - */ + * + **/ static void char_change_sex_sub(int sex, int acc, int char_id, int class, int guild_id) { - // job modification + struct SqlStmt *stmt = SQL->StmtMalloc(inter->sql_handle); + + /** If we can't save the data, there's nothing to do. **/ + if (stmt == NULL) { + SqlStmt_ShowDebug(stmt); + return; + } + + const char *query_inv = "UPDATE `%s` SET `equip`='0' WHERE `char_id`=?"; + + /** Don't change gender if resetting the view data fails to prevent character from being unable to login. **/ + if (SQL_ERROR == SQL->StmtPrepare(stmt, query_inv, inventory_db) + || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT32, &char_id, sizeof(char_id)) + || SQL_ERROR == SQL->StmtExecute(stmt)) { + SqlStmt_ShowDebug(stmt); + SQL->StmtFree(stmt); + return; + } + + /** Correct the job class for gender specific jobs according to the passed gender. **/ if (class == JOB_BARD || class == JOB_DANCER) class = (sex == SEX_MALE ? JOB_BARD : JOB_DANCER); else if (class == JOB_CLOWN || class == JOB_GYPSY) @@ -2563,14 +2583,30 @@ static void char_change_sex_sub(int sex, int acc, int char_id, int class, int gu else if (class == JOB_KAGEROU || class == JOB_OBORO) class = (sex == SEX_MALE ? JOB_KAGEROU : JOB_OBORO); - if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `equip`='0' WHERE `char_id`='%d'", inventory_db, char_id)) - Sql_ShowDebug(inter->sql_handle); +#if PACKETVER >= 20141016 + char gender = (sex == SEX_MALE) ? 'M' : ((sex == SEX_FEMALE) ? 'F' : 'U'); +#else + char gender = 'U'; +#endif - if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `class`='%d', `weapon`='0', `shield`='0', " - "`head_top`='0', `head_mid`='0', `head_bottom`='0' WHERE `char_id`='%d'", - char_db, class, char_id)) - Sql_ShowDebug(inter->sql_handle); - if (guild_id) // If there is a guild, update the guild_member data [Skotlex] + const char *query_char = "UPDATE `%s` SET `class`=?, `weapon`='0', `shield`='0', `head_top`='0', " + "`head_mid`='0', `head_bottom`='0', `robe`='0', `sex`=? WHERE `char_id`=?"; + + /** Don't update guild data if changing gender fails to prevent data de-synchronisation. **/ + if (SQL_ERROR == SQL->StmtPrepare(stmt, query_char, char_db) + || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT32, &class, sizeof(class)) + || SQL_ERROR == SQL->StmtBindParam(stmt, 1, SQLDT_ENUM, &gender, sizeof(gender)) + || SQL_ERROR == SQL->StmtBindParam(stmt, 2, SQLDT_INT32, &char_id, sizeof(char_id)) + || SQL_ERROR == SQL->StmtExecute(stmt)) { + SqlStmt_ShowDebug(stmt); + SQL->StmtFree(stmt); + return; + } + + SQL->StmtFree(stmt); + + /** Update guild member data if a guild ID was passed. **/ + if (guild_id != 0) inter_guild->sex_changed(guild_id, acc, char_id, sex); } @@ -3504,45 +3540,68 @@ static void char_ask_name_ack(int fd, int acc, const char *name, int type, int r } /** - * Changes a character's sex. - * The information is updated on database, and the character is kicked if it - * currently is online. + * Changes a character's gender. + * The information is updated on database, and the character is kicked if it currently is online. * - * @param char_id The character's ID. - * @param sex The new sex. + * @param char_id The character ID + * @param sex The character's new gender (SEX_MALE or SEX_FEMALE). * @retval 0 in case of success. * @retval 1 in case of failure. - */ + * + **/ static int char_changecharsex(int char_id, int sex) { - int class = 0, guild_id = 0, account_id = 0; - char *data; + struct SqlStmt *stmt = SQL->StmtMalloc(inter->sql_handle); - // get character data - if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`class`,`guild_id` FROM `%s` WHERE `char_id` = '%d'", char_db, char_id)) { - Sql_ShowDebug(inter->sql_handle); + /** If we can't load the data, there's nothing to do. **/ + if (stmt == NULL) { + SqlStmt_ShowDebug(stmt); return 1; } - if (SQL->NumRows(inter->sql_handle) != 1 || SQL_ERROR == SQL->NextRow(inter->sql_handle)) { - SQL->FreeResult(inter->sql_handle); + + const char *query = "SELECT `account_id`, `class`, `guild_id` FROM `%s` WHERE `char_id`=?"; + int account_id = 0; + int class = 0; + int guild_id = 0; + + /** Abort changing gender if there was an error while loading the data. **/ + if (SQL_ERROR == SQL->StmtPrepare(stmt, query, char_db) + || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT32, &char_id, sizeof(char_id)) + || SQL_ERROR == SQL->StmtExecute(stmt) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT32, &account_id, sizeof(account_id), NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT32, &class, sizeof(class), NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_INT32, &guild_id, sizeof(guild_id), NULL, NULL)) { + SqlStmt_ShowDebug(stmt); + SQL->StmtFree(stmt); return 1; } - SQL->GetData(inter->sql_handle, 0, &data, NULL); account_id = atoi(data); - SQL->GetData(inter->sql_handle, 1, &data, NULL); class = atoi(data); - SQL->GetData(inter->sql_handle, 2, &data, NULL); guild_id = atoi(data); - SQL->FreeResult(inter->sql_handle); - if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `sex` = '%c' WHERE `char_id` = '%d'", char_db, sex == SEX_MALE ? 'M' : 'F', char_id)) { - Sql_ShowDebug(inter->sql_handle); + /** Abort changing gender if no character was found. **/ + if (SQL->StmtNumRows(stmt) < 1) { + ShowError("char_changecharsex: Requested non-existant character! (ID: %d)\n", char_id); + SQL->StmtFree(stmt); return 1; } - char_change_sex_sub(sex, account_id, char_id, class, guild_id); - // disconnect player if online on char-server - chr->disconnect_player(account_id); + /** Abort changing gender if more than one character was found. **/ + if (SQL->StmtNumRows(stmt) > 1) { + ShowError("char_changecharsex: There are multiple characters with identical ID! (ID: %d)\n", char_id); + SQL->StmtFree(stmt); + return 1; + } + + /** Abort changing gender if fetching the data fails. **/ + if (SQL_ERROR == SQL->StmtNextRow(stmt)) { + SqlStmt_ShowDebug(stmt); + SQL->StmtFree(stmt); + return 1; + } + + SQL->StmtFree(stmt); + char_change_sex_sub(sex, account_id, char_id, class, guild_id); + chr->disconnect_player(account_id); // Disconnect player if online on char-server. + chr->changesex(account_id, sex); // Notify all mapservers about this change. - // notify all mapservers about this change - chr->changesex(account_id, sex); return 0; } |