diff options
author | Kenpachi Developer <Kenpachi.Developer@gmx.de> | 2020-05-16 12:15:28 +0200 |
---|---|---|
committer | Kenpachi Developer <Kenpachi.Developer@gmx.de> | 2020-06-01 02:01:53 +0200 |
commit | 17ef88dded9602e23ebbc64510c8f9546896b4a6 (patch) | |
tree | b2a8430023361242dcb33f1e5e3028ee7859e184 | |
parent | bcfd69d16f6ccbca90b410def8fb72d129c4e216 (diff) | |
download | hercules-17ef88dded9602e23ebbc64510c8f9546896b4a6.tar.gz hercules-17ef88dded9602e23ebbc64510c8f9546896b4a6.tar.bz2 hercules-17ef88dded9602e23ebbc64510c8f9546896b4a6.tar.xz hercules-17ef88dded9602e23ebbc64510c8f9546896b4a6.zip |
Change maximum length of skill descriptions to 50
-rw-r--r-- | src/map/skill.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index 66441f9f4..946a3583c 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -60,6 +60,10 @@ struct status_change_entry; #define MAX_SKILLUNITGROUPTICKSET 25 #define MAX_SKILL_NAME_LENGTH 32 +#ifndef MAX_SKILL_DESC_LENGTH + #define MAX_SKILL_DESC_LENGTH 50 +#endif + // Custom Skill Ranges is used in skill_get_index, to allocate indexes based on ID and gaps between 2 SkillID #ifndef CUSTOM_SKILL_RANGES #define CUSTOM_SKILL_RANGES @@ -1746,7 +1750,7 @@ struct skill_condition { struct s_skill_db { int nameid; char name[MAX_SKILL_NAME_LENGTH + 1]; - char desc[40]; + char desc[MAX_SKILL_DESC_LENGTH + 1]; int range[MAX_SKILL_LEVEL],hit,inf,element[MAX_SKILL_LEVEL],nk,splash[MAX_SKILL_LEVEL],max; int num[MAX_SKILL_LEVEL]; int cast[MAX_SKILL_LEVEL],walkdelay[MAX_SKILL_LEVEL],delay[MAX_SKILL_LEVEL]; |