// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Sample Hercules Plugin
#include "common/HPMi.h"
#include "common/db.h"
#include "common/malloc.h"
#include "common/mmo.h"
#include "common/socket.h"
#if defined (HPMHOOKING_LOGIN)
#define HPM_SERVER_TYPE SERVER_TYPE_LOGIN
#define HPM_CORE_INCLUDE "HPMHooking/HPMHooking_login.HPMHooksCore.inc"
#define HPM_SYMBOL_INCLUDE "HPMHooking/HPMHooking_login.GetSymbol.inc"
#define HPM_HOOKS_INCLUDE "HPMHooking/HPMHooking_login.Hooks.inc"
#define HPM_POINTS_INCLUDE "HPMHooking/HPMHooking_login.HookingPoints.inc"
#define HPM_SOURCES_INCLUDE "HPMHooking/HPMHooking_login.sources.inc"
#include "login/login.h"
#elif defined (HPMHOOKING_CHAR)
#define HPM_SERVER_TYPE SERVER_TYPE_CHAR
#define HPM_CORE_INCLUDE "HPMHooking/HPMHooking_char.HPMHooksCore.inc"
#define HPM_SYMBOL_INCLUDE "HPMHooking/HPMHooking_char.GetSymbol.inc"
#define HPM_HOOKS_INCLUDE "HPMHooking/HPMHooking_char.Hooks.inc"
#define HPM_POINTS_INCLUDE "HPMHooking/HPMHooking_char.HookingPoints.inc"
#define HPM_SOURCES_INCLUDE "HPMHooking/HPMHooking_char.sources.inc"
#include "char/char.h"
#include "char/geoip.h"
#include "char/int_auction.h"
#include "char/int_elemental.h"
#include "char/int_guild.h"
#include "char/int_homun.h"
#include "char/int_mail.h"
#include "char/int_mercenary.h"
#include "char/int_party.h"
#include "char/int_pet.h"
#include "char/int_quest.h"
#include "char/int_storage.h"
#include "char/inter.h"
#include "char/loginif.h"
#include "char/mapif.h"
#include "char/pincode.h"
#include "common/mapindex.h"
#elif defined (HPMHOOKING_MAP)
#define HPM_SERVER_TYPE SERVER_TYPE_MAP
#define HPM_CORE_INCLUDE "HPMHooking/HPMHooking_map.HPMHooksCore.inc"
#define HPM_SYMBOL_INCLUDE "HPMHooking/HPMHooking_map.GetSymbol.inc"
#define HPM_HOOKS_INCLUDE "HPMHooking/HPMHooking_map.Hooks.inc"
#define HPM_POINTS_INCLUDE "HPMHooking/HPMHooking_map.HookingPoints.inc"
#define HPM_SOURCES_INCLUDE "HPMHooking/HPMHooking_map.sources.inc"
#include "map/atcommand.h"
#include "map/battle.h"
#include "map/battleground.h"
#include "map/channel.h"
#include "map/chat.h"
#include "map/chrif.h"
#include "map/clif.h"
#include "map/duel.h"
#include "map/elemental.h"
#include "map/guild.h"
#include "map/homunculus.h"
#include "map/instance.h"
#include "map/intif.h"
#include "map/irc-bot.h"
#include "map/itemdb.h"
#include "map/log.h"
#include "map/mail.h"
#include "map/map.h"
#include "map/mapreg.h"
#include "map/mercenary.h"
#include "map/mob.h"
#include "map/npc.h"
#include "map/npc.h"
#include "map/party.h"
#include "map/path.h"
#include "map/pc.h"
#include "map/pet.h"
#include "map/quest.h"
#include "map/script.h"
#include "map/skill.h"
#include "map/status.h"
#include "map/storage.h"
#include "map/trade.h"
#include "map/unit.h"
#include "common/mapindex.h"
#else
#define HPM_SERVER_TYPE SERVER_TYPE_UNKNOWN
#define HPM_CORE_INCLUDE "HPMHooking/HPMHooking.HPMHooksCore.inc"
#define HPM_SYMBOL_INCLUDE "HPMHooking/HPMHooking.GetSymbol.inc"
#define HPM_HOOKS_INCLUDE "HPMHooking/HPMHooking.Hooks.inc"
#define HPM_POINTS_INCLUDE "HPMHooking/HPMHooking.HookingPoints.inc"
#define HPM_SOURCES_INCLUDE "HPMHooking/HPMHooking.sources.inc"
#error HPMHooking plugin needs to be compiled for a specific server type. Please make sure your Makefiles are up to date.
#endif
#include "common/conf.h"
#include "common/console.h"
#include "common/db.h"
#include "common/malloc.h"
#include "common/nullpo.h"
#include "common/showmsg.h"
#include "common/socket.h"
#include "common/sql.h"
#include "common/strlib.h"
#include "common/sysinfo.h"
#include "common/timer.h"
#include "common/utils.h"
#include "common/HPMDataCheck.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
HPExport struct hplugin_info pinfo = {
"HPMHooking", // Plugin name
HPM_SERVER_TYPE,// Which server types this plugin works with?
"0.2", // Plugin version
HPM_VERSION, // HPM Version (don't change, macro is automatically updated)
};
#define HP_POP(x,y) #x , (void**)(&x) , (void*)y , 0
DBMap *hp_db;/* hooking points db -- for quick lookup */
struct HookingPointData {
char* name;
void **sref;
void *tref;
int idx;
};
struct HPMHookPoint {
void *func;
unsigned int pID;
};
struct HPMHooksCore {
#include HPM_CORE_INCLUDE
struct {
int total;
} data;
} HPMHooks;
bool *HPMforce_return;
void HPM_HP_final(void);
void HPM_HP_load(void);
HPExport void server_post_final (void) {
HPM_HP_final();
}
HPExport const char *Hooked (bool *fr) {
HPMforce_return = fr;
if (!(DB = GET_SYMBOL("DB"))) return "DB";
if (!(iMalloc = GET_SYMBOL("iMalloc"))) return "iMalloc";
#include HPM_SYMBOL_INCLUDE
HPM_HP_load();
return NULL;
}
HPExport bool HPM_Plugin_AddHook(enum HPluginHookType type, const char *target, void *hook, unsigned int pID) {
struct HookingPointData *hpd;
if( hp_db && (hpd = strdb_get(hp_db,target)) ) {
struct HPMHookPoint **hp = NULL;
int *count = NULL;
if( type == HOOK_TYPE_PRE ) {
hp = (struct HPMHookPoint **)((char *)&HPMHooks.list + (sizeof(struct HPMHookPoint *)*hpd->idx));
count = (int *)((char *)&HPMHooks.count + (sizeof(int)*hpd->idx));
} else {
hp = (struct HPMHookPoint **)((char *)&HPMHooks.list + (sizeof(struct HPMHookPoint *)*(hpd->idx+1)));
count = (int *)((char *)&HPMHooks.count + (sizeof(int)*(hpd->idx+1)));
}
if( hp ) {
*count += 1;
RECREATE(*hp, struct HPMHookPoint, *count);
(*hp)[*count - 1].func = hook;
(*hp)[*count - 1].pID = pID;
*(hpd->sref) = hpd->tref;
return true;
}
}
return false;
}
#include HPM_HOOKS_INCLUDE
void HPM_HP_final(void) {
int i, len = HPMHooks.data.total * 2;
if( hp_db )
db_destroy(hp_db);
for(i = 0; i < len; i++) {
int *count = (int *)((char *)&HPMHooks.count + (sizeof(int)*(i)));
if( count && *count ) {
struct HPMHookPoint **hp = (struct HPMHookPoint **)((char *)&HPMHooks.list + (sizeof(struct HPMHookPoint *)*(i)));
if( hp && *hp )
aFree(*hp);
}
}
}
void HPM_HP_load(void) {
#include HPM_POINTS_INCLUDE
int i, len = ARRAYLENGTH(HookingPoints), idx = 0;
memset(&HPMHooks,0,sizeof(struct HPMHooksCore));
hp_db = strdb_alloc(DB_OPT_BASE|DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, HookingPointsLenMax);
for(i = 0; i < len; i++) {
struct HookingPointData *hpd = NULL;
CREATE(hpd, struct HookingPointData, 1);
memcpy(hpd, &HookingPoints[i], sizeof(struct HookingPointData));
hpd->idx = idx;
idx += 2;
strdb_put(hp_db, HookingPoints[i].name, hpd);
HPMHooks.data.total++;
}
#include HPM_SOURCES_INCLUDE
}