// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
#include "../common/cbasetypes.h"
#include "../common/db.h" // ARR_FIND
#include "../common/showmsg.h" // ShowWarning
#include "../common/socket.h" // RBUF*
#include "../common/strlib.h" // safestrncpy
#include "atcommand.h" // msg_txt
#include "battle.h" // battle_config.*
#include "buyingstore.h" // struct s_buyingstore
#include "clif.h" // clif->buyingstore_*
#include "log.h" // log_pick_pc, log_zeny
#include "pc.h" // struct map_session_data
#include "chrif.h"
/// constants (client-side restrictions)
#define BUYINGSTORE_MAX_PRICE 99990000
#define BUYINGSTORE_MAX_AMOUNT 9999
/// failure constants for clif functions
enum e_buyingstore_failure
{
BUYINGSTORE_CREATE = 1, // "Failed to open buying store."
BUYINGSTORE_CREATE_OVERWEIGHT = 2, // "Total amount of then possessed items exceeds the weight limit by %d. Please re-enter."
BUYINGSTORE_TRADE_BUYER_ZENY = 3, // "All items within the buy limit were purchased."
BUYINGSTORE_TRADE_BUYER_NO_ITEMS = 4, // "All items were purchased."
BUYINGSTORE_TRADE_SELLER_FAILED = 5, // "The deal has failed."
BUYINGSTORE_TRADE_SELLER_COUNT = 6, // "The trade failed, because the entered amount of item %s is higher, than the buyer is willing to buy."
BUYINGSTORE_TRADE_SELLER_ZENY = 7, // "The trade failed, because the buyer is lacking required balance."
BUYINGSTORE_CREATE_NO_INFO = 8, // "No sale (purchase) information available."
};
static unsigned int buyingstore_nextid = 0;
static const short buyingstore_blankslots[MAX_SLOTS] = { 0 }; // used when checking whether or not an item's card slots are blank
struct buyingstore_interface buyingstore_s;
/// Returns unique buying store id
static unsigned int buyingstore_getuid(void)
{
return buyingstore_nextid++;
}
bool buyingstore_setup(struct map_session_data* sd, unsigned char slots)
{
if( !battle_config.feature_buying_store || sd->state.vending || sd->state.buyingstore || sd->state.trading || slots == 0 )
{
return false;
}
if( sd->sc.data[SC_NOCHAT] && (sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM) )
{// custom: mute limitation
return false;
}
if( maplist[sd->bl.m].flag.novending ) {
// custom: no vending maps
clif->message(sd->fd, msg_txt(276)); // "You can't open a shop on this map"
return false;
}
if( map->getcell(sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKNOVENDING) ) {
// custom: no vending cells
clif->message(sd->fd, msg_txt(204)); // "You can't open a shop on this cell."
return false;
}
if( slots > MAX_BUYINGSTORE_SLOTS )
{
ShowWarning("buyingstore_setup: Requested %d slots, but server supports only %d slots.\n", (int)slots, MAX_BUYINGSTORE_SLOTS);
slots = MAX_BUYINGSTORE_SLOTS;
}
sd->buyingstore.slots = slots;
clif->buyingstore_open(sd);
return true;
}
void buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned char result, const char* storename, const uint8* itemlist, unsigned int count)
{
unsigned int i, weight, listidx;
struct item_data* id;
if( !result || count == 0 )
{// canceled, or no items
return;
}
if( !battle_config.feature_buying_store || pc_istrading(sd) || sd->buyingstore.slots == 0 || count > sd->buyingstore.slots || zenylimit <= 0 || zenylimit > sd->status.zeny || !storename[0] )
{// disabled or invalid input
sd->buyingstore.slots = 0;
clif->buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0);
return;
}
if( !pc->can_give_items(sd) )
{// custom: GM is not allowed to buy (give zeny)
sd->buyingstore.slots = 0;
clif->message(sd->fd, msg_txt(246));
clif->buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0);
return;
}
if( sd->sc.data[SC_NOCHAT] && (sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM) )
{// custom: mute limitation
return;
}
if( maplist[sd->bl.m].flag.novending ) {
// custom: no vending maps
clif->message(sd->fd, msg_txt(276)); // "You can't open a shop on this map"
return;
}
if( map->getcell(sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKNOVENDING) ) {
// custom: no vending cells
clif->message(sd->fd, msg_txt(204)); // "You can't open a shop on this cell."
return;
}
weight = sd->weight;
// check item list
for( i = 0; i < count; i++ )
{// itemlist: <name id>.W <amount>.W <price>.L
unsigned short nameid, amount;
int price, idx;
nameid = RBUFW(itemlist,i*8+0);
amount = RBUFW(itemlist,i*8+2);
price = RBUFL(itemlist,i*8+4);
if( ( id = itemdb->exists(nameid) ) == NULL || amount == 0 )
{// invalid input
break;
}
if( price <= 0 || price > BUYINGSTORE_MAX_PRICE )
{// invalid price: unlike vending, items cannot be bought at 0 Zeny
break;
}
if( !id->flag.buyingstore || !itemdb->cantrade_sub(id, pc->get_group_level(sd), pc->get_group_level(sd)) || ( idx = pc->search_inventory(sd, nameid) ) == -1 )
{// restrictions: allowed, no character-bound items and at least one must be owned
break;
}
if( sd->status.inventory[idx].amount+amount > BUYINGSTORE_MAX_AMOUNT )
{// too many items of same kind
break;
}
if( i )
{// duplicate check. as the client does this too, only malicious intent should be caught here
ARR_FIND( 0, i, listidx, sd->buyingstore.items[listidx].nameid == nameid );
if( listidx != i )
{// duplicate
ShowWarning("buyingstore_create: Found duplicate item on buying list (nameid=%hu, amount=%hu, account_id=%d, char_id=%d).\n", nameid, amount, sd->status.account_id, sd->status.char_id);
break;
}
}
weight+= id->weight*amount;
sd->buyingstore.items[i].nameid = nameid;
sd->buyingstore.items[i].amount = amount;
sd->buyingstore.items[i].price = price;
}
if( i != count )
{// invalid item/amount/price
sd->buyingstore.slots = 0;
clif->buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0);
return;
}
if( (sd->max_weight*90)/100 < weight )
{// not able to carry all wanted items without getting overweight (90%)
sd->buyingstore.slots = 0;
clif->buyingstore_open_failed(sd, BUYINGSTORE_CREATE_OVERWEIGHT, weight);
return;
}
// success
sd->state.buyingstore = true;
sd->buyer_id = buyingstore_getuid();
sd->buyingstore.zenylimit = zenylimit;
sd->buyingstore.slots = i; // store actual amount of items
safestrncpy(sd->message, storename, sizeof(sd->message));
clif->buyingstore_myitemlist(sd);
clif->buyingstore_entry(sd);
}
void buyingstore_close(struct map_session_data* sd)
{
if( sd->state.buyingstore )
{
// invalidate data
sd->state.buyingstore = false;
memset(&sd->buyingstore, 0, sizeof(sd->buyingstore));
// notify other players
clif->buyingstore_disappear_entry(sd);
}
}
void buyingstore_open(struct map_session_data* sd, int account_id)
{
struct map_session_data* pl_sd;
if( !battle_config.feature_buying_store || pc_istrading(sd) )
{// not allowed to sell
return;
}
if( !pc->can_give_items(sd) )
{// custom: GM is not allowed to sell
clif->message(sd->fd, msg_txt(246));
return;
}
if( ( pl_sd = map->id2sd(account_id) ) == NULL || !pl_sd->state.buyingstore ) {
// not online or not buying
return;
}
if( !searchstore->queryremote(sd, account_id) && ( sd->bl.m != pl_sd->bl.m || !check_distance_bl(&sd->bl, &pl_sd->bl, AREA_SIZE) ) )
{// out of view range
return;
}
// success
clif->buyingstore_itemlist(sd, pl_sd);
}
void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int buyer_id, const uint8* itemlist, unsigned int count)
{
int zeny = 0;
unsigned int i, weight, listidx, k;
struct map_session_data* pl_sd;
if( count == 0 )
{// nothing to do
return;
}
if( !battle_config.feature_buying_store || pc_istrading(sd) )
{// not allowed to sell
clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0);
return;
}
if( !pc->can_give_items(sd) )
{// custom: GM is not allowed to sell
clif->message(sd->fd, msg_txt(246));
clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0);
return;
}
if( ( pl_sd = map->id2sd(account_id) ) == NULL || !pl_sd->state.buyingstore || pl_sd->buyer_id != buyer_id ) {
// not online, not buying or not same store
clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0);
return;
}
if( !searchstore->queryremote(sd, account_id) && ( sd->bl.m != pl_sd->bl.m || !check_distance_bl(&sd->bl, &pl_sd->bl, AREA_SIZE) ) )
{// out of view range
clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0);
return;
}
searchstore->clearremote(sd);
if( pl_sd->status.zeny < pl_sd->buyingstore.zenylimit )
{// buyer lost zeny in the mean time? fix the limit
pl_sd->buyingstore.zenylimit = pl_sd->status.zeny;
}
weight = pl_sd->weight;
// check item list
for( i = 0; i < count; i++ )
{// itemlist: <index>.W <name id>.W <amount>.W
unsigned short nameid, amount;
int index;
index = RBUFW(itemlist,i*6+0)-2;
nameid = RBUFW(itemlist,i*6+2);
amount = RBUFW(itemlist,i*6+4);
if( i )
{// duplicate check. as the client does this too, only malicious intent should be caught here
ARR_FIND( 0, i, k, RBUFW(itemlist,k*6+0)-2 == index );
if( k != i )
{// duplicate
ShowWarning("buyingstore_trade: Found duplicate item on selling list (prevnameid=%hu, prevamount=%hu, nameid=%hu, amount=%hu, account_id=%d, char_id=%d).\n",
RBUFW(itemlist,k*6+2), RBUFW(itemlist,k*6+4), nameid, amount, sd->status.account_id, sd->status.char_id);
clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid);
return;
}
}
if( index < 0 || index >= ARRAYLENGTH(sd->status.inventory) || sd->inventory_data[index] == NULL || sd->status.inventory[index].nameid != nameid || sd->status.inventory[index].amount < amount )
{// invalid input
clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid);
return;
}
if( sd->status.inventory[index].expire_time || !itemdb_cantrade(&sd->status.inventory[index], pc->get_group_level(sd), pc->get_group_level(pl_sd)) || memcmp(sd->status.inventory[index].card, buyingstore_blankslots, sizeof(buyingstore_blankslots)) )
{// non-tradable item
clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid);
return;
}
ARR_FIND( 0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == nameid );
if( listidx == pl_sd->buyingstore.slots || pl_sd->buyingstore.items[listidx].amount == 0 )
{// there is no such item or the buyer has already bought all of them
clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid);
return;
}
if( pl_sd->buyingstore.items[listidx].amount < amount )
{// buyer does not need that much of the item
clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_COUNT, nameid);
return;
}
if( pc->checkadditem(pl_sd, nameid, amount) == ADDITEM_OVERAMOUNT )
{// buyer does not have enough space for this item
clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid);
return;
}
if( amount*(unsigned int)sd->inventory_data[index]->weight > pl_sd->max_weight-weight )
{// normally this is not supposed to happen, as the total weight is
// checked upon creation, but the buyer could have gained items
clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid);
return;
}
weight+= amount*sd->inventory_data[index]->weight;
if( amount*pl_sd->buyingstore.items[listidx].price > pl_sd->buyingstore.zenylimit-zeny )
{// buyer does not have enough zeny
clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_ZENY, nameid);
return;
}
zeny+= amount*pl_sd->buyingstore.items[listidx].price;
}
// process item list
for( i = 0; i < count; i++ )
{// itemlist: <index>.W <name id>.W <amount>.W
unsigned short nameid, amount;
int index;
index = RBUFW(itemlist,i*6+0)-2;
nameid = RBUFW(itemlist,i*6+2);
amount = RBUFW(itemlist,i*6+4);
ARR_FIND( 0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == nameid );
zeny = amount*pl_sd->buyingstore.items[listidx].price;
// move item
pc->additem(pl_sd, &sd->status.inventory[index], amount, LOG_TYPE_BUYING_STORE);
pc->delitem(sd, index, amount, 1, 0, LOG_TYPE_BUYING_STORE);
pl_sd->buyingstore.items[listidx].amount-= amount;
// pay up
pc->payzeny(pl_sd, zeny, LOG_TYPE_BUYING_STORE, sd);
pc->getzeny(sd, zeny, LOG_TYPE_BUYING_STORE, pl_sd);
pl_sd->buyingstore.zenylimit-= zeny;
// notify clients
clif->buyingstore_delete_item(sd, index, amount, pl_sd->buyingstore.items[listidx].price);
clif->buyingstore_update_item(pl_sd, nameid, amount);
}
if( map->save_settings&128 ) {
chrif->save(sd, 0);
chrif->save(pl_sd, 0);
}
// check whether or not there is still something to buy
ARR_FIND( 0, pl_sd->buyingstore.slots, i, pl_sd->buyingstore.items[i].amount != 0 );
if( i == pl_sd->buyingstore.slots )
{// everything was bought
clif->buyingstore_trade_failed_buyer(pl_sd, BUYINGSTORE_TRADE_BUYER_NO_ITEMS);
}
else if( pl_sd->buyingstore.zenylimit == 0 )
{// zeny limit reached
clif->buyingstore_trade_failed_buyer(pl_sd, BUYINGSTORE_TRADE_BUYER_ZENY);
}
else
{// continue buying
return;
}
// cannot continue buying
buyingstore_close(pl_sd);
// remove auto-trader
if( pl_sd->state.autotrade ) {
map->quit(pl_sd);
}
}
/// Checks if an item is being bought in given player's buying store.
bool buyingstore_search(struct map_session_data* sd, unsigned short nameid)
{
unsigned int i;
if( !sd->state.buyingstore )
{// not buying
return false;
}
ARR_FIND( 0, sd->buyingstore.slots, i, sd->buyingstore.items[i].nameid == nameid && sd->buyingstore.items[i].amount );
if( i == sd->buyingstore.slots )
{// not found
return false;
}
return true;
}
/// Searches for all items in a buyingstore, that match given ids, price and possible cards.
/// @return Whether or not the search should be continued.
bool buyingstore_searchall(struct map_session_data* sd, const struct s_search_store_search* s)
{
unsigned int i, idx;
struct s_buyingstore_item* it;
if( !sd->state.buyingstore )
{// not buying
return true;
}
for( idx = 0; idx < s->item_count; idx++ )
{
ARR_FIND( 0, sd->buyingstore.slots, i, sd->buyingstore.items[i].nameid == s->itemlist[idx] && sd->buyingstore.items[i].amount );
if( i == sd->buyingstore.slots )
{// not found
continue;
}
it = &sd->buyingstore.items[i];
if( s->min_price && s->min_price > (unsigned int)it->price )
{// too low price
continue;
}
if( s->max_price && s->max_price < (unsigned int)it->price )
{// too high price
continue;
}
if( s->card_count )
{// ignore cards, as there cannot be any
;
}
if( !searchstore->result(s->search_sd, sd->buyer_id, sd->status.account_id, sd->message, it->nameid, it->amount, it->price, buyingstore_blankslots, 0) )
{// result set full
return false;
}
}
return true;
}
void buyingstore_defaults(void) {
buyingstore = &buyingstore_s;
buyingstore->setup = buyingstore_setup;
buyingstore->create = buyingstore_create;
buyingstore->close = buyingstore_close;
buyingstore->open = buyingstore_open;
buyingstore->trade = buyingstore_trade;
buyingstore->search = buyingstore_search;
buyingstore->searchall = buyingstore_searchall;
}