//===== eAthena Script =======================================
//= Prontera Guides
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= [Aegis Conversion]
//= Guides for the city of Prontera
//===== Additional Comments: =================================
//= 1.0 First version, Renewal guides.
//============================================================
prontera,154,187,4 script Guide#01prontera::GuideProntera 105,{
cutin "prt_soldier",2;
mes "[Prontera Guide]";
mes "Welcome to ^8B4513Prontera^000000,";
mes "the beautiful capital of the";
mes "Rune-Midgarts Kingdom.";
mes "Do you need help navigating the city?";
next;
while (1) {
switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
case 1:
set .@loop,1;
while (.@loop) {
switch(select("[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Forge ]:[ Sanctuary ]:[ Chivalry Office ]:[ Inn ]:[ Tavern ]:[ Library ]:[ Prontera Castle ]:[ Job Agency ]:[ City Hall ]:Previous Menu")) {
case 1:
mes "[Prontera Guide]";
mes "Let me mark the location of the ^B9062FTool Shop^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,134,221,0,0xFF0000;
next;
break;
case 2:
mes "[Prontera Guide]";
mes "Let me mark the location of the ^0000FFWeapon & Armor Shop^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,175,220,1,0x0A82FF;
next;
break;
case 3:
mes "[Prontera Guide]";
mes "Let me mark the location of the ^FF5400Forge^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,179,184,2,0xFFB400;
next;
break;
case 4:
mes "[Prontera Guide]";
mes "The ^006400Prontera Sanctuary^000000 is";
mes "where you can change your job to Acolyte,";
mes "its located in the far northeast of Prontera.";
mes "Let me mark the location on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,236,316,3,0xAAFF00;
next;
break;
case 5:
mes "[Prontera Guide]";
mes "The Chivalry Office is";
mes "where you can change your job to ^7F3300Knight^000000";
mes "or apply for the ^7F3300Culvert^000000 Subjugation Party.";
mes "Would you like to check any other locations?";
viewpoint 1,46,345,4,0xD2691E;
next;
break;
case 6:
mes "[Prontera Guide]";
mes "Let me mark the location of the ^800080Inn^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,204,191,5,0xDA70D6;
next;
break;
case 7:
mes "[Prontera Guide]";
mes "Let me mark the location of the ^B9062FTaverns^000000";
mes "on your mini-map.";
mes "Only the ^B9062Fnorthern^000000 tavern";
mes "is open for now.";
mes "Would you like to check any other locations?";
viewpoint 1,208,154,6,0xFF0000;
viewpoint 1,46,67,7,0xFF0000;
next;
break;
case 8:
mes "[Prontera Guide]";
mes "The ^0000FFLibrary^000000 is";
mes "where you can find useful information, like the Monster Encyclopedia.";
mes "There are currently twi libaries available";
mes "in the northern area of Prontera.";
mes "Would you like to check any other locations?";
viewpoint 1,120,264,8,0x0A82FF;
viewpoint 1,192,264,9,0x0A82FF;
next;
break;
case 9:
mes "[Prontera Guide]";
mes "The ^FF5400Prontera Castle^000000 is north from here,";
mes "and its rear gate is connected to";
mes "the northern Prontera Fields.";
mes "Let me mark the castle on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,156,360,10,0xFFB400;
next;
break;
case 10:
mes "[Prontera Guide]";
mes "Let me mark the location of the ^006400Job Agency^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,133,183,11,0xAAFF00;
next;
break;
case 11:
mes "[Prontera Guide]";
mes "Let me mark the location of ^7F3300City Hall^000000";
mes "on your mini-map.";
mes "There's a hairstylist";
mes "there that can change your hair color.";
mes "Would you like to check any other locations?";
viewpoint 1,75,91,12,0xD2691E;
next;
break;
case 12:
set .@loop,0;
break;
}
}
break;
case 2:
set .@loop,1;
while (.@loop) {
switch(select("[ Eden Teleport Officer ]:[ Peco Peco Breeder ]:[ Riding Creature Master ]:[ Magic Gear Master ]:[ Peco Peco Remover ]:[ Rune Salesman ]:[ Mercenary Guildsman ]:[ Hypnotist ]:[ Kafra Employee ]:[ Leablem ]:[ Apprentice Craftsman ]:Previous Menu")) {
case 1:
mes "[Prontera Guide]";
mes "Let me mark the location of the";
mes "^800080Eden Teleport Officer^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,124,76,13,0xDA70D6;
next;
break;
case 2:
mes "[Prontera Guide]";
mes "Two ^0000FFPeco Peco Breeders^000000 are available,";
mes "one for ^0000FFKnights^000000 to the ^0000FFnorthwest^000000";
mes "and the other for ^0000FFCrusaders^000000 to the ^0000FFnortheast^000000.";
viewpoint 1,55,350,15,0x0A82FF;
viewpoint 1,232,310,16,0x0A82FF;
next;
break;
case 3:
mes "[Prontera Guide]";
mes "The ^FF5400Riding Creature Master^000000 provides services for";
mes "^FF5400Rune Knights^000000 and ^FF5400Royal Guards^000000.";
mes "Let me mark his location";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,131,213,17,0xFFB400;
next;
break;
case 4:
mes "[Prontera Guide]";
mes "The ^006400Magic Gear Master^000000";
mes "provides services for";
mes "^006400Mechanics^000000.";
mes "Let me mark his location";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,163,178,18,0xAAFF00;
next;
break;
case 5:
mes "[Prontera Guide]";
mes "If your beloved Peco Peco refuses";
mes "to leave you,";
mes "please talk to the ^7F3300Peco Peco Remover^000000";
mes "near the central fountain.";
mes "Would you like to check any other locations?";
viewpoint 1,125,208,19,0xD2691E;
next;
break;
case 6:
mes "[Prontera Guide]";
mes "Let me mark the location of";
mes "the ^800080Rune Salesman^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,168,228,20,0xDA70D6;
next;
break;
case 7:
mes "[Prontera Guide]";
mes "Let me mark the location of ^0000FFSpear Mercenary Manager^000000 and";
mes "^0000FFMercenary Goods Merchant^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,35,337,21,0x0A82FF;
next;
break;
case 8:
mes "[Prontera Guide]";
mes "The ^FF5400Hypnotist^000000";
mes "helps beginner adventurers";
mes "to reset their skills.";
mes "Let me mark his location";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,146,232,22,0xFFB400;
next;
break;
case 9:
mes "[Prontera Guide]";
mes "Let me mark the location of the";
mes "^006400Kafra Employees^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,152,326,23,0xAAFF00;
viewpoint 1,30,207,24,0xAAFF00;
viewpoint 1,282,200,25,0xAAFF00;
viewpoint 1,151,29,26,0xAAFF00;
viewpoint 1,146,89,27,0xAAFF00;
next;
break;
case 10:
mes "[Prontera Guide]";
mes "^0000FFLeablem^000000";
mes "is a technician";
mes "who can create ^0000FFslots^000000 on weapons and armors,";
mes "As amazing as it sounds,";
mes "not all equipment can be slotted.";
mes "Would you like to check any other locations?";
viewpoint 1,244,169,28,0x0A82FF;
next;
break;
case 11:
mes "[Prontera Guide]";
mes "Let me mark the location of the";
mes "^800080Apprentice Craftsman^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,165,60,29,0xDA70D6;
next;
break;
case 12:
set .@loop,0;
break;
}
}
break;
case 3:
mes "[Prontera Guide]";
mes "Sure, I'll remove all marks from your mini-map.";
mes "Is there anything else I can do for you?";
viewpoint 2,1,1,0,0xFFFF00;
viewpoint 2,1,1,1,0x000000;
viewpoint 2,1,1,2,0xFF0000;
viewpoint 2,1,1,3,0xFFFF00;
viewpoint 2,1,1,4,0xFFFF00;
viewpoint 2,1,1,5,0xFFFF00;
viewpoint 2,1,1,6,0xFFFF00;
viewpoint 2,1,1,7,0xFFFF00;
viewpoint 2,1,1,8,0xFFFF00;
viewpoint 2,1,1,9,0xFFFF00;
viewpoint 2,1,1,10,0xFFFF00;
viewpoint 2,1,1,11,0xFFFF00;
viewpoint 2,1,1,12,0xFFFF00;
viewpoint 2,1,1,13,0xFFFF00;
viewpoint 2,1,1,14,0xFFFF00;
viewpoint 2,1,1,15,0xFFFF00;
viewpoint 2,1,1,16,0xFFFF00;
viewpoint 2,1,1,17,0xFFFF00;
viewpoint 2,1,1,18,0xFFFF00;
viewpoint 2,1,1,19,0xFFFF00;
viewpoint 2,1,1,20,0xFFFF00;
viewpoint 2,1,1,21,0xFFFF00;
viewpoint 2,1,1,22,0xFFFF00;
viewpoint 2,1,1,23,0xFFFF00;
viewpoint 2,1,1,24,0xFFFF00;
viewpoint 2,1,1,25,0xFFFF00;
viewpoint 2,1,1,26,0xFFFF00;
viewpoint 2,1,1,27,0xFFFF00;
viewpoint 2,1,1,28,0xFFFF00;
viewpoint 2,1,1,29,0xFFFF00;
next;
break;
case 4:
mes "[Prontera Guide]";
mes "Enjoy your stay.";
close2;
cutin "prt_soldier",255;
end;
}
}
}
prontera,282,208,2 duplicate(GuideProntera) Guide#02prontera 105
prontera,29,200,6 duplicate(GuideProntera) Guide#03prontera 105
prontera,160,29,0 duplicate(GuideProntera) Guide#04prontera 105
prontera,151,330,4 duplicate(GuideProntera) Guide#05prontera 105