summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters/silkworm.xml
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2021-04-09 23:20:09 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-09 23:20:09 -0300
commit4903d41b99555c45be569de1c20ba4035854c888 (patch)
tree3a9a75e59f45ef9e415b50e28af89fd2fc56bd34 /graphics/sprites/monsters/silkworm.xml
downloadclientdata-4903d41b99555c45be569de1c20ba4035854c888.tar.gz
clientdata-4903d41b99555c45be569de1c20ba4035854c888.tar.bz2
clientdata-4903d41b99555c45be569de1c20ba4035854c888.tar.xz
clientdata-4903d41b99555c45be569de1c20ba4035854c888.zip
Reinitialized git repository with Evol2 support
Major changes: - Makefile - Gitlab CI - Network update - Char Creation update
Diffstat (limited to 'graphics/sprites/monsters/silkworm.xml')
-rw-r--r--graphics/sprites/monsters/silkworm.xml37
1 files changed, 37 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/silkworm.xml b/graphics/sprites/monsters/silkworm.xml
new file mode 100644
index 00000000..572c7c85
--- /dev/null
+++ b/graphics/sprites/monsters/silkworm.xml
@@ -0,0 +1,37 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/silkworm.png|W;R" width="32" height="24"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15"/>
+ </animation>
+ <animation direction="right">
+ <frame index="10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="3" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="15" end="18" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="10" end="13" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="4"/>
+ </animation>
+ </action>
+</sprite>