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authorNuma <numa@themanaworld.org>2023-12-07 22:00:40 +0000
committerNuma <numa@themanaworld.org>2023-12-07 22:00:40 +0000
commitf4eb50538aa1a9a7fad3e4ed495570a5b73dea9b (patch)
tree95619747692b1aadc5d5991a776f6436d8f1891b
parentac169e1f38c178b2658e5ea8d88c68df123778f9 (diff)
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Sync with Legacy repo
-rw-r--r--graphics/sprites/monsters/spider-queen-crystal.pngbin0 -> 638562 bytes
-rw-r--r--graphics/sprites/monsters/spider-queen-crystal.xml5
-rw-r--r--graphics/sprites/monsters/spider-queen.pngbin0 -> 664459 bytes
-rw-r--r--graphics/sprites/monsters/spider-queen.xml177
-rw-r--r--monsters.xml22
5 files changed, 202 insertions, 2 deletions
diff --git a/graphics/sprites/monsters/spider-queen-crystal.png b/graphics/sprites/monsters/spider-queen-crystal.png
new file mode 100644
index 00000000..66a16aa2
--- /dev/null
+++ b/graphics/sprites/monsters/spider-queen-crystal.png
Binary files differ
diff --git a/graphics/sprites/monsters/spider-queen-crystal.xml b/graphics/sprites/monsters/spider-queen-crystal.xml
new file mode 100644
index 00000000..827525dd
--- /dev/null
+++ b/graphics/sprites/monsters/spider-queen-crystal.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/spider-queen-crystal.png" width="96" height="96" offsetY="28"/>
+ <include file="monsters/spider-queen.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/spider-queen.png b/graphics/sprites/monsters/spider-queen.png
new file mode 100644
index 00000000..7a2f6606
--- /dev/null
+++ b/graphics/sprites/monsters/spider-queen.png
Binary files differ
diff --git a/graphics/sprites/monsters/spider-queen.xml b/graphics/sprites/monsters/spider-queen.xml
new file mode 100644
index 00000000..02118fbd
--- /dev/null
+++ b/graphics/sprites/monsters/spider-queen.xml
@@ -0,0 +1,177 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Authors: Micksha
+Copyright (C) 2011-2019 Evol Online -->
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/spider-queen.png"
+ width="96"
+ height="96"
+ offsetY="28"/>
+
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <sequence start="144" end="149" delay="100"/>
+ </animation>
+ </action>
+
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="126"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="108"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="90"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="72"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="54"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="36"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="18"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="0" end="8" delay="70"/>
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="126" end="134" delay="70"/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="108" end="116" delay="70"/>
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="90" end="98" delay="70"/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="72" end="80" delay="70"/>
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="54" end="62" delay="70"/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="36" end="44" delay="70"/>
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="18" end="26" delay="70"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="9" end="17" delay="40"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="135" end="143" delay="40"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="117" end="125" delay="40"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="99" end="107" delay="40"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="81" end="89" delay="40"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="63" end="71" delay="40"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="45" end="53" delay="40"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="27" end="35" delay="40"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+ <animation direction="down">
+ <sequence start="150" end="153" delay="80"/>
+ <frame index="154" />
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="276" end="279" delay="80"/>
+ <frame index="280" />
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="258" end="261" delay="80"/>
+ <frame index="262" />
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="240" end="243" delay="80"/>
+ <frame index="244" />
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="222" end="225" delay="80"/>
+ <frame index="226" />
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="204" end="207" delay="80"/>
+ <frame index="208" />
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="186" end="189" delay="80"/>
+ <frame index="190" />
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="168" end="171" delay="80"/>
+ <frame index="172" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index 78f6112b..1f36f1e8 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1607,7 +1607,7 @@
<sprite>monsters/accessories/generic-shadow-medium-circle.xml</sprite>
<particlefx>graphics/particles/manadust.particle.xml</particlefx>
</monster>
-
+
<monster id="1176" name="Rotter">
<sprite>monsters/rotter.xml</sprite>
<particlefx>graphics/particles/monster-rotter-trail.xml</particlefx>
@@ -1624,13 +1624,31 @@
<sound event="move">monsters/rotter/move3.ogg</sound>
<attack id="1" critical-hit-effect-id="71" hit-effect-id="70" missile-particle="graphics/particles/monster-rotter-vomit.xml" action="attack"/>
</monster>
-
+
<monster id="1177" name="Rot">
<sprite>monsters/rot.xml</sprite>
<sound event="die">monsters/slime/slime-die1.ogg</sound>
<attack id="1" critical-hit-effect-id="71" hit-effect-id="70" action="attack"/>
</monster>
+ <monster id="1178" name="Spider Queen" walkType="walk" targetCursor="large">
+ <sprite>monsters/spider-queen.xml</sprite>
+ <sound event="hit">monsters/scorpion/scorpionhit1.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
+ <sound event="miss">monsters/scorpion/scorpionmiss1.ogg</sound>
+ </monster>
+
+ <monster id="1179" name="Crystal Spider Queen" walkType="walk" targetCursor="large">
+ <sprite>monsters/spider-queen-crystal.xml</sprite>
+ <sound event="hit">monsters/scorpion/scorpionhit1.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound>
+ <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound>
+ <sound event="miss">monsters/scorpion/scorpionmiss1.ogg</sound>
+ </monster>
+
<!-- Mods should use the following code -->
<include name="mods/monsters.xml" />
</monsters>