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author | Numa <numa@themanaworld.org> | 2024-04-12 17:05:03 +0000 |
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committer | Numa <numa@themanaworld.org> | 2024-04-12 17:05:03 +0000 |
commit | eb488364b644c494140f2fdd6064a842795d9221 (patch) | |
tree | 377c05e223860271b4c22233387cb4b306f007f0 | |
parent | bb3430bdb1d5096cb1d5f267e04df03974f4d402 (diff) | |
download | clientdata-eb488364b644c494140f2fdd6064a842795d9221.tar.gz clientdata-eb488364b644c494140f2fdd6064a842795d9221.tar.bz2 clientdata-eb488364b644c494140f2fdd6064a842795d9221.tar.xz clientdata-eb488364b644c494140f2fdd6064a842795d9221.zip |
Sync with Legacy repo
-rw-r--r-- | graphics/sprites/monsters/brainblow.png | bin | 0 -> 2325 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/brainblow.xml | 36 | ||||
-rw-r--r-- | graphics/sprites/monsters/montblanc.png | bin | 258910 -> 250378 bytes | |||
-rw-r--r-- | monsters.xml | 81 |
4 files changed, 115 insertions, 2 deletions
diff --git a/graphics/sprites/monsters/brainblow.png b/graphics/sprites/monsters/brainblow.png Binary files differnew file mode 100644 index 00000000..6771f73f --- /dev/null +++ b/graphics/sprites/monsters/brainblow.png diff --git a/graphics/sprites/monsters/brainblow.xml b/graphics/sprites/monsters/brainblow.xml new file mode 100644 index 00000000..d11cdeb8 --- /dev/null +++ b/graphics/sprites/monsters/brainblow.xml @@ -0,0 +1,36 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/brainblow.png" width="13" height="13"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="100"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="33"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="8" delay="66"/> + <frame index="9" delay="66"/> + <frame index="10" delay="66"/> + <frame index="11" delay="66"/> + <frame index="12" delay="66"/> + <frame index="13" delay="66"/> + <frame index="14" delay="66"/> + <frame index="15" delay="150"/> + <frame index="16" delay="125"/> + <frame index="17" delay="125"/> + <frame index="18" delay="100"/> + <frame index="19"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="20"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/montblanc.png b/graphics/sprites/monsters/montblanc.png Binary files differindex 7a2ba0bb..cb3d61bf 100644 --- a/graphics/sprites/monsters/montblanc.png +++ b/graphics/sprites/monsters/montblanc.png diff --git a/monsters.xml b/monsters.xml index 522a0570..2b4450fa 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1543,7 +1543,20 @@ <monster id="1168" name="Floyd"> <sprite>monsters/floyd.xml</sprite> - <sound event="hit">env/zap.ogg</sound> + <attack id="1" critical-hit-effect-id="405" missile-particle="graphics/particles/beam.xml" action="attack"/> + <sound event="die">monsters/floyd/floyd-die1.ogg</sound> + <sound event="hit">weapons/beam/beam-hit.ogg</sound> + <sound event="hurt">monsters/floyd/floyd-hurt1.ogg</sound> + <sound event="hurt">monsters/floyd/floyd-hurt2.ogg</sound> + <sound event="hurt">monsters/floyd/floyd-hurt3.ogg</sound> + <sound event="miss">weapons/beam/beam-miss.ogg</sound> + <sound event="move">monsters/floyd/floyd-move1.ogg</sound> + <sound event="move">monsters/floyd/floyd-move1.ogg</sound> + <sound event="move">monsters/floyd/floyd-move1.ogg</sound> + <sound event="move">monsters/floyd/floyd-move2.ogg</sound> + <sound event="move">monsters/floyd/floyd-move3.ogg</sound> + <sound event="move">monsters/floyd/floyd-move4.ogg</sound> + <sound event="move">monsters/floyd/floyd-move5.ogg</sound> </monster> <monster id="1169" name="Crystal Spider"> @@ -1582,6 +1595,11 @@ <monster id="1173" name="Mont Blanc" targetCursor="large"> <sprite>monsters/montblanc.xml</sprite> + <sound event="die">monsters/montblanc/montblanc-die1.ogg</sound> + <sound event="hurt">monsters/crocotree/hurt2.ogg</sound> + <sound event="hurt">monsters/crocotree/hurt3.ogg</sound> + <sound event="miss">system/crit.ogg</sound> + <attack id="1" critical-hit-effect-id="30" hit-effect-id="31" missile-particle="graphics/particles/cannonball.xml" action="attack"/> </monster> <monster id="1174" name="Emo"> @@ -1625,7 +1643,7 @@ <attack id="1" critical-hit-effect-id="71" hit-effect-id="70" missile-particle="graphics/particles/monster-rotter-vomit.xml" action="attack"/> </monster> - <monster id="1177" name="Rot"> + <monster id="1177" name="Rot" targetCursor="small"> <sprite>monsters/rot.xml</sprite> <sound event="die">monsters/slime/slime-die1.ogg</sound> <attack id="1" critical-hit-effect-id="71" hit-effect-id="70" action="attack"/> @@ -1744,6 +1762,65 @@ <monster id="1194" name="King Chonky Birb" targetCursor="large"> <sprite>monsters/piou-king.xml</sprite> </monster> + + <monster id="1195" name="Brainblow" targetCursor="small"> + <sprite>monsters/brainblow.xml</sprite> + <sound event="die">monsters/brainblow/brainblow-die1.ogg</sound> + <sound event="die">monsters/brainblow/brainblow-die2.ogg</sound> + <sound event="die">monsters/brainblow/brainblow-die3.ogg</sound> + <attack id="1" hit-effect-id="72" critical-hit-effect-id="73" action="attack"/> + </monster> + + <monster id="1196" name="Rick Lime"> + <sprite>model/male.xml|#166876,32992e,23a988,70cd87,a7f1b2;#0e0036,4c264b,a04f62,d2a391,e6d7b8;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle18.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#5f0b33,91191c,f9ad81</sprite> + <sprite>equipment/chest/vnecksweater.xml|W:#255511,579932,4aaf36,4ed65e</sprite> + <sprite>equipment/legs/pants.xml|W:#255511,579932,4aaf36,4ed65e</sprite> + <sprite>equipment/head/leprechaunhead.xml</sprite> + <sprite>equipment/feet/boots.xml|#212121</sprite> + <sprite>equipment/hands/generic.xml|#202020,505050</sprite> + <!-- sprite>equipment/weapons/rainerang.xml</sprite --> + <sound event="die">env/spawn_burst.ogg</sound> + <sound event="hit">weapons/bows/forest/forest-hit1.ogg</sound> + <sound event="miss">weapons/bows/forest/forest-miss1.ogg</sound> + <attack id="1" hit-effect-id="72" critical-hit-effect-id="73" missile-particle="graphics/particles/rainerang.xml" action="attack"/> + </monster> + + <monster id="1197" name="Blanc1"> + <sprite>model/male.xml|#166876,32992e,23a988,70cd87,a7f1b2;#0e0036,4c264b,a04f62,d2a391,e6d7b8;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle04-male.png|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> + <sprite>equipment/chest/redknightarmor-male.xml</sprite> + <sprite>equipment/legs/pants.xml|W:#111111,222222,333333,444444,555555,aaaaaa</sprite> + <sprite>equipment/head/corsairhat.xml</sprite> + <sprite>equipment/feet/boots.xml|#212121</sprite> + <sprite>equipment/hands/generic.xml|#202020,505050</sprite> + <sprite>equipment/shields/dragon.xml</sprite> + <sprite>equipment/weapons/flintlock.xml</sprite> + <sound event="die">env/spawn_burst.ogg</sound> + <sound event="hit">weapons/gun/gun-hit1.ogg</sound> + <sound event="miss">weapons/gun/gun-miss1.ogg</sound> + <sound event="miss">weapons/gun/gun-miss2.ogg</sound> + <sound event="miss">weapons/gun/gun-miss3.ogg</sound> + <attack id="1" hit-effect-id="32" critical-hit-effect-id="31" missile-particle="graphics/particles/bullet.xml" action="attack"/> + </monster> + + <monster id="1198" name="Blanc2"> + <sprite>model/male.xml|#166876,32992e,23a988,70cd87,a7f1b2;#0e0036,4c264b,a04f62,d2a391,e6d7b8;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle04-male.png|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> + <sprite>equipment/chest/redknightarmor-male.xml</sprite> + <sprite>equipment/legs/pants.xml|W:#111111,222222,333333,444444,555555,aaaaaa</sprite> + <sprite>equipment/head/corsairhat.xml</sprite> + <sprite>equipment/feet/boots.xml|#212121</sprite> + <sprite>equipment/hands/generic.xml|#202020,505050</sprite> + <sprite>equipment/shields/dragon.xml</sprite> + <sprite>equipment/weapons/sword-jackal.xml</sprite> + <sound event="die">env/spawn_burst.ogg</sound> + <sound event="hit">weapons/other/halberd/halberd-hit1.ogg</sound> + <sound event="hit">weapons/other/halberd/halberd-hit2.ogg</sound> + <sound event="hit">weapons/other/halberd/halberd-hit3.ogg</sound> + <sound event="miss">weapons/swords/sword-miss1.ogg</sound> + <attack id="1" action="attack"/> + </monster> <!-- Mods should use the following code --> <include name="mods/monsters.xml" /> |