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// Evol scripts.
// Authors:
//    4144
//    Hal9000
//    Reid
// Description:
//    A treasure chest, with... Treasures inside!
// Variable:
//    x   ShipQuests_TreasureChest
// Values:
//    0   Treasure Chest has not been opened yet.
//    1   Treasure Chest has been opened.

000-1,83,70,0	script	#chest	416,{

    .@q = getq(ShipQuests_TreasureChest);
    if (getnpcdir ("") == 4) goto L_Give;

    setnpcdir 2;
    initnpctimer;
    startnpctimer;
    close;

L_Give:
    if (.@q > 0) goto L_Close;

    inventoryplace 514, 1;

    setq ShipQuests_TreasureChest, 1;

    Zeny = Zeny + 100;
    getitem 514, 1;
    npctalk3 l("You open the treasure chest.");

L_Close:
    setnpcdir 6;
    initnpctimer;
    startnpctimer;
    close;

OnTimer160:
    stopnpctimer;
    if (getnpcdir ("") == 2) setnpcdir 4;
    if (getnpcdir ("") == 6) setnpcdir 0;
    end;

OnInit:
    setnpcdistance 2;
    end;
}